Where Attila stands
2018 · Bot · Domestic games
All leagues · All positions
2018 · Bot · Domestic games
Games in this selection 21 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Attila’s 2018 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 12 of 75 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 7. Number of games won in this selection. Based on 12 of 12 games. | Losses: 5. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 738. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 11.43. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 8 of 75 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.61. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 75 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 75 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 643. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 10.79. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 75 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 8.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.64. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 75 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.81. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 89.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 75 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 11.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 75 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 75 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 75 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| EU LCS 2018 · Spring | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 53.7%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 10.85. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. |
| EU LCS 2018 · Summer | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.63. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. |
| Worlds 2018 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 10.22. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 Oct 2018 | Worlds 2018 | Team VitalityvsCloud9 | Series ↗ | Draven | Loss | 3 / 2 / 5 |
| 14 Oct 2018 | Worlds 2018 | Team VitalityvsGen.G | Series ↗ | Tristana | Win | 3 / 0 / 6 |
| 14 Oct 2018 | Worlds 2018 | Team VitalityvsRoyal Never Give Up | Series ↗ | Draven | Win | 6 / 1 / 6 |
| 12 Oct 2018 | Worlds 2018 | Team VitalityvsRoyal Never Give Up | Series ↗ | Varus | Loss | 3 / 3 / 1 |
| 11 Oct 2018 | Worlds 2018 | Team VitalityvsCloud9 | Series ↗ | Xayah | Loss | 7 / 1 / 4 |
| 10 Oct 2018 | Worlds 2018 | Team VitalityvsGen.G | Series ↗ | Kai'Sa | Win | 2 / 3 / 8 |
| 8 Sept 2018 | EU LCS 2018 · Summer | Team VitalityvsMisfits Gaming | Series ↗ | Ezreal | Win | 6 / 0 / 6 |
| 8 Sept 2018 | EU LCS 2018 · Summer | Team VitalityvsMisfits Gaming | Series ↗ | Kai'Sa | Win | 7 / 0 / 4 |
| 8 Sept 2018 | EU LCS 2018 · Summer | Team VitalityvsMisfits Gaming | Series ↗ | Kai'Sa | Win | 3 / 0 / 6 |
| 8 Sept 2018 | EU LCS 2018 · Summer | Team VitalityvsMisfits Gaming | Series ↗ | Ezreal | Loss | 1 / 4 / 2 |
| 31 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFC Schalke 04 Esports | Series ↗ | Draven | Loss | 7 / 3 / 3 |
| 31 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFC Schalke 04 Esports | Series ↗ | Draven | Win | 6 / 1 / 6 |
| 31 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFC Schalke 04 Esports | Series ↗ | Varus | Loss | 0 / 4 / 5 |
| 31 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFC Schalke 04 Esports | Series ↗ | Varus | Loss | 1 / 5 / 3 |
| 19 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsG2 Esports | Series ↗ | Ezreal | Win | 6 / 1 / 4 |
| 19 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFC Schalke 04 Esports | Series ↗ | Varus | Win | 4 / 0 / 4 |
| 18 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsG2 Esports | Series ↗ | Kai'Sa | Win | 1 / 0 / 2 |
| 17 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsMisfits Gaming | Series ↗ | Draven | Win | 10 / 2 / 6 |
| 11 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsH2k-Gaming | Series ↗ | Miss Fortune | Win | 5 / 0 / 8 |
| 10 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFC Schalke 04 Esports | Series ↗ | Xayah | Loss | 4 / 2 / 4 |
| 4 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsUnicorns of Love | Series ↗ | Swain | Win | 4 / 3 / 5 |
| 3 Aug 2018 | EU LCS 2018 · Summer | Team VitalityvsFnatic | Series ↗ | Xayah | Win | 8 / 2 / 10 |
| 28 Jul 2018 | EU LCS 2018 · Summer | Team VitalityvsTeam ROCCAT | Series ↗ | Swain | Win | 5 / 1 / 11 |
| 27 Jul 2018 | EU LCS 2018 · Summer | Team VitalityvsGiants Gaming | Series ↗ | Lucian | Win | 5 / 2 / 3 |
| 21 Jul 2018 | EU LCS 2018 · Summer | Team VitalityvsSplyce | Series ↗ | Heimerdinger | Loss | 0 / 3 / 1 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2017–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | 581 | 67.2 | 69 games · 132 peers |
| 2018 | Tier 1 | CS / min | 10.36 | 90.1 | 69 games · 132 peers |
| 2018 | Tier 1 | Kill participation | 66.0% | 29.0 | 68 games · 132 peers |
| 2018 | Tier 1 | Damage share | 30.4% | 67.9 | 69 games · 132 peers |
| 2018 | Tier 1 | Gold diff @15 | +179 | 77.1 | 69 games · 132 peers |
| 2018 | Tier 1 | Vision / min | 1.52 | 97.3 | 69 games · 113 peers |
| 2019 | Tier 1 | Damage / min | 457 | 25.6 | 44 games · 122 peers |
| 2019 | Tier 1 | CS / min | 9.73 | 81.0 | 44 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 58.6% | 6.6 | 44 games · 122 peers |
| 2019 | Tier 1 | Damage share | 25.1% | 16.5 | 44 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | −245 | 20.7 | 44 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 1.21 | 59.0 | 44 games · 106 peers |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. Season labels follow the competition season.
2017–2026 · All seasons · 52 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 48 | ||||||||||
| Aphelios | 39 | ||||||||||
| Kai'Sa | 29 | ||||||||||
| Zeri | 29 | ||||||||||
| Tristana | 25 | ||||||||||
| Caitlyn | 24 | ||||||||||
| Varus | 24 | ||||||||||
| Xayah | 21 | ||||||||||
| All games | 13 | 75 | 44 | 65 | 67 | 61 | 52 | 18 | 10 | 37 | 442 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 17. Number of games won in this selection. Based on 37 of 37 games. | Losses: 20. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 45.9%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 1.08. Average kills per game. Based on 37 of 37 games. | Deaths / game: 3.14. Average deaths per game. Based on 37 of 37 games. | Assists / game: 10.95. Average assists per game. Based on 37 of 37 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 278. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2025 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 3. Number of games won in this selection. Based on 10 of 10 games. | Losses: 7. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Kills / game: 2.80. Average kills per game. Based on 10 of 10 games. | Deaths / game: 2.60. Average deaths per game. Based on 10 of 10 games. | Assists / game: 6.10. Average assists per game. Based on 10 of 10 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Gold / min: 387. Total gold gained per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 2024 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 5. Number of games won in this selection. Based on 18 of 18 games. | Losses: 13. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 27.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 4.33. Average kills per game. Based on 18 of 18 games. | Deaths / game: 2.28. Average deaths per game. Based on 18 of 18 games. | Assists / game: 4.94. Average assists per game. Based on 18 of 18 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 447. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| 2023 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 28. Number of games won in this selection. Based on 52 of 52 games. | Losses: 24. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 53.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 4.08. Average kills per game. Based on 52 of 52 games. | Deaths / game: 1.90. Average deaths per game. Based on 52 of 52 games. | Assists / game: 5.13. Average assists per game. Based on 52 of 52 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 453. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2022 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 36. Number of games won in this selection. Based on 61 of 61 games. | Losses: 25. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 59.0%. The percentage of games won. Based on 61 of 61 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 4.85. Average kills per game. Based on 61 of 61 games. | Deaths / game: 1.79. Average deaths per game. Based on 61 of 61 games. | Assists / game: 5.34. Average assists per game. Based on 61 of 61 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 472. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2021 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 36. Number of games won in this selection. Based on 67 of 67 games. | Losses: 31. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 53.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 5.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 4.82. Average kills per game. Based on 67 of 67 games. | Deaths / game: 1.84. Average deaths per game. Based on 67 of 67 games. | Assists / game: 4.49. Average assists per game. Based on 67 of 67 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 460. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 67 games. Games without the required stats are excluded. |
| 2020 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 46. Number of games won in this selection. Based on 65 of 65 games. | Losses: 19. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 70.8%. The percentage of games won. Based on 65 of 65 games. | KDA: 8.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 4.32. Average kills per game. Based on 65 of 65 games. | Deaths / game: 1.22. Average deaths per game. Based on 65 of 65 games. | Assists / game: 5.51. Average assists per game. Based on 65 of 65 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 459. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2019 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 19. Number of games won in this selection. Based on 44 of 44 games. | Losses: 25. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 43.2%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.75. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.25. Average deaths per game. Based on 44 of 44 games. | Assists / game: 4.34. Average assists per game. Based on 44 of 44 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 434. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2018 | Games: 75. Number of individual games played in this selection. Based on 75 of 75 games. | Wins: 43. Number of games won in this selection. Based on 75 of 75 games. | Losses: 32. Number of games lost in this selection. Based on 75 of 75 games. | Win rate: 57.3%. The percentage of games won. Based on 75 of 75 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 75 of 75 games. | Kills / game: 3.61. Average kills per game. Based on 75 of 75 games. | Deaths / game: 1.56. Average deaths per game. Based on 75 of 75 games. | Assists / game: 3.96. Average assists per game. Based on 75 of 75 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 75 of 75 games. | CS / min: 10.35. Minions and monsters killed per minute, averaged across games. Based on 75 of 75 games. | Gold / min: 447. Total gold gained per minute, averaged across games. Based on 75 of 75 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 75 games. Games without the required stats are excluded. |
| 2017 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 11. Number of games won in this selection. Based on 13 of 13 games. | Losses: 2. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 14.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Kills / game: 4.08. Average kills per game. Based on 13 of 13 games. | Deaths / game: 0.62. Average deaths per game. Based on 13 of 13 games. | Assists / game: 4.62. Average assists per game. Based on 13 of 13 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 10.45. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Gold / min: 477. Total gold gained per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| EU LCS 2018 Spring Playoffs | Team Vitality | 32 |
| EU LCS 2018 Summer Playoffs | Team Vitality | 28 |
| LEC 2019 Spring Playoffs | Team Vitality | 21 |
| LEC 2019 Summer Playoffs | Team Vitality | 23 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2018 · EU LCS 2018 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2018 · EU LCS 2018 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LEC 2019 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · LEC 2019 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2018 · worlds 2018: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20182018 · worlds · Team Vitality | Places 9–12 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2019 Spring Playoffs2019 · LEC · Team Vitality | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
|
| LEC 2019 Summer Playoffs2019 · LEC · Team Vitality | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
|
| EU LCS 2018 Spring Playoffs2018 · EU LCS · Team Vitality | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 32 games played.
|
| EU LCS 2018 Summer Playoffs2018 · EU LCS · Team Vitality | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 28 games played.
|
No results in this selection.