League of Legends
Spring · Season 2018
Career milestones and standout performances recorded during this tournament.
| Team Vitality | Cabochard | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Team Vitality | Gilius | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Team Vitality | Jiizuke | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.50. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Team Vitality | Attila | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 10.95. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Team Vitality | Jactroll | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 126. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Splyce | Odoamne | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Splyce | Xerxe | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 4.53. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Splyce | Nisqy | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Splyce | Kobbe | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 10.72. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Splyce | Kasing | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 124. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| FC Schalke 04 Esports | Vizicsacsi | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| FC Schalke 04 Esports | Jaeger | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| FC Schalke 04 Esports | Pridestalkr | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| FC Schalke 04 Esports | Memento | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 3.87. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 78.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| FC Schalke 04 Esports | Nukeduck | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| FC Schalke 04 Esports | Caedrel | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| FC Schalke 04 Esports | Upset | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 10.47. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| FC Schalke 04 Esports | Vander | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 85.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| FC Schalke 04 Esports | Vander | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 104. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.60. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| FC Schalke 04 Esports | Tore | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| FC Schalke 04 Esports | Krepo | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 112. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 2.58. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Giants Gaming | Ruin | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Giants Gaming | Djoko | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.46. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Giants Gaming | Gilius | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 3.75. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Giants Gaming | Betsy | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |