Where Agresivoo stands
All seasons · Top · Domestic games
Tobiasz Ciba
All leagues · All positions
All seasons · Top · Domestic games
Games in this selection 54 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 24 games without a complete snapshot are excluded.
Explore Agresivoo’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 66 of 565 games in this selection. | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Wins: 40. Number of games won in this selection. Based on 66 of 66 games. | Losses: 26. Number of games lost in this selection. Based on 66 of 66 games. | Win rate: 60.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 48.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| 56 of 565 games in this selection. | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 30. Number of games won in this selection. Based on 56 of 56 games. | Losses: 26. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 53.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 56 games. Games without the required stats are excluded. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 39 of 565 games in this selection. | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 20. Number of games won in this selection. Based on 39 of 39 games. | Losses: 19. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. |
| 38 of 565 games in this selection. | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 26. Number of games won in this selection. Based on 38 of 38 games. | Losses: 12. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 68.4%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 35 of 565 games in this selection. | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 21. Number of games won in this selection. Based on 35 of 35 games. | Losses: 14. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 60.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 31 of 565 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 12. Number of games won in this selection. Based on 31 of 31 games. | Losses: 19. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 38.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 29 of 565 games in this selection. | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Wins: 17. Number of games won in this selection. Based on 29 of 29 games. | Losses: 12. Number of games lost in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 29 games. Games without the required stats are excluded. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| 27 of 565 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 18. Number of games won in this selection. Based on 27 of 27 games. | Losses: 9. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 23 of 565 games in this selection. | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 11. Number of games won in this selection. Based on 23 of 23 games. | Losses: 12. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 47.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 801. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 23 of 565 games in this selection. | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 8. Number of games won in this selection. Based on 23 of 23 games. | Losses: 15. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 34.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 1.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 49.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2026 · Winter | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| RL 2026 · Spring | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. |
| RL 2026 · Winter | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| RL 2025 · Spring | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| RL 2025 · Summer | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| RL 2025 · Winter | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. |
| LFL 2024 · Spring | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 16.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| PRM 2024 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 33.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| PRMP 2024 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| CDF 2023 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 745. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 30 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsBomba Team | Series ↗ | Ambessa | Loss | 0 / 1 / 1 |
| 30 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsBomba Team | Series ↗ | Renekton | Loss | 2 / 3 / 4 |
| 30 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsBomba Team | Series ↗ | Sion | Loss | 2 / 2 / 2 |
| 27 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | K'Sante | Loss | 3 / 4 / 6 |
| 27 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | Kennen | Win | 7 / 6 / 15 |
| 27 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | Irelia | Win | 6 / 6 / 6 |
| 27 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | Jayce | Loss | 4 / 2 / 1 |
| 27 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | Sion | Loss | 2 / 4 / 15 |
| 21 May 2026 | RL 2026 · Spring | Barcząca Esports by Yumisuvsdevils.one inStreamly | Series ↗ | Gnar | Win | 2 / 4 / 7 |
| 21 May 2026 | RL 2026 · Spring | Barcząca Esports by Yumisuvsdevils.one inStreamly | Series ↗ | Varus | Loss | 4 / 4 / 5 |
| 21 May 2026 | RL 2026 · Spring | Barcząca Esports by Yumisuvsdevils.one inStreamly | Series ↗ | Jayce | Win | 4 / 0 / 4 |
| 19 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | Rumble | Win | 5 / 1 / 10 |
| 19 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsForsaken | Series ↗ | Sion | Win | 2 / 1 / 4 |
| 6 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsBomba Team | Series ↗ | Renekton | Win | 4 / 1 / 8 |
| 6 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsBomba Team | Series ↗ | Yorick | Win | 4 / 0 / 4 |
| 6 May 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsBomba Team | Series ↗ | Sion | Loss | 1 / 5 / 8 |
| 22 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsAnonymo Esports | Series ↗ | Renekton | Win | 6 / 4 / 4 |
| 22 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsAnonymo Esports | Series ↗ | Gnar | Win | 5 / 0 / 5 |
| 15 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsLODIS | Series ↗ | Renekton | Loss | 3 / 4 / 3 |
| 15 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsLODIS | Series ↗ | Sion | Loss | 1 / 6 / 2 |
| 7 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsDOCISK | Series ↗ | Sion | Win | 5 / 0 / 8 |
| 7 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsDOCISK | Series ↗ | Renekton | Win | 2 / 0 / 4 |
| 7 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsDOCISK | Series ↗ | Jax | Loss | 1 / 3 / 0 |
| 1 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsGLORE | Series ↗ | Renekton | Win | 4 / 0 / 3 |
| 1 Apr 2026 | RL 2026 · Spring | Barcząca Esports by YumisuvsGLORE | Series ↗ | Rumble | Win | 13 / 1 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 422 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 7.97 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 51.3% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 22.9% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | −457 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.95 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | 327 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | CS / min | 7.22 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Kill participation | 71.4% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage share | 23.4% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Gold diff @15 | +381 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.13 | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. Season labels follow the competition season.
2018–2026 · All seasons · 54 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Renekton | 66 | |||||||||
| Gnar | 56 | |||||||||
| Sion | 39 | |||||||||
| Jayce | 38 | |||||||||
| Kennen | 35 | |||||||||
| K'Sante | 31 | |||||||||
| Camille | 29 | |||||||||
| Irelia | 27 | |||||||||
| All games | 69 | 66 | 65 | 84 | 60 | 47 | 51 | 67 | 56 | 565 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 32. Number of games won in this selection. Based on 56 of 56 games. | Losses: 24. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 57.1%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 3.30. Average kills per game. Based on 56 of 56 games. | Deaths / game: 2.54. Average deaths per game. Based on 56 of 56 games. | Assists / game: 5.18. Average assists per game. Based on 56 of 56 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 46.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2025 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 36. Number of games won in this selection. Based on 67 of 67 games. | Losses: 31. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 53.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 4.10. Average kills per game. Based on 67 of 67 games. | Deaths / game: 3.24. Average deaths per game. Based on 67 of 67 games. | Assists / game: 5.48. Average assists per game. Based on 67 of 67 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 410. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| 2024 | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 17. Number of games won in this selection. Based on 51 of 51 games. | Losses: 34. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 33.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Kills / game: 2.47. Average kills per game. Based on 51 of 51 games. | Deaths / game: 3.25. Average deaths per game. Based on 51 of 51 games. | Assists / game: 4.49. Average assists per game. Based on 51 of 51 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 2023 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 19. Number of games won in this selection. Based on 47 of 47 games. | Losses: 28. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 40.4%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 2.68. Average kills per game. Based on 47 of 47 games. | Deaths / game: 3.02. Average deaths per game. Based on 47 of 47 games. | Assists / game: 3.77. Average assists per game. Based on 47 of 47 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 373. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 47 games. Games without the required stats are excluded. |
| 2022 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 28. Number of games won in this selection. Based on 60 of 60 games. | Losses: 32. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 46.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 2.60. Average kills per game. Based on 60 of 60 games. | Deaths / game: 3.10. Average deaths per game. Based on 60 of 60 games. | Assists / game: 4.38. Average assists per game. Based on 60 of 60 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 381. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| 2021 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 55. Number of games won in this selection. Based on 84 of 84 games. | Losses: 29. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 65.5%. The percentage of games won. Based on 84 of 84 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 3.13. Average kills per game. Based on 84 of 84 games. | Deaths / game: 2.35. Average deaths per game. Based on 84 of 84 games. | Assists / game: 5.76. Average assists per game. Based on 84 of 84 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 84 games. |
| 2020 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 42. Number of games won in this selection. Based on 65 of 65 games. | Losses: 23. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 64.6%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 2.72. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.42. Average deaths per game. Based on 65 of 65 games. | Assists / game: 6.35. Average assists per game. Based on 65 of 65 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2019 | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Wins: 39. Number of games won in this selection. Based on 66 of 66 games. | Losses: 27. Number of games lost in this selection. Based on 66 of 66 games. | Win rate: 59.1%. The percentage of games won. Based on 66 of 66 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Kills / game: 3.11. Average kills per game. Based on 66 of 66 games. | Deaths / game: 2.58. Average deaths per game. Based on 66 of 66 games. | Assists / game: 4.18. Average assists per game. Based on 66 of 66 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 66 games. Games without the required stats are excluded. |
| 2018 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 39. Number of games won in this selection. Based on 69 of 69 games. | Losses: 30. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 56.5%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 2.62. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.23. Average deaths per game. Based on 69 of 69 games. | Assists / game: 5.52. Average assists per game. Based on 69 of 69 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 69 games. Games without the required stats are excluded. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 55 of 69 games. Games without the required stats are excluded. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2022 Summer Playoffs | Team BDS | 18 |
| LEC 2023 Summer Playoffs | Team BDS | 1 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · LEC 2022 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
No results in this selection.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2022 Summer Playoffs2022 · LEC · Team BDS | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
No results in this selection.