Where Ablazeolive stands
2018 · Mid · Domestic games
All leagues · All positions
2018 · Mid · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Ablazeolive’s 2018 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 6 of 36 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 0. Number of games won in this selection. Based on 6 of 6 games. | Losses: 6. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 449. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 36 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 554. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 36 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 3 of 36 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 36 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 36 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 19.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 346. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 36 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 12.11. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 45.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 36 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 36 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 81.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 36 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LCSA 2018 · Spring | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| LCSA 2018 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 10 Aug 2018 | LCSA 2018 · Summer | TSM Academyvs100 Thieves Academy | Series ↗ | Katarina | Loss | 2 / 5 / 2 |
| 9 Aug 2018 | LCSA 2018 · Summer | TSM AcademyvsCloud9 Academy | Series ↗ | Akali | Loss | 1 / 3 / 2 |
| 3 Aug 2018 | LCSA 2018 · Summer | TSM AcademyvsFlyQuest Academy | Series ↗ | Galio | Win | 2 / 2 / 14 |
| 2 Aug 2018 | LCSA 2018 · Summer | TSM AcademyvsOpTic Gaming Academy | Series ↗ | Zoe | Win | 4 / 1 / 5 |
| 28 Jul 2018 | LCSA 2018 · Summer | TSM AcademyvsTeam Liquid Academy | Series ↗ | Galio | Loss | 1 / 2 / 3 |
| 26 Jul 2018 | LCSA 2018 · Summer | TSM AcademyvsCLG Academy | Series ↗ | Orianna | Loss | 1 / 4 / 1 |
| 21 Jul 2018 | LCSA 2018 · Summer | TSM AcademyvsClutch Gaming Academy | Series ↗ | Lulu | Win | 0 / 0 / 7 |
| 20 Jul 2018 | LCSA 2018 · Summer | TSM AcademyvsGolden Guardians Academy | Series ↗ | Talon | Win | 2 / 6 / 4 |
| 20 Jul 2018 | LCSA 2018 · Summer | TSM AcademyvsEcho Fox Academy | Series ↗ | Zoe | Win | 3 / 2 / 7 |
| 14 Jul 2018 | LCSA 2018 · Summer | TSM Academyvs100 Thieves Academy | Series ↗ | Galio | Loss | 1 / 4 / 0 |
| 12 Jul 2018 | LCSA 2018 · Summer | TSM AcademyvsCloud9 Academy | Series ↗ | Ryze | Loss | 5 / 2 / 1 |
| 30 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsClutch Gaming Academy | Series ↗ | Irelia | Loss | 3 / 4 / 3 |
| 28 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsEcho Fox Academy | Series ↗ | Zoe | Loss | 0 / 2 / 1 |
| 28 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsGolden Guardians Academy | Series ↗ | Swain | Win | 2 / 1 / 2 |
| 22 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsFlyQuest Academy | Series ↗ | Swain | Win | 4 / 0 / 11 |
| 21 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsOpTic Gaming Academy | Series ↗ | Syndra | Loss | 2 / 2 / 3 |
| 16 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsTeam Liquid Academy | Series ↗ | Zoe | Loss | 0 / 2 / 0 |
| 14 Jun 2018 | LCSA 2018 · Summer | TSM AcademyvsCLG Academy | Series ↗ | Yasuo | Loss | 5 / 2 / 1 |
| 17 Mar 2018 | LCSA 2018 · Spring | TSM AcademyvsGolden Guardians Academy | Series ↗ | Orianna | Win | 1 / 0 / 6 |
| 15 Mar 2018 | LCSA 2018 · Spring | TSM AcademyvsCLG Academy | Series ↗ | Ryze | Loss | 0 / 3 / 3 |
| 10 Mar 2018 | LCSA 2018 · Spring | TSM AcademyvsTeam Liquid Academy | — | Cassiopeia | Win | 6 / 2 / 5 |
| 8 Mar 2018 | LCSA 2018 · Spring | TSM AcademyvsCloud9 Academy | — | Sion | Loss | 0 / 4 / 1 |
| 3 Mar 2018 | LCSA 2018 · Spring | TSM AcademyvsFlyQuest Academy | Series ↗ | Ryze | Loss | 2 / 6 / 5 |
| 1 Mar 2018 | LCSA 2018 · Spring | TSM Academyvs100 Thieves Academy | Series ↗ | Orianna | Loss | 2 / 0 / 6 |
| 23 Feb 2018 | LCSA 2018 · Spring | TSM AcademyvsEcho Fox Academy | Series ↗ | Ryze | Loss | 0 / 2 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2016–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 494 | 60.5 | 54 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.22 | 41.1 | 54 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 70.2% | 83.9 | 54 games · 125 peers |
| 2021 | Tier 1 | Damage share | 26.7% | 81.5 | 54 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +224 | 80.0 | 54 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.09 | 52.4 | 54 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 563 | 80.9 | 43 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.54 | 51.3 | 43 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 66.9% | 50.4 | 43 games · 116 peers |
| 2022 | Tier 1 | Damage share | 28.3% | 86.1 | 43 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −126 | 29.7 | 43 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.15 | 62.6 | 43 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 541 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | CS / min | 8.55 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Kill participation | 48.6% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage share | 26.1% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Gold diff @15 | −387 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 0.98 | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. Season labels follow the competition season.
2016–2027 · All seasons · 54 recorded champions
| Champion | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Azir | 39 | ||||||||||||
| Orianna | 31 | ||||||||||||
| Corki | 28 | ||||||||||||
| Syndra | 27 | ||||||||||||
| Viktor | 25 | ||||||||||||
| Ryze | 24 | ||||||||||||
| Galio | 15 | ||||||||||||
| Cassiopeia | 14 | ||||||||||||
| All games | 13 | 9 | 36 | 50 | 41 | 54 | 47 | 15 | 57 | 24 | 38 | 9 | 393 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 3. Number of games won in this selection. Based on 9 of 9 games. | Losses: 6. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Kills / game: 2.89. Average kills per game. Based on 9 of 9 games. | Deaths / game: 3.00. Average deaths per game. Based on 9 of 9 games. | Assists / game: 5.33. Average assists per game. Based on 9 of 9 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Gold / min: 383. Total gold gained per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 2026 | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 25. Number of games won in this selection. Based on 38 of 38 games. | Losses: 13. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 65.8%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Kills / game: 4.21. Average kills per game. Based on 38 of 38 games. | Deaths / game: 3.00. Average deaths per game. Based on 38 of 38 games. | Assists / game: 7.16. Average assists per game. Based on 38 of 38 games. | Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Gold / min: 395. Total gold gained per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 2025 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 14. Number of games won in this selection. Based on 24 of 24 games. | Losses: 10. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Kills / game: 3.79. Average kills per game. Based on 24 of 24 games. | Deaths / game: 3.00. Average deaths per game. Based on 24 of 24 games. | Assists / game: 6.17. Average assists per game. Based on 24 of 24 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| 2024 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 31. Number of games won in this selection. Based on 57 of 57 games. | Losses: 26. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 4.44. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.70. Average deaths per game. Based on 57 of 57 games. | Assists / game: 5.81. Average assists per game. Based on 57 of 57 games. | Damage / min: 786. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 430. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2023 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 3. Number of games won in this selection. Based on 15 of 15 games. | Losses: 12. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 20.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 1.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Kills / game: 1.60. Average kills per game. Based on 15 of 15 games. | Deaths / game: 3.60. Average deaths per game. Based on 15 of 15 games. | Assists / game: 3.33. Average assists per game. Based on 15 of 15 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Gold / min: 367. Total gold gained per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 2022 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 18. Number of games won in this selection. Based on 47 of 47 games. | Losses: 29. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 38.3%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 2.74. Average kills per game. Based on 47 of 47 games. | Deaths / game: 3.15. Average deaths per game. Based on 47 of 47 games. | Assists / game: 5.13. Average assists per game. Based on 47 of 47 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 389. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 2021 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 15. Number of games won in this selection. Based on 54 of 54 games. | Losses: 39. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 27.8%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 3.00. Average kills per game. Based on 54 of 54 games. | Deaths / game: 3.13. Average deaths per game. Based on 54 of 54 games. | Assists / game: 4.15. Average assists per game. Based on 54 of 54 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 2020 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 20. Number of games won in this selection. Based on 41 of 41 games. | Losses: 21. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 48.8%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 2.90. Average kills per game. Based on 41 of 41 games. | Deaths / game: 2.93. Average deaths per game. Based on 41 of 41 games. | Assists / game: 6.12. Average assists per game. Based on 41 of 41 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| 2019 | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Wins: 30. Number of games won in this selection. Based on 50 of 50 games. | Losses: 20. Number of games lost in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Kills / game: 4.10. Average kills per game. Based on 50 of 50 games. | Deaths / game: 2.02. Average deaths per game. Based on 50 of 50 games. | Assists / game: 6.46. Average assists per game. Based on 50 of 50 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| 2018 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 15. Number of games won in this selection. Based on 36 of 36 games. | Losses: 21. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 41.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Kills / game: 2.33. Average kills per game. Based on 36 of 36 games. | Deaths / game: 2.58. Average deaths per game. Based on 36 of 36 games. | Assists / game: 4.08. Average assists per game. Based on 36 of 36 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 2017 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Kills / game: 4.89. Average kills per game. Based on 9 of 9 games. | Deaths / game: 3.67. Average deaths per game. Based on 9 of 9 games. | Assists / game: 7.11. Average assists per game. Based on 9 of 9 games. | Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Gold / min: 400. Total gold gained per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 2016 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 5. Number of games won in this selection. Based on 13 of 13 games. | Losses: 8. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Kills / game: 2.00. Average kills per game. Based on 13 of 13 games. | Deaths / game: 3.46. Average deaths per game. Based on 13 of 13 games. | Assists / game: 4.15. Average assists per game. Based on 13 of 13 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Gold / min: 352. Total gold gained per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCS 2021 Lock In | Golden Guardians | 6 |
| LCS 2021 Mid-Season Showdown | Golden Guardians | 18 |
| LCS 2021 Championship | Golden Guardians | 30 |
| LCS 2022 Spring Playoffs | Golden Guardians | 22 |
| LCS 2022 Championship | Golden Guardians | 21 |
| LCS 2023 Spring Playoffs | Immortals | 11 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · LCS 2021 Lock In: Final placement retained; outside verified scoring-depth equivalence
2021 · LCS 2021 Mid-Season Showdown: Final placement retained; outside verified scoring-depth equivalence
2021 · LCS 2021 Championship: Final placement retained; outside verified scoring-depth equivalence
2022 · LCS 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LCS 2022 Championship: Final placement retained; outside verified scoring-depth equivalence
2023 · LCS 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
6 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LCS 2023 Spring Playoffs2023 · LCS · Immortals | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LCS 2022 Spring Playoffs2022 · LCS · Golden Guardians | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 22 games played.
|
| LCS 2022 Championship2022 · LCS · Golden Guardians | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
|
| LCS 2021 Lock In2021 · LCS · Golden Guardians | Places 5–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 6 games played.
|
| LCS 2021 Mid-Season Showdown2021 · LCS · Golden Guardians | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LCS 2021 Championship2021 · LCS · Golden Guardians | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 30 games played.
|
No results in this selection.