Where 694 stands
All seasons · Support · Domestic games
He Xin何鑫
All leagues · All positions
All seasons · Support · Domestic games
Games in this selection 24 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 151 games without a complete snapshot are excluded.
Explore 694’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 46 of 219 games in this selection. | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 30. Number of games won in this selection. Based on 46 of 46 games. | Losses: 16. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 65.2%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 136. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 46 games. Games without the required stats are excluded. | CS / min: 1.97. Minions and monsters killed per minute, averaged across games. Based on 44 of 46 games. Games without the required stats are excluded. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 46 games. Games without the required stats are excluded. |
| 38 of 219 games in this selection. | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 15. Number of games won in this selection. Based on 38 of 38 games. | Losses: 23. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 39.5%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 38 games. Games without the required stats are excluded. | CS / min: 1.98. Minions and monsters killed per minute, averaged across games. Based on 36 of 38 games. Games without the required stats are excluded. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 22 of 219 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 13. Number of games won in this selection. Based on 22 of 22 games. | Losses: 9. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. | CS / min: 0.59. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 79.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| 20 of 219 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 11. Number of games won in this selection. Based on 20 of 20 games. | Losses: 9. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 14 of 219 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 114. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 0.73. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 11 of 219 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 3. Number of games won in this selection. Based on 11 of 11 games. | Losses: 8. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. |
| 10 of 219 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 5. Number of games won in this selection. Based on 10 of 10 games. | Losses: 5. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 10 games. Games without the required stats are excluded. | CS / min: 2.29. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 10 of 219 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 5. Number of games won in this selection. Based on 10 of 10 games. | Losses: 5. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 10 games. Games without the required stats are excluded. | CS / min: 0.59. Minions and monsters killed per minute, averaged across games. Based on 9 of 10 games. Games without the required stats are excluded. | Kill participation: 81.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 219 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 111. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 219 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.76. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
Bars show how often the player chose each champion in this selection.
| LDL 2019 · Spring | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 51.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 60 games. Games without the required stats are excluded. | CS / min: 1.88. Minions and monsters killed per minute, averaged across games. Based on 53 of 60 games. Games without the required stats are excluded. |
| LPL 2018 · Spring | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. |
| LPL 2018 · Summer | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.34. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| Demacia Cup 2017 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 3 games. | CS / min: 1.26. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LSPL 2017 · Spring | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 33.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. |
| LSPL 2017 · Summer | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 66.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 5 May 2019 | LDL 2019 · Spring | Team WE AcademyvsTriumphant Song Gaming | — | Galio | Loss | 2 / 4 / 3 |
| 5 May 2019 | LDL 2019 · Spring | Team WE AcademyvsTriumphant Song Gaming | — | Braum | Win | 1 / 1 / 16 |
| 5 May 2019 | LDL 2019 · Spring | Team WE AcademyvsTriumphant Song Gaming | — | Galio | Loss | 1 / 3 / 2 |
| 5 May 2019 | LDL 2019 · Spring | Team WE AcademyvsTriumphant Song Gaming | — | Braum | Win | 0 / 3 / 14 |
| 5 May 2019 | LDL 2019 · Spring | Team WE AcademyvsTriumphant Song Gaming | — | Morgana | Loss | 0 / 2 / 1 |
| 26 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsVictorious Gaming | — | Galio | Loss | 0 / 3 / 13 |
| 26 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsVictorious Gaming | — | Blitzcrank | Loss | 2 / 6 / 2 |
| 22 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsLinGan e-Sports | — | Karma | Loss | 0 / 2 / 2 |
| 22 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsLinGan e-Sports | — | Galio | Win | 1 / 3 / 11 |
| 22 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsLinGan e-Sports | — | Tahm Kench | Loss | 3 / 5 / 3 |
| 21 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsOh My God Academy | — | Janna | Win | 0 / 2 / 11 |
| 21 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsOh My God Academy | — | Janna | Win | 3 / 1 / 12 |
| 19 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsKing of Future | — | Braum | Loss | 0 / 4 / 10 |
| 19 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsKing of Future | — | Tahm Kench | Loss | 0 / 3 / 1 |
| 17 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsEDG Youth Team | — | Braum | Win | 0 / 4 / 10 |
| 17 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsEDG Youth Team | — | Braum | Win | 0 / 0 / 12 |
| 14 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsVici Gaming Potential | Series ↗ | Bard | Win | 0 / 2 / 14 |
| 14 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsVici Gaming Potential | Series ↗ | Braum | Win | 3 / 1 / 9 |
| 12 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsYoung Miracles | Series ↗ | Tahm Kench | Loss | 0 / 3 / 2 |
| 12 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsYoung Miracles | Series ↗ | Tahm Kench | Loss | 1 / 4 / 10 |
| 12 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsYoung Miracles | Series ↗ | Morgana | Win | 1 / 2 / 12 |
| 11 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsVP Game | Series ↗ | Tahm Kench | Loss | 0 / 2 / 4 |
| 11 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsVP Game | Series ↗ | Thresh | Loss | 0 / 2 / 6 |
| 8 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsLegend Esport Gaming | Series ↗ | Braum | Win | 1 / 3 / 16 |
| 8 Apr 2019 | LDL 2019 · Spring | Team WE AcademyvsLegend Esport Gaming | Series ↗ | Galio | Win | 0 / 0 / 9 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Support · 2017–2019 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | 140 | 29.9 | 44 games · 128 peers |
| 2018 | Tier 1 | CS / min | 1.48 | 29.9 | 45 games · 128 peers |
| 2018 | Tier 1 | Kill participation | 76.0% | 96.9 | 44 games · 128 peers |
| 2018 | Tier 1 | Damage share | 7.9% | 37.0 | 44 games · 128 peers |
| 2018 | Tier 1 | Gold diff @15 | −61 | 34.6 | 43 games · 128 peers |
| 2018 | Tier 1 | Vision / min | 2.24 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 60 games. Games without the required stats are excluded. Season labels follow the competition season.
2017–2019 · All seasons · 24 recorded champions
| Champion | 2017 | 2018 | 2019 | Total |
|---|---|---|---|---|
| Braum | 46 | |||
| Tahm Kench | 38 | |||
| Rakan | 22 | |||
| Bard | 20 | |||
| Lulu | 14 | |||
| Zyra | 11 | |||
| Galio | 10 | |||
| Morgana | 10 | |||
| All games | 114 | 45 | 60 | 219 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2019 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 31. Number of games won in this selection. Based on 60 of 60 games. | Losses: 29. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 51.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 0.95. Average kills per game. Based on 60 of 60 games. | Deaths / game: 2.83. Average deaths per game. Based on 60 of 60 games. | Assists / game: 7.52. Average assists per game. Based on 60 of 60 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 60 games. Games without the required stats are excluded. | CS / min: 1.88. Minions and monsters killed per minute, averaged across games. Based on 53 of 60 games. Games without the required stats are excluded. | Gold / min: 267. Total gold gained per minute, averaged across games. Based on 32 of 60 games. Games without the required stats are excluded. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 60 games. Games without the required stats are excluded. |
| 2018 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 21. Number of games won in this selection. Based on 45 of 45 games. | Losses: 24. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 0.56. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.76. Average deaths per game. Based on 45 of 45 games. | Assists / game: 8.38. Average assists per game. Based on 45 of 45 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 242. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. |
| 2017 | Games: 114. Number of individual games played in this selection. Based on 114 of 114 games. | Wins: 58. Number of games won in this selection. Based on 114 of 114 games. | Losses: 56. Number of games lost in this selection. Based on 114 of 114 games. | Win rate: 50.9%. The percentage of games won. Based on 114 of 114 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 114 of 114 games. | Kills / game: 0.54. Average kills per game. Based on 114 of 114 games. | Deaths / game: 2.06. Average deaths per game. Based on 114 of 114 games. | Assists / game: 8.12. Average assists per game. Based on 114 of 114 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 110 of 114 games. Games without the required stats are excluded. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 114 of 114 games. | Gold / min: 275. Total gold gained per minute, averaged across games. Based on 110 of 114 games. Games without the required stats are excluded. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 112 of 114 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2018 Spring Playoffs | Team WE | 32 |
| LPL 2018 Summer Playoffs | Team WE | 13 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2017 · Demacia Cup 2017: No placement points or unavailable event valuation / participation evidence.
No results in this selection.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20172017 · LPL · Game Talents | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
No results in this selection.
Recorded results · no title or major milestone in this year.