League of Legends
Split 2 · Season 2021
Career milestones and standout performances recorded during this tournament.
| PEACE | Apii | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PEACE | Tally | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| PEACE | Babip | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 336. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.70. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| PEACE | LeeSA | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.99. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| PEACE | Tally | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 75.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 6.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| PEACE | Halo | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| PEACE | Violet | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| PEACE | Chayon | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 45.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| PEACE | Aladoric | Support | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 82.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| PEACE | Apii | Support | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 106. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| PEACE | LeeSA | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| PEACE | Zingy | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Dire Wolves | Claire | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.08. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Dire Wolves | Only | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Dire Wolves | Shok | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Dire Wolves | gunkrab | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dire Wolves | Kalroc | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Dire Wolves | Cupcake | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dire Wolves | gunkrab | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 2.45. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| ORDER | Maximize | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| ORDER | Kevy | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| ORDER | Chungy | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| ORDER | Ark | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 37.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| ORDER | Puma | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| ORDER | Beats | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |