League of Legends
Spring · Season 2025
Career milestones and standout performances recorded during this tournament.
| Team Flash | Pun | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Flash | Draktharr | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Flash | playcool | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Flash | Puddin | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 772. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Flash | Soraaa | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 1TAP Dino | Rigel | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 1TAP Dino | Nern | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.29. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 36.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1TAP Dino | Yusah | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.08. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 1TAP Dino | TT | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 1TAP Dino | Harky | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 827. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 1TAP Dino | Callian | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Saigon Secret | Nanaue | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 48.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Saigon Secret | Phuc1 | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.42. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Saigon Secret | Seany | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 832. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Saigon Secret | Nuna | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Saigon Secret | Tahahy | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Hyper Vortex Esports | Sparda | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hyper Vortex Esports | Tomrio | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.35. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hyper Vortex Esports | Vin | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hyper Vortex Esports | Aomine | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 7.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 789. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.82. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hyper Vortex Esports | Bie | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hanoi Rookies Esports | Fireblade | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 46.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Hanoi Rookies Esports | VietThanh | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 31.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Hanoi Rookies Esports | P9 | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Hanoi Rookies Esports | Kuroko1 | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.08. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |