League of Legends
Fall · Season 2022
| Allorim | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 45.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Toasty | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Wilson | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| EU Red | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Trevor | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.68. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Porsche | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 43.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Shogo | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 787. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Dardoch | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| RobbyBob | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 773. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Doxa | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Strompest | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Airren | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| winnie | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| CRY NOW | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 722. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| pulse | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 45.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| YHL | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Frost4 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Mobility | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Avano | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Denathor | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 39.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Lucky | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 42.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Plux | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Forsen | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 680. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Pockus | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 239. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Kachu | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 713. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 16 Nov 2022 | UPL 2022 · Fall | University of St. ThomasvsTeam Fish Taco | Series ↗ |
| 16 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsUniversity of St. Thomas | Series ↗ |
| 16 Nov 2022 | UPL 2022 · Fall | University of St. ThomasvsTeam Fish Taco | Series ↗ |
| 16 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsUniversity of St. Thomas | Series ↗ |
| 16 Nov 2022 | UPL 2022 · Fall | University of St. ThomasvsTeam Fish Taco | Series ↗ |
| 12 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsWinthrop University | Series ↗ |
| 12 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsWinthrop University | Series ↗ |
| 12 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsWinthrop University | Series ↗ |
| 11 Nov 2022 | UPL 2022 · Fall | Saint Louis UniversityvsTeam Fish Taco | Series ↗ |
| 11 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsSaint Louis University | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | Winthrop UniversityvsUniversity of St. Thomas | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | University of St. ThomasvsWinthrop University | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsWild West Bandits | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | Saint Louis UniversityvsCB Gaming | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | University of St. ThomasvsWinthrop University | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | CB GamingvsSaint Louis University | Series ↗ |
| 5 Nov 2022 | UPL 2022 · Fall | Team Fish TacovsWild West Bandits | Series ↗ |
| 29 Oct 2022 | UPL 2022 · Fall | Tempest GamingvsSaint Louis University | Series ↗ |
| 29 Oct 2022 | UPL 2022 · Fall | Area of Effect PumpvsWild West Bandits | Series ↗ |
| 29 Oct 2022 | UPL 2022 · Fall | Area of Effect PumpvsWild West Bandits | Series ↗ |
| 29 Oct 2022 | UPL 2022 · Fall | Saint Louis UniversityvsTempest Gaming | Series ↗ |
| 29 Oct 2022 | UPL 2022 · Fall | Area of Effect PumpvsWild West Bandits | Series ↗ |
| 29 Oct 2022 | UPL 2022 · Fall | Saint Louis UniversityvsTempest Gaming | Series ↗ |
| 25 Oct 2022 | UPL 2022 · Fall | Saint Louis UniversityvsConviction | Series ↗ |
| 25 Oct 2022 | UPL 2022 · Fall | Saint Louis UniversityvsConviction | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗