League of Legends
Summer · Season 2021
| Cinna | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Kim Down | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rourke | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Berik | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.71. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| sahori | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| LastDanceDF | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| s0ul | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.79. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Blossoms | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Azog | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Perry | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Draxyr | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| OddOrange | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Dziarmaga | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.61. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Chippys | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 49.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Minui | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Spirax | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Danasaur | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| ZMT | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Crazy Goose | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 6.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Nightstar | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Aizo | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Avano | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Ivan | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| omly | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.17. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Jean Francois | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Aug 2021 | UPL 2021 · Summer | MercenariesvsWildcard Gaming Developmental | Series ↗ |
| 28 Aug 2021 | UPL 2021 · Summer | Wildcard Gaming DevelopmentalvsMercenaries | Series ↗ |
| 28 Aug 2021 | UPL 2021 · Summer | MercenariesvsWildcard Gaming Developmental | Series ↗ |
| 27 Aug 2021 | UPL 2021 · Summer | Maryville UniversityvsStriking Vipers Champions | Series ↗ |
| 27 Aug 2021 | UPL 2021 · Summer | Maryville UniversityvsStriking Vipers Champions | Series ↗ |
| 27 Aug 2021 | UPL 2021 · Summer | Striking Vipers ChampionsvsMaryville University | Series ↗ |
| 14 Aug 2021 | UPL 2021 · Summer | Dare BlackvsMercenaries | Series ↗ |
| 14 Aug 2021 | UPL 2021 · Summer | Not ZoosvsWildcard Gaming Developmental | — |
| 14 Aug 2021 | UPL 2021 · Summer | MercenariesvsDare Black | Series ↗ |
| 14 Aug 2021 | UPL 2021 · Summer | Converse UniversityvsStriking Vipers Champions | Series ↗ |
| 14 Aug 2021 | UPL 2021 · Summer | Wildcard Gaming DevelopmentalvsNot Zoos | — |
| 14 Aug 2021 | UPL 2021 · Summer | Dare BlackvsMercenaries | Series ↗ |
| 14 Aug 2021 | UPL 2021 · Summer | Not ZoosvsWildcard Gaming Developmental | — |
| 14 Aug 2021 | UPL 2021 · Summer | Striking Vipers ChampionsvsConverse University | Series ↗ |
| 13 Aug 2021 | UPL 2021 · Summer | Striking Vipers MaestrosvsMaryville University | Series ↗ |
| 13 Aug 2021 | UPL 2021 · Summer | Maryville UniversityvsStriking Vipers Maestros | Series ↗ |
| 8 Aug 2021 | UPL 2021 · Summer | Vexo eSportsvsConverse University | Series ↗ |
| 8 Aug 2021 | UPL 2021 · Summer | Converse UniversityvsVexo eSports | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | ConvictionvsArea of Effect Need Her | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | Striking Vipers MaestrosvsWildcard Gaming Developmental | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | Area of Effect Need HervsConviction | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | Dare BlackvsVexo eSports | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | Wildcard Gaming DevelopmentalvsStriking Vipers Maestros | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | Maryville UniversityvsMercenaries | Series ↗ |
| 7 Aug 2021 | UPL 2021 · Summer | ConvictionvsArea of Effect Need Her | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗