League of Legends
Fall · Season 2020
Career milestones and standout performances recorded during this tournament.
| Maryville University | Dinka | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Maryville University | Niles | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 44.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Maryville University | Kind Jungle | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.99. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Maryville University | Amazo | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 11.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Maryville University | Spirax | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Maryville University | Wolfe | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Maryville University | EvanRL | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Maryville University | Value | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 7.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Maryville University | Menace | Support | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Maryville University | Shady | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Columbia College | Aizo | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Columbia College | Keel | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Columbia College | Rovex | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Columbia College | AndyBendy | Bot | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Columbia College | Cat 2 | Support | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Dark Allegiance | Mekhio | Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.87. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Dark Allegiance | petitpois | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.96. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Dark Allegiance | Enigma | Mid | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Dark Allegiance | Good Boi | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Dark Allegiance | Best Poutine QC | Support | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Just Randoms | Chim | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Just Randoms | Hyper | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 72.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Just Randoms | Vakin | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Just Randoms | CptShrimps | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Just Randoms | Comp9 | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |