League of Legends
Fall · Season 2020
| AndyBendy | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Rovex | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Aizo | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Cat 2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 260. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Keel | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| KingGeorgie | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Good Boi | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Enigma | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Mekhio | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.87. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| John | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 200. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Best Poutine QC | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| petitpois | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.96. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Dragoon | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 49.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Chim | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Hyami | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| RobbyBob | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Kyle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Cozy | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.10. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Pockus | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 72.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Hyper | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 72.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Dinka | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Mist | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Danny | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Kind Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.99. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| CptShrimps | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Dec 2020 | UPL 2020 · Fall | Just RandomsvsZenith Esports | Series ↗ |
| 7 Dec 2020 | UPL 2020 · Fall | Zenith EsportsvsJust Randoms | Series ↗ |
| 2 Dec 2020 | UPL 2020 · Fall | Maryville UniversityvsColumbia College | Series ↗ |
| 2 Dec 2020 | UPL 2020 · Fall | Columbia CollegevsMaryville University | Series ↗ |
| 25 Nov 2020 | UPL 2020 · Fall | Columbia CollegevsDark Allegiance | Series ↗ |
| 25 Nov 2020 | UPL 2020 · Fall | Dark AllegiancevsColumbia College | Series ↗ |
| 25 Nov 2020 | UPL 2020 · Fall | Columbia CollegevsDark Allegiance | Series ↗ |
| 22 Nov 2020 | UPL 2020 · Fall | Just RandomsvsDark Allegiance | Series ↗ |
| 22 Nov 2020 | UPL 2020 · Fall | Dark AllegiancevsJust Randoms | Series ↗ |
| 18 Nov 2020 | UPL 2020 · Fall | TBAvsColumbia College | Series ↗ |
| 18 Nov 2020 | UPL 2020 · Fall | Columbia CollegevsTBA | Series ↗ |
| 18 Nov 2020 | UPL 2020 · Fall | Maryville UniversityvsMirage Sport Électronique | Series ↗ |
| 17 Nov 2020 | UPL 2020 · Fall | TBAvsMaryville University | Series ↗ |
| 17 Nov 2020 | UPL 2020 · Fall | Maryville UniversityvsTBA | Series ↗ |
| 10 Nov 2020 | UPL 2020 · Fall | Maryville UniversityvsJust Randoms | Series ↗ |
| 10 Nov 2020 | UPL 2020 · Fall | Just RandomsvsMaryville University | Series ↗ |
| 10 Nov 2020 | UPL 2020 · Fall | Maryville UniversityvsJust Randoms | Series ↗ |
| 4 Nov 2020 | UPL 2020 · Fall | Dark AllegiancevsMirage Sport Électronique | Series ↗ |
| 4 Nov 2020 | UPL 2020 · Fall | Mirage Sport ÉlectroniquevsDark Allegiance | Series ↗ |
| 4 Nov 2020 | UPL 2020 · Fall | Dark AllegiancevsMirage Sport Électronique | Series ↗ |
| 3 Nov 2020 | UPL 2020 · Fall | Columbia CollegevsZenith Esports | Series ↗ |
| 3 Nov 2020 | UPL 2020 · Fall | Zenith EsportsvsColumbia College | Series ↗ |
| 3 Nov 2020 | UPL 2020 · Fall | Columbia CollegevsZenith Esports | Series ↗ |
| 28 Oct 2020 | UPL 2020 · Fall | Columbia CollegevsMaryville University | Series ↗ |
| 28 Oct 2020 | UPL 2020 · Fall | Mirage Sport ÉlectroniquevsHarrisburg University | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗