League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Tuesday | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 65.1%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| winnie | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 73.2%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Allorim | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Raheen | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Breezy | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 64.1%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Azog | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 60.5%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Lawrence | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 44.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| CptShrimps | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Wixxi | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| eXyu | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.46. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Dragoon | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.80. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Sybr | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| DNA | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Daption | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 64.5%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Enigma | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 36.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| DARKWINGS | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Srtty | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Tomio | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Aspect | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| RobbyBob | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 51.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Bradley | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Qwacker | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| SkyTec | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Faisal | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 42.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Cozy | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.37. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 43.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 7 Jul 2021 | RCL 2021 | Cloud9 AmateurvsWildcard Gaming Red | Series ↗ |
| 7 Jul 2021 | RCL 2021 | Wildcard Gaming RedvsCloud9 Amateur | Series ↗ |
| 7 Jul 2021 | RCL 2021 | Zoos GamingvsMaryville University | Series ↗ |
| 7 Jul 2021 | RCL 2021 | Zoos GamingvsMaryville University | Series ↗ |
| 7 Jul 2021 | RCL 2021 | Zoos GamingvsMaryville University | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Wildcard Gaming RedvsCloud9 Amateur | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Maryville UniversityvsZoos Gaming | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Cloud9 AmateurvsWildcard Gaming Red | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Zoos GamingvsMaryville University | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Cloud9 AmateurvsWildcard Gaming Red | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Wildcard Gaming RedvsZoos Gaming | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Maryville UniversityvsCloud9 Amateur | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Zoos GamingvsWildcard Gaming Red | Series ↗ |
| 6 Jul 2021 | RCL 2021 | Maryville UniversityvsCloud9 Amateur | Series ↗ |
| 5 Jul 2021 | RCL 2021 | Maryville UniversityvsCloud9 Amateur | Series ↗ |
| 5 Jul 2021 | RCL 2021 | Zoos GamingvsWildcard Gaming Red | Series ↗ |
| 5 Jul 2021 | RCL 2021 | Cloud9 AmateurvsMaryville University | Series ↗ |
| 5 Jul 2021 | RCL 2021 | Cloud9 AmateurvsMaryville University | Series ↗ |
| 5 Jul 2021 | RCL 2021 | Wildcard Gaming RedvsZoos Gaming | Series ↗ |
| 30 Jun 2021 | RCL 2021 | Cloud9 AmateurvsResolve NA | Series ↗ |
| 30 Jun 2021 | RCL 2021 | Zoos GamingvsEvil Geniuses Prodigies | Series ↗ |
| 30 Jun 2021 | RCL 2021 | Cloud9 AmateurvsResolve NA | Series ↗ |
| 29 Jun 2021 | RCL 2021 | Area of Effect EsportsvsWildcard Gaming Red | Series ↗ |
| 29 Jun 2021 | RCL 2021 | Maryville UniversityvsArea of Effect Randoms | Series ↗ |
| 29 Jun 2021 | RCL 2021 | Zoos GamingvsEvil Geniuses Prodigies | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗