League of Legends
Season 2022
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Lurox | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.61. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Reptile | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| iBo | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Dreamer Ace | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Ruby | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| ESCIK | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| D4nKa | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.41. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Visdom | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| jinjo | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Sacre | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Keduii | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Special | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Obsess | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 304. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.25. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Pabu | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 303. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.03. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| ZaZee | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Prime | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Pride | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 48.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Kynetic | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Quicktimer | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Venour | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 41.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| HungryPanda | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Scarface | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 43.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| ISMA | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Decay | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 306. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| TakeSet | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 20 Mar 2022 | PRM 2022 | Eintracht SpandauvsGamerLegion | Series ↗ |
| 20 Mar 2022 | PRM 2022 | Eintracht SpandauvsGamerLegion | Series ↗ |
| 20 Mar 2022 | PRM 2022 | GamerLegionvsEintracht Spandau | Series ↗ |
| 13 Mar 2022 | PRM 2022 | GamerLegionvsUnicorns of Love Sexy Edition | Series ↗ |
| 13 Mar 2022 | PRM 2022 | Unicorns of Love Sexy EditionvsGamerLegion | Series ↗ |
| 13 Mar 2022 | PRM 2022 | GamerLegionvsUnicorns of Love Sexy Edition | Series ↗ |
| 13 Mar 2022 | PRM 2022 | Unicorns of Love Sexy EditionvsGamerLegion | Series ↗ |
| 10 Mar 2022 | PRM 2022 | Unicorns of Love Sexy EditionvsBerlin International Gaming | Series ↗ |
| 10 Mar 2022 | PRM 2022 | Berlin International GamingvsUnicorns of Love Sexy Edition | Series ↗ |
| 10 Mar 2022 | PRM 2022 | Berlin International GamingvsUnicorns of Love Sexy Edition | Series ↗ |
| 8 Mar 2022 | PRM 2022 | GamerLegionvsEintracht Spandau | Series ↗ |
| 8 Mar 2022 | PRM 2022 | GamerLegionvsEintracht Spandau | Series ↗ |
| 8 Mar 2022 | PRM 2022 | GamerLegionvsEintracht Spandau | Series ↗ |
| 3 Mar 2022 | PRM 2022 | Unicorns of Love Sexy EditionvsFC Schalke 04 Esports | Series ↗ |
| 3 Mar 2022 | PRM 2022 | FC Schalke 04 EsportsvsUnicorns of Love Sexy Edition | Series ↗ |
| 3 Mar 2022 | PRM 2022 | Unicorns of Love Sexy EditionvsFC Schalke 04 Esports | Series ↗ |
| 3 Mar 2022 | PRM 2022 | FC Schalke 04 EsportsvsUnicorns of Love Sexy Edition | Series ↗ |
| 1 Mar 2022 | PRM 2022 | MOUZ NXTvsBerlin International Gaming | Series ↗ |
| 1 Mar 2022 | PRM 2022 | MOUZ NXTvsBerlin International Gaming | Series ↗ |
| 1 Mar 2022 | PRM 2022 | Berlin International GamingvsMOUZ NXT | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗