League of Legends
Summer · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Obsess | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Tolkin | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Jeskla | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| promisq | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 186. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| LIDER | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Venzer | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Agurin | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.52. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Envy Carry | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Dreamer Ace | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 7.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Sertuss | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Sleeping | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Kerberos | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Rabble | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Nite | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Visdom | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Hjarnan | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Phones | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.08. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| HungryPanda | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Lilipp | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. | CS / min: 3.71. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Asza | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Cinkrof | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 4.49. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Satorius | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.46. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Scarlet | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Diplex | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Lothi | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. | CS / min: 4.92. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 16 Aug 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsMOUZ NXT | Series ↗ |
| 16 Aug 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsMOUZ NXT | Series ↗ |
| 16 Aug 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsMOUZ NXT | Series ↗ |
| 6 Aug 2020 | PRM 2020 · Summer | GamerLegionvsMOUZ NXT | Series ↗ |
| 6 Aug 2020 | PRM 2020 · Summer | MOUZ NXTvsGamerLegion | Series ↗ |
| 6 Aug 2020 | PRM 2020 · Summer | MOUZ NXTvsUnicorns of Love Sexy Edition | Series ↗ |
| 6 Aug 2020 | PRM 2020 · Summer | Unicorns of Love Sexy EditionvsMOUZ NXT | Series ↗ |
| 6 Aug 2020 | PRM 2020 · Summer | MOUZ NXTvsUnicorns of Love Sexy Edition | Series ↗ |
| 5 Aug 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsGamerLegion | Series ↗ |
| 5 Aug 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsGamerLegion | Series ↗ |
| 5 Aug 2020 | PRM 2020 · Summer | Unicorns of Love Sexy EditionvsOP innogy eSport | Series ↗ |
| 5 Aug 2020 | PRM 2020 · Summer | OP innogy eSportvsUnicorns of Love Sexy Edition | Series ↗ |
| 5 Aug 2020 | PRM 2020 · Summer | EURONICS GamingvsMOUZ NXT | Series ↗ |
| 5 Aug 2020 | PRM 2020 · Summer | EURONICS GamingvsMOUZ NXT | Series ↗ |
| 30 Jul 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsMOUZ NXT | Series ↗ |
| 30 Jul 2020 | PRM 2020 · Summer | Berlin International GamingvsEURONICS Gaming | Series ↗ |
| 30 Jul 2020 | PRM 2020 · Summer | mYinsanityvsOP innogy eSport | — |
| 30 Jul 2020 | PRM 2020 · Summer | Unicorns of Love Sexy Editionvsad hoc gaming | Series ↗ |
| 30 Jul 2020 | PRM 2020 · Summer | GamerLegionvsSK Gaming Prime | Series ↗ |
| 29 Jul 2020 | PRM 2020 · Summer | FC Schalke 04 EvolutionvsmYinsanity | Series ↗ |
| 29 Jul 2020 | PRM 2020 · Summer | Unicorns of Love Sexy EditionvsOP innogy eSport | Series ↗ |
| 29 Jul 2020 | PRM 2020 · Summer | EURONICS GamingvsMOUZ NXT | Series ↗ |
| 29 Jul 2020 | PRM 2020 · Summer | ad hoc gamingvsGamerLegion | Series ↗ |
| 29 Jul 2020 | PRM 2020 · Summer | Berlin International GamingvsSK Gaming Prime | Series ↗ |
| 28 Jul 2020 | PRM 2020 · Summer | Unicorns of Love Sexy EditionvsGamerLegion | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗