League of Legends
Summer · Season 2026
| Leaky | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Zkai | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Tracy | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 10.49. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 2274 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 243. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Yuhe | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Tianzhen | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Driver | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 40.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 1116 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Wako | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.97. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| yaoyao | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| MnM | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| YSKM | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 45.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pretender | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Holo | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| kingpo54 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 82.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Goldc | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 554. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Liang | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 79.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| BuLuKaKa | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| OverT1me | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| MadDogg9 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Zoey | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 43.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Zer0Fa | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Lucifer | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 910. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Dino | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Adizai | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 6 Sept 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsFrank Esports | Series ↗ |
| 6 Sept 2026 | PCS 2026 · Summer | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ |
| 6 Sept 2026 | PCS 2026 · Summer | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ |
| 6 Sept 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsFrank Esports | Series ↗ |
| 6 Sept 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsFrank Esports | Series ↗ |
| 5 Sept 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsSillySilly Gaming | Series ↗ |
| 5 Sept 2026 | PCS 2026 · Summer | SillySilly GamingvsCTBC Flying Oyster Academy | Series ↗ |
| 5 Sept 2026 | PCS 2026 · Summer | SillySilly GamingvsCTBC Flying Oyster Academy | Series ↗ |
| 5 Sept 2026 | PCS 2026 · Summer | SillySilly GamingvsCTBC Flying Oyster Academy | Series ↗ |
| 5 Sept 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsSillySilly Gaming | Series ↗ |
| 4 Sept 2026 | PCS 2026 · Summer | SillySilly GamingvsReignfall | Series ↗ |
| 4 Sept 2026 | PCS 2026 · Summer | SillySilly GamingvsReignfall | Series ↗ |
| 4 Sept 2026 | PCS 2026 · Summer | ReignfallvsSillySilly Gaming | Series ↗ |
| 18 Aug 2026 | PCS 2026 · Summer | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ |
| 18 Aug 2026 | PCS 2026 · Summer | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ |
| 17 Aug 2026 | PCS 2026 · Summer | ReignfallvsEmbrace Whatever Happens | Series ↗ |
| 17 Aug 2026 | PCS 2026 · Summer | Embrace Whatever HappensvsReignfall | Series ↗ |
| 17 Aug 2026 | PCS 2026 · Summer | ReignfallvsEmbrace Whatever Happens | Series ↗ |
| 17 Aug 2026 | PCS 2026 · Summer | Sponge GamingvsSillySilly Gaming | Series ↗ |
| 17 Aug 2026 | PCS 2026 · Summer | SillySilly GamingvsSponge Gaming | Series ↗ |
| 11 Aug 2026 | PCS 2026 · Summer | Frank EsportsvsSillySilly Gaming | Series ↗ |
| 11 Aug 2026 | PCS 2026 · Summer | SillySilly GamingvsFrank Esports | Series ↗ |
| 11 Aug 2026 | PCS 2026 · Summer | SillySilly GamingvsFrank Esports | Series ↗ |
| 11 Aug 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsEmbrace Whatever Happens | Series ↗ |
| 11 Aug 2026 | PCS 2026 · Summer | CTBC Flying Oyster AcademyvsEmbrace Whatever Happens | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗