League of Legends
Season 2023
| Alex | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.90. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Weizhe | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Doggy | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Ysera | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.44. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| HongQ | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 781. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Kino | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| xin | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.03. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Zkai | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Lz | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| clx | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 790. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| TNS | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ChiCh1 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.50. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Wen | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 1Jiang | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 45.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Gaeul | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.11. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Simple | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Milkcat | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.62. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Xx | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 68.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Shivers | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 733. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Sywjj | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 43.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| kanashimi | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 16 games. Games without the required stats are excluded. |
| 1ssue | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 16 games. Games without the required stats are excluded. |
| HotPot | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 4.64. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 16 games. Games without the required stats are excluded. |
| Cheng9 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 16 games. Games without the required stats are excluded. |
| GuanGuan | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 16 games. Games without the required stats are excluded. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 1 Oct 2023 | PCL 2023 | Nate9527vsPSG Talon Academy | Series ↗ |
| 1 Oct 2023 | PCL 2023 | PSG Talon AcademyvsNate9527 | Series ↗ |
| 1 Oct 2023 | PCL 2023 | PSG Talon AcademyvsNate9527 | Series ↗ |
| 1 Oct 2023 | PCL 2023 | Nate9527vsPSG Talon Academy | Series ↗ |
| 1 Oct 2023 | PCL 2023 | PSG Talon AcademyvsNate9527 | Series ↗ |
| 30 Sept 2023 | PCL 2023 | Nate.AvsNate9527 | Series ↗ |
| 30 Sept 2023 | PCL 2023 | Nate9527vsNate.A | Series ↗ |
| 30 Sept 2023 | PCL 2023 | Nate.AvsNate9527 | Series ↗ |
| 30 Sept 2023 | PCL 2023 | Nate9527vsNate.A | Series ↗ |
| 30 Sept 2023 | PCL 2023 | Nate.AvsNate9527 | Series ↗ |
| 29 Sept 2023 | PCL 2023 | TESvsNate9527 | Series ↗ |
| 29 Sept 2023 | PCL 2023 | TESvsNate9527 | Series ↗ |
| 29 Sept 2023 | PCL 2023 | Nate9527vsTES | Series ↗ |
| 28 Sept 2023 | PCL 2023 | Nate.AvsPSG Talon Academy | Series ↗ |
| 28 Sept 2023 | PCL 2023 | PSG Talon AcademyvsNate.A | Series ↗ |
| 28 Sept 2023 | PCL 2023 | Nate.AvsPSG Talon Academy | Series ↗ |
| 28 Sept 2023 | PCL 2023 | PSG Talon AcademyvsNate.A | Series ↗ |
| 24 Sept 2023 | PCL 2023 | CTBC Flying Oyster AcademyvsTES | Series ↗ |
| 24 Sept 2023 | PCL 2023 | TESvsCTBC Flying Oyster Academy | Series ↗ |
| 24 Sept 2023 | PCL 2023 | CTBC Flying Oyster AcademyvsTES | Series ↗ |
| 24 Sept 2023 | PCL 2023 | Deep Cross Gaming AcademyvsNate9527 | Series ↗ |
| 24 Sept 2023 | PCL 2023 | Deep Cross Gaming AcademyvsNate9527 | Series ↗ |
| 23 Sept 2023 | PCL 2023 | Dewish Tnu TeamvsTES | Series ↗ |
| 23 Sept 2023 | PCL 2023 | TESvsDewish Tnu Team | Series ↗ |
| 23 Sept 2023 | PCL 2023 | Taipei BravovsNate9527 | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗