League of Legends
Season 2016
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Tally | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Carbon | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 3.56. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Chuz | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Swip3rR | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| EGym | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 127. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Swiffer | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Spookz | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.17. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Regret9 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 131. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Raydere | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Raes | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Mirin | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| k1ng | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| tgun | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 78.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| General | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Edition | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Cardrid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Pacman | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.55. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Pabu | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.35. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Jayke | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Squidgy | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Impaired | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.06. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Sybol | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 3.12. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 81.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Richard | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 84.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Jakattack | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 1,277. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.20. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Seb | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 3.27. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 84.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Aug 2016 | OPL 2016 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 13 Aug 2016 | OPL 2016 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 13 Aug 2016 | OPL 2016 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 2 Aug 2016 | OPL 2016 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 2 Aug 2016 | OPL 2016 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 2 Aug 2016 | OPL 2016 | Dire WolvesvsChiefs Esports Club | Series ↗ |
| 1 Aug 2016 | OPL 2016 | Legacy EsportsvsAvant Gaming | Series ↗ |
| 1 Aug 2016 | OPL 2016 | Avant GamingvsLegacy Esports | Series ↗ |
| 1 Aug 2016 | OPL 2016 | Legacy EsportsvsAvant Gaming | Series ↗ |
| 27 Apr 2016 | OPL 2016 | Abyss EsportsvsTrident Esports | Series ↗ |
| 27 Apr 2016 | OPL 2016 | Abyss EsportsvsTrident Esports | Series ↗ |
| 27 Apr 2016 | OPL 2016 | Abyss EsportsvsTrident Esports | Series ↗ |
| 27 Apr 2016 | OPL 2016 | Abyss EsportsvsTrident Esports | Series ↗ |
| 27 Apr 2016 | OPL 2016 | Trident EsportsvsAbyss Esports | Series ↗ |
| 26 Apr 2016 | OPL 2016 | Infernum GamingvsThe Chiefs Black | Series ↗ |
| 26 Apr 2016 | OPL 2016 | Infernum GamingvsThe Chiefs Black | Series ↗ |
| 26 Apr 2016 | OPL 2016 | Infernum GamingvsThe Chiefs Black | Series ↗ |
| 5 Apr 2016 | OPL 2016 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 5 Apr 2016 | OPL 2016 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 5 Apr 2016 | OPL 2016 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 5 Apr 2016 | OPL 2016 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 5 Apr 2016 | OPL 2016 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 30 Mar 2016 | OPL 2016 | Chiefs Esports ClubvsSin Gaming | Series ↗ |
| 30 Mar 2016 | OPL 2016 | Chiefs Esports ClubvsSin Gaming | Series ↗ |
| 30 Mar 2016 | OPL 2016 | Chiefs Esports ClubvsSin Gaming | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗