League of Legends
Season 2015
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Tally | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Minkywhale | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.42. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Carbon | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 2.66. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Claire | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.51. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Raydere | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 7.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Swip3rR | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| EGym | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Swiffer | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 785. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Spookz | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 266. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 3.01. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Sybol | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 2.58. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Richard | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| NADA | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Regret9 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.77. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Chuz | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| k1ng | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 82.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Curtis | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Porky | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.35. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Kenste | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Chelby | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 3.74. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 88.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| destiny | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 85.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Warble | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.34. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Aug 2015 | OPL 2015 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 8 Aug 2015 | OPL 2015 | Legacy EsportsvsChiefs Esports Club | Series ↗ |
| 8 Aug 2015 | OPL 2015 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 8 Aug 2015 | OPL 2015 | Chiefs Esports ClubvsLegacy Esports | Series ↗ |
| 23 Jul 2015 | OPL 2015 | Legacy EsportsvsDire Wolves | Series ↗ |
| 23 Jul 2015 | OPL 2015 | Dire WolvesvsLegacy Esports | Series ↗ |
| 23 Jul 2015 | OPL 2015 | Legacy EsportsvsDire Wolves | Series ↗ |
| 23 Jul 2015 | OPL 2015 | Dire WolvesvsLegacy Esports | Series ↗ |
| 20 Jul 2015 | OPL 2015 | Avant GamingvsChiefs Esports Club | Series ↗ |
| 20 Jul 2015 | OPL 2015 | Chiefs Esports ClubvsAvant Gaming | Series ↗ |
| 20 Jul 2015 | OPL 2015 | Avant GamingvsChiefs Esports Club | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗