League of Legends
Season 2016
| Babip | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 3.63. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Reelople | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Zammi | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Blinky | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Fesh | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 4.18. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Pabu | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 47.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| General | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 6.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 3.81. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Only | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 6.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 4.40. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| Spoil | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ryoma | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 735. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Squidgy | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| Kulo | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Monkey | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 26.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 3.35. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Jakattack | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Cheese | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 816. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Looch | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Cyk | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Zahe | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 3.47. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Omni | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Lost | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 80.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Praedyth | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 42.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Rosey | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 7.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Frogadog | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. |
| Wzrd | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Wilaris | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 45.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 4 Aug 2016 | OCS 2016 | Legacy GenesisvsTeam Exile5 | Series ↗ |
| 4 Aug 2016 | OCS 2016 | Legacy GenesisvsTeam Exile5 | Series ↗ |
| 4 Aug 2016 | OCS 2016 | Legacy GenesisvsTeam Exile5 | Series ↗ |
| 4 Aug 2016 | OCS 2016 | Team Exile5vsLegacy Genesis | Series ↗ |
| 4 Aug 2016 | OCS 2016 | Legacy GenesisvsTeam Exile5 | Series ↗ |
| 28 Jul 2016 | OCS 2016 | Team Exile5vsNuovo Gaming | — |
| 28 Jul 2016 | OCS 2016 | Nuovo GamingvsTeam Exile5 | — |
| 28 Jul 2016 | OCS 2016 | Sin AcademyvsLegacy Genesis | — |
| 28 Jul 2016 | OCS 2016 | Legacy GenesisvsSin Academy | — |
| 22 Jul 2016 | OCS 2016 | Legacy GenesisvsTrident Esports | Series ↗ |
| 22 Jul 2016 | OCS 2016 | Nuovo GamingvsLegacy Genesis | Series ↗ |
| 22 Jul 2016 | OCS 2016 | Trident EsportsvsNuovo Gaming | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Legacy GenesisvsTrident Esports | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Nuovo GamingvsLegacy Genesis | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Trident EsportsvsNuovo Gaming | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Team Exile5vsTEAM4NOT | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Legacy GenesisvsTrident Esports | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Reload EsportsvsNuovo Gaming | Series ↗ |
| 21 Jul 2016 | OCS 2016 | Alpha SydneyvsSin Academy | Series ↗ |
| 14 Jul 2016 | OCS 2016 | Trident EsportsvsSin Academy | Series ↗ |
| 14 Jul 2016 | OCS 2016 | Reload EsportsvsAlpha Sydney | Series ↗ |
| 14 Jul 2016 | OCS 2016 | TEAM4NOTvsLegacy Genesis | Series ↗ |
| 14 Jul 2016 | OCS 2016 | Nuovo GamingvsTeam Exile5 | Series ↗ |
| 7 Jul 2016 | OCS 2016 | Trident EsportsvsReload Esports | Series ↗ |
| 7 Jul 2016 | OCS 2016 | Sin AcademyvsTEAM4NOT | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗