League of Legends
Season 2026
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Sunfry | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| UniqueCORN | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Frost | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Avarice | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 887. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Bambi | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 64.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 49.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Panda | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 85.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Oleg | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 85.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 6.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Koala | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 85.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 755. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Alaric | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 84.2%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 250. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Dream | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Kiki | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 42.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.68. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Drali | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 42.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 46.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| SwiT | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Marty | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 53.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 765. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Marbirius | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 36.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 858. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Satto | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Sukru | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| MélyaP | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Looki | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 82.6%. The percentage of games won. Based on 23 of 23 games. | KDA: 7.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 1,002. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| shidolovell | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.02. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Jeskla | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 795. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Gordinho | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 246. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Twight | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.37. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Passzi | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Renewal | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 11.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.40. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 6 Sept 2026 | NL 2026 | Project ConquerorsvsKarmine Corp Blue Stars | Series ↗ |
| 6 Sept 2026 | NL 2026 | Karmine Corp Blue StarsvsProject Conquerors | Series ↗ |
| 6 Sept 2026 | NL 2026 | Karmine Corp Blue StarsvsProject Conquerors | Series ↗ |
| 6 Sept 2026 | NL 2026 | Project ConquerorsvsKarmine Corp Blue Stars | Series ↗ |
| 5 Sept 2026 | NL 2026 | Project ConquerorsvsGalions Sharks | Series ↗ |
| 5 Sept 2026 | NL 2026 | Galions SharksvsProject Conquerors | Series ↗ |
| 5 Sept 2026 | NL 2026 | Galions SharksvsProject Conquerors | Series ↗ |
| 5 Sept 2026 | NL 2026 | Galions SharksvsProject Conquerors | Series ↗ |
| 30 Aug 2026 | NL 2026 | Team High GroundvsGalions Sharks | Series ↗ |
| 30 Aug 2026 | NL 2026 | Galions SharksvsTeam High Ground | Series ↗ |
| 30 Aug 2026 | NL 2026 | Team High GroundvsGalions Sharks | Series ↗ |
| 29 Aug 2026 | NL 2026 | Karmine Corp Blue StarsvsProject Conquerors | Series ↗ |
| 29 Aug 2026 | NL 2026 | Project ConquerorsvsKarmine Corp Blue Stars | Series ↗ |
| 29 Aug 2026 | NL 2026 | Karmine Corp Blue StarsvsProject Conquerors | Series ↗ |
| 29 Aug 2026 | NL 2026 | Project ConquerorsvsKarmine Corp Blue Stars | Series ↗ |
| 23 Aug 2026 | NL 2026 | Galions SharksvsCaldya Esport | Series ↗ |
| 23 Aug 2026 | NL 2026 | Galions SharksvsCaldya Esport | Series ↗ |
| 23 Aug 2026 | NL 2026 | Caldya EsportvsGalions Sharks | Series ↗ |
| 22 Aug 2026 | NL 2026 | Ancient OnesvsTeam High Ground | Series ↗ |
| 22 Aug 2026 | NL 2026 | Team High GroundvsAncient Ones | Series ↗ |
| 22 Aug 2026 | NL 2026 | Team High GroundvsAncient Ones | Series ↗ |
| 15 Aug 2026 | NL 2026 | Crystal RosevsLausanne-Sport Esports | Series ↗ |
| 15 Aug 2026 | NL 2026 | Karmine Corp Blue StarsvsCaldya Esport | Series ↗ |
| 15 Aug 2026 | NL 2026 | Lille EsportvsTeam High Ground | Series ↗ |
| 15 Aug 2026 | NL 2026 | Ancient OnesvsProject Conquerors | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗