League of Legends
Spring · Season 2015
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| Team Coast | Cris | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 34.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. | CS / min: 6.40. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Team Coast | Wizardry | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 46.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Coast | Impaler | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 38.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | CS / min: 3.02. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Team Coast | WTHeaven | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 2.62. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Team Coast | Santorin | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 3.39. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Coast | Jesiz | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Team Coast | mancloud | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 0.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 0.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 354. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Team Coast | Ringer | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 34.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Coast | Mash | Bot | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 31.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Team Coast | Sheep | Support | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 35.3%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 103. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. | CS / min: 0.62. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Team Coast | Kwon | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 90. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.73. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Team Liquid | Quas | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.37. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Team Liquid | IWDominate | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 3.42. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Team Liquid | Fenix | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Team Liquid | Piglet | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Liquid | Keith | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 7.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Team Liquid | Xpecial | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 105. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 0.79. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Team Impulse | Impact | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Team Impulse | Rhux | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Team Impulse | Rush | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 266. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 3.22. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Team Impulse | xiaoweixiao | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.42. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Team Impulse | Apollo | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Team Impulse | Adrian | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 119. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Cloud9 | BalIs | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Cloud9 | Meteos | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 3.99. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |