League of Legends
Spring · Season 2017
Career milestones and standout performances recorded during this tournament.
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| Gold Coin United | Solo | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Gold Coin United | Santorin | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Gold Coin United | Fenix | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 643. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Gold Coin United | Mash | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Gold Coin United | Rikara | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Gold Coin United | MadLife | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Gold Coin United | Whyin | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| eUnited | Licorice | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| eUnited | Gilius | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.55. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| eUnited | Fox | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| eUnited | Deftly | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 6.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| eUnited | Zeyzal | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.53. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
| Big Gods Jackals | RF Legendary | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Big Gods Jackals | Cris | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Big Gods Jackals | Griffin | Jungle | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 312. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 4.58. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Big Gods Jackals | Pekin Woof | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Big Gods Jackals | fabbbyyy | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Big Gods Jackals | Tails | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Big Gods Jackals | Baiano | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Big Gods Jackals | Kwon | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 15.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Tempo Storm | Quas | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Tempo Storm | Zentinel | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.32. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Tempo Storm | Hatrixx | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Tempo Storm | Freeze | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Tempo Storm | Sheep | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 119. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.58. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |