League of Legends
Season 2025
| Time | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 706. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 78.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| CPM | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Thomas | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 235. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Miniduke | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 846. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rayito | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 7.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 810. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| HeSSZero | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.77. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Attila | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 760. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| PrettyGRE | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 963. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Saviour | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| NoName | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Torak | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 660. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 43.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| selenex | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 33.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Bolyy1 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 83.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Fallen | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.49. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Jujutw0 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 85.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 10 Sept 2024 | LVP SL 2025 | Veni Vidi VicivsZETA | Series ↗ |
| 10 Sept 2024 | LVP SL 2025 | ZETAvsVeni Vidi Vici | Series ↗ |
| 10 Sept 2024 | LVP SL 2025 | ZETAvsVeni Vidi Vici | Series ↗ |
| 5 Sept 2024 | LVP SL 2025 | Veni Vidi VicivsStormbringers | Series ↗ |
| 5 Sept 2024 | LVP SL 2025 | StormbringersvsVeni Vidi Vici | Series ↗ |
| 5 Sept 2024 | LVP SL 2025 | Veni Vidi VicivsStormbringers | Series ↗ |
| 3 Sept 2024 | LVP SL 2025 | ZETAvsVeni Vidi Vici | Series ↗ |
| 3 Sept 2024 | LVP SL 2025 | Veni Vidi VicivsZETA | Series ↗ |
| 3 Sept 2024 | LVP SL 2025 | Veni Vidi VicivsZETA | Series ↗ |
| 3 Sept 2024 | LVP SL 2025 | ZETAvsVeni Vidi Vici | Series ↗ |
| 3 Sept 2024 | LVP SL 2025 | Veni Vidi VicivsZETA | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗