League of Legends
Spring · Season 2017
| y4 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 48.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| LvMao | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 48.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Lies | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Cat | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Ggoong | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 63.5%. The percentage of games won. Based on 63 of 63 games. | KDA: 6.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 63 games. Games without the required stats are excluded. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Dian | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Wuxx | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 58.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| QiuQiu | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 62 games. Games without the required stats are excluded. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Ley | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 58.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Avoidless | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 4.87. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Yoon | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Langx | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Fury | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Clowz | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 75.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Karin | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 65.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 61 games. Games without the required stats are excluded. | CS / min: 4.99. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Killua | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 75.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Ning | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 75.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| ChanE | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 49.2%. The percentage of games won. Based on 61 of 61 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Bvoy | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 75.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Jiekou | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 46.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. | CS / min: 4.39. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. |
| Snow | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 33.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. |
| Memory | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 47.5%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. |
| Gao | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 34.5%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Riris | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 58.6%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| BaeMe | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 34.5%. The percentage of games won. Based on 58 of 58 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗