League of Legends
Spring · Season 2017
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| DAN Gaming | Lies | Top | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| DAN Gaming | Karin | Jungle | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 65.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 61 games. Games without the required stats are excluded. | CS / min: 4.99. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| DAN Gaming | fishball | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 294. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.50. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 79.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| DAN Gaming | Ggoong | Mid | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 63.5%. The percentage of games won. Based on 63 of 63 games. | KDA: 6.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 63 games. Games without the required stats are excluded. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| DAN Gaming | Awei | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 814. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 41.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| DAN Gaming | QiuQiu | Bot | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 64.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 62 games. Games without the required stats are excluded. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| DAN Gaming | Natz | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| DAN Gaming | Cat | Support | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Now or Never | ChanE | Top | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 49.2%. The percentage of games won. Based on 61 of 61 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Now or Never | ChanU | Jungle | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 51.8%. The percentage of games won. Based on 56 of 56 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 4.16. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Now or Never | Ori | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Now or Never | xiaoweixiao | Mid | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Now or Never | hy | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 45.2%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Now or Never | y4 | Bot | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 48.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Now or Never | LvMao | Support | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 48.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Suning | Langx | Top | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Suning | Avoidless | Jungle | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 4.87. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Suning | Dian | Mid | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Suning | Fury | Bot | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Suning | Yoon | Support | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 69.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 62 games. Games without the required stats are excluded. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Royal Club | Riris | Top | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 58.6%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Royal Club | Sky | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 35.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Royal Club | unicorn | Jungle | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 4.73. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Royal Club | inSec | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 4.24. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Royal Club | Corn | Mid | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |