League of Legends
Season 2021
| Axelent | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Feedarias | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Dragon | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Own3r | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.81. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| NOMA | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.33. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Xaky | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Alternative | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Aziado | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 48.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Slayer | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Maat | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.69. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Aeon | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Obstinatus | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 186. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Papiteero | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.59. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 41.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Heroic | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Galben | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.24. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| F4rg | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 46.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Reedfoo | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Thomas | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.61. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Blizz | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Mart | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.58. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| LeChase | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.34. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Fred | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Beat | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Vortum | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 46.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| ReAt1vo | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.29. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Nov 2021 | LPLOL 2021 | For The Win EsportsvsWhite Dragons | Series ↗ |
| 13 Nov 2021 | LPLOL 2021 | White DragonsvsFor The Win Esports | Series ↗ |
| 13 Nov 2021 | LPLOL 2021 | For The Win EsportsvsWhite Dragons | Series ↗ |
| 13 Nov 2021 | LPLOL 2021 | White DragonsvsFor The Win Esports | Series ↗ |
| 13 Nov 2021 | LPLOL 2021 | White DragonsvsFor The Win Esports | Series ↗ |
| 8 Nov 2021 | LPLOL 2021 | Karma Clan EsportsvsFor The Win Esports | Series ↗ |
| 8 Nov 2021 | LPLOL 2021 | For The Win EsportsvsKarma Clan Esports | Series ↗ |
| 8 Nov 2021 | LPLOL 2021 | Karma Clan EsportsvsFor The Win Esports | Series ↗ |
| 8 Nov 2021 | LPLOL 2021 | For The Win EsportsvsKarma Clan Esports | Series ↗ |
| 7 Nov 2021 | LPLOL 2021 | For The Win EsportsvsOFFSET Esports | Series ↗ |
| 7 Nov 2021 | LPLOL 2021 | For The Win EsportsvsOFFSET Esports | Series ↗ |
| 7 Nov 2021 | LPLOL 2021 | OFFSET EsportsvsFor The Win Esports | Series ↗ |
| 7 Nov 2021 | LPLOL 2021 | OFFSET EsportsvsFor The Win Esports | Series ↗ |
| 1 Nov 2021 | LPLOL 2021 | Karma Clan EsportsvsWhite Dragons | Series ↗ |
| 1 Nov 2021 | LPLOL 2021 | White DragonsvsKarma Clan Esports | Series ↗ |
| 1 Nov 2021 | LPLOL 2021 | Karma Clan EsportsvsWhite Dragons | Series ↗ |
| 1 Nov 2021 | LPLOL 2021 | Karma Clan EsportsvsWhite Dragons | Series ↗ |
| 1 Nov 2021 | LPLOL 2021 | White DragonsvsKarma Clan Esports | Series ↗ |
| 31 Oct 2021 | LPLOL 2021 | GTZ EsportsvsOFFSET Esports | Series ↗ |
| 31 Oct 2021 | LPLOL 2021 | OFFSET EsportsvsGTZ Esports | Series ↗ |
| 31 Oct 2021 | LPLOL 2021 | OFFSET EsportsvsGTZ Esports | Series ↗ |
| 31 Oct 2021 | LPLOL 2021 | OFFSET EsportsvsGTZ Esports | Series ↗ |
| 30 Oct 2021 | LPLOL 2021 | For The Win EsportsvsBoavista FC | Series ↗ |
| 30 Oct 2021 | LPLOL 2021 | For The Win EsportsvsBoavista FC | Series ↗ |
| 30 Oct 2021 | LPLOL 2021 | Boavista FCvsFor The Win Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗