League of Legends
Summer · Season 2017
Career milestones and standout performances recorded during this tournament.
| Invictus Gaming | Duke | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 29 games. Games without the required stats are excluded. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 25 of 29 games. Games without the required stats are excluded. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Invictus Gaming | TheShy | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 26 games. Games without the required stats are excluded. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 19 of 26 games. Games without the required stats are excluded. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Invictus Gaming | Ning | Jungle | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 49 games. Games without the required stats are excluded. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 39 of 49 games. Games without the required stats are excluded. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Invictus Gaming | Kid | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 6 games. Games without the required stats are excluded. | CS / min: 4.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 6 games. Games without the required stats are excluded. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Invictus Gaming | Rookie | Mid | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 58.2%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 55 games. Games without the required stats are excluded. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 44 of 55 games. Games without the required stats are excluded. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Invictus Gaming | West | Bot | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 58.2%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 55 games. Games without the required stats are excluded. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 44 of 55 games. Games without the required stats are excluded. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Invictus Gaming | Baolan | Support | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 58.2%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 55 games. Games without the required stats are excluded. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 44 of 55 games. Games without the required stats are excluded. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Team WE | 957 | Top | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Team WE | Condi | Jungle | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 4.30. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Team WE | xiye | Mid | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Team WE | Mystic | Bot | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Team WE | Ben | Support | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 50 games. Games without the required stats are excluded. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 38 of 50 games. Games without the required stats are excluded. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Team WE | zero | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Royal Never Give Up | Letme | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 65.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 40 games. Games without the required stats are excluded. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 37 of 40 games. Games without the required stats are excluded. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Royal Never Give Up | Korol | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 8 games. Games without the required stats are excluded. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Royal Never Give Up | Mlxg | Jungle | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 61.0%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 41 games. Games without the required stats are excluded. | CS / min: 3.83. Minions and monsters killed per minute, averaged across games. Based on 38 of 41 games. Games without the required stats are excluded. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Royal Never Give Up | Y1han | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 7 games. Games without the required stats are excluded. | CS / min: 3.81. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Royal Never Give Up | Xiaohu | Mid | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 64.6%. The percentage of games won. Based on 48 of 48 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 48 games. Games without the required stats are excluded. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 45 of 48 games. Games without the required stats are excluded. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Royal Never Give Up | Uzi | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 71.0%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 31 games. Games without the required stats are excluded. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 28 of 31 games. Games without the required stats are excluded. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Royal Never Give Up | y4 | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 15 games. Games without the required stats are excluded. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Royal Never Give Up | Wuxx | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Royal Never Give Up | Ming | Support | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 64.6%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 48 games. Games without the required stats are excluded. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 45 of 48 games. Games without the required stats are excluded. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| EDward Gaming | Mouse | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 70.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 40 games. Games without the required stats are excluded. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 33 of 40 games. Games without the required stats are excluded. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| EDward Gaming | Aodi | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| EDward Gaming | Clearlove | Jungle | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 43 games. Games without the required stats are excluded. | CS / min: 3.92. Minions and monsters killed per minute, averaged across games. Based on 36 of 43 games. Games without the required stats are excluded. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |