League of Legends
Spring · Season 2018
Career milestones and standout performances recorded during this tournament.
| MAD Team | Liang | Top | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 42.9%. The percentage of games won. Based on 42 of 42 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| MAD Team | Benny | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 53.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 4.65. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| MAD Team | Kongyue | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 10.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.70. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 80.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| MAD Team | Uniboy | Mid | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 42.9%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.44. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| MAD Team | Breeze | Bot | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 42.9%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 10.23. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| MAD Team | K | Support | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 42.9%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 1.85. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| G-Rex | PK | Top | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 71.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| G-Rex | baybay | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 74.2%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | CS / min: 4.77. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| G-Rex | Empt2y | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 126. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.11. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| G-Rex | Candy | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| G-Rex | Wuji | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 82.4%. The percentage of games won. Based on 17 of 17 games. | KDA: 6.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 10.04. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| G-Rex | Stitch | Bot | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 71.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 6.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 11.25. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| G-Rex | Koala | Support | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 71.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Machi Esports | 3z | Top | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Machi Esports | Move | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. | CS / min: 4.79. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. |
| Machi Esports | Taizan | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.57. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Machi Esports | Apex | Mid | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Machi Esports | DeuL | Bot | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 10.43. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Machi Esports | Dreamer | Support | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 1.76. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Hong Kong Attitude | Riris | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 31.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Hong Kong Attitude | Gemini | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 28.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 4.54. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Hong Kong Attitude | Nova | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 35.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hong Kong Attitude | Chawy | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 34.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Hong Kong Attitude | Gear | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Hong Kong Attitude | Unified | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 31.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |