League of Legends
Winter · Season 2026
| Archer | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 952. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 10.28. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ramune | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 783. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| YellowYoshi | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 42.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ellim | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 100.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| DICE | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 100.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 945. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| raki | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 100.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| kkkkkkkkk | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 100.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 792. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Bruce | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 100.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Razer | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Patch | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Gecko | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| ankochan | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| chico | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Kangkuk | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Fluid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| SaKi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Pinnnk | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| JustFocus | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Enapon | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| wanan | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 747. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| rre | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Imagine | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| NaiNa | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| SnowRabbit | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 38.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Amel | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.40. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗