League of Legends
Spring · Season 2026
| Patch | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Archer | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 967. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 10.11. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Ramune | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 824. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| ankochan | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.29. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| YellowYoshi | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 46.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Ellim | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| DICE | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 939. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| kkkkkkkkk | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Bruce | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| MayR | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Kania | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 80.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Taiyaki | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| leaf | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.86. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Gimi | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| f4ke | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Daemi | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 6.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 899. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Elative | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| dresscode | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 7.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Jericho | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| tol2 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 47.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| advance | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 839. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| UKyo | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| suyahime | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Kurahuto | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 17.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Razer | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 713. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗