League of Legends
Summer · Season 2016
Career milestones and standout performances recorded during this tournament.
| DetonatioN FocusMe | Yutapon | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 6.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 30 games. Games without the required stats are excluded. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| DetonatioN FocusMe | DayDream | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 351. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 25 games. Games without the required stats are excluded. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 79.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DetonatioN FocusMe | Catch | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 5 games. Games without the required stats are excluded. | CS / min: 5.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| DetonatioN FocusMe | Ceros | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 7.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 863. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 30 games. Games without the required stats are excluded. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| DetonatioN FocusMe | Hikari | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 70.4%. The percentage of games won. Based on 27 of 27 games. | KDA: 7.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 27 games. Games without the required stats are excluded. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 81.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| DetonatioN FocusMe | nororin | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 10.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| DetonatioN FocusMe | viviD | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 30 games. Games without the required stats are excluded. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 80.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Rampage | Paz | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 27 games. Games without the required stats are excluded. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Rampage | Tussle | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 27 games. Games without the required stats are excluded. | CS / min: 5.05. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 79.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Rampage | Roki | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 747. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 27 games. Games without the required stats are excluded. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Rampage | Meron | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 7.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 27 games. Games without the required stats are excluded. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Rampage | Dara | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 7.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 27 games. Games without the required stats are excluded. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 80.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Unsold Stuff Gaming | apaMEN | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 32.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 25 games. Games without the required stats are excluded. | CS / min: 7.03. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Unsold Stuff Gaming | Clockday | Jungle | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 19 games. Games without the required stats are excluded. | CS / min: 4.32. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Unsold Stuff Gaming | Challenger | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | CS / min: 4.46. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 85.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Unsold Stuff Gaming | Namakemono | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 30.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 13 games. Games without the required stats are excluded. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Unsold Stuff Gaming | AeonBlast | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Unsold Stuff Gaming | Clockday | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Unsold Stuff Gaming | Haretti | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 32.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 25 games. Games without the required stats are excluded. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Unsold Stuff Gaming | Enty | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 32.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 25 games. Games without the required stats are excluded. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Team BlackEye | Cogcog | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 28.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 25 games. Games without the required stats are excluded. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Team BlackEye | CarilRui | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 28.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 306. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 25 games. Games without the required stats are excluded. | CS / min: 3.86. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Team BlackEye | Mueki | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 28.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 25 games. Games without the required stats are excluded. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Team BlackEye | Zerost | Bot | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 26.3%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 19 games. Games without the required stats are excluded. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Team BlackEye | Alps | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |