League of Legends
Season 2022
| Special | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Seelame | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Doss | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Aku | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Deimos | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Viking | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Shikari | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Blackrog | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Evaan | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Habubu | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.12. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Darlik | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.54. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| LaFleur | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 6.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Yike | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.29. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Doxy | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 42.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Moopz | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Tonerre | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Stend | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Twiizt | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 7.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Orion | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Boukada | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 249. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 4.86. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 24 Sept 2021 | LFL 2022 | Team EYAvsIziDream | Series ↗ |
| 24 Sept 2021 | LFL 2022 | IziDreamvsTeam EYA | Series ↗ |
| 24 Sept 2021 | LFL 2022 | IziDreamvsTeam EYA | Series ↗ |
| 24 Sept 2021 | LFL 2022 | IziDreamvsTeam EYA | Series ↗ |
| 23 Sept 2021 | LFL 2022 | Team EYAvsTeam Oplon | Series ↗ |
| 23 Sept 2021 | LFL 2022 | Team OplonvsTeam EYA | Series ↗ |
| 23 Sept 2021 | LFL 2022 | Team OplonvsTeam EYA | Series ↗ |
| 22 Sept 2021 | LFL 2022 | IziDreamvsTeam MCES | Series ↗ |
| 22 Sept 2021 | LFL 2022 | IziDreamvsTeam MCES | Series ↗ |
| 22 Sept 2021 | LFL 2022 | Team MCESvsIziDream | Series ↗ |
| 21 Sept 2021 | LFL 2022 | Team OplonvsTeam MCES | Series ↗ |
| 21 Sept 2021 | LFL 2022 | Team MCESvsTeam Oplon | Series ↗ |
| 21 Sept 2021 | LFL 2022 | Team OplonvsTeam MCES | Series ↗ |
| 21 Sept 2021 | LFL 2022 | Team OplonvsTeam MCES | Series ↗ |
| 20 Sept 2021 | LFL 2022 | Team EYAvsIziDream | Series ↗ |
| 20 Sept 2021 | LFL 2022 | Team EYAvsIziDream | Series ↗ |
| 20 Sept 2021 | LFL 2022 | IziDreamvsTeam EYA | Series ↗ |
| 20 Sept 2021 | LFL 2022 | Team EYAvsIziDream | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗