League of Legends
Final Four · Season 2026
| Fresskowy | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 753. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 13 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 801. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| XnS | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Myrtus | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| NightSlayer | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 47.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| ESCIK | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 764. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Kozi | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 49.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| iLEVI | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 84.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| bluerzor | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| ANDARIEL | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Lurox | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Batuuu | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 81.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Lure | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 729. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Papiteero | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Mercy9 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Legolas | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.63. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| selenex | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Koldo | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.77. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Macaquinho | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Oscure | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 6 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsTeam Heretics Academy | Series ↗ |
| 6 Sept 2026 | LES 2026 · Final Four | Team Heretics AcademyvsMovistar KOI Fénix | Series ↗ |
| 6 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsTeam Heretics Academy | Series ↗ |
| 6 Sept 2026 | LES 2026 · Final Four | Team Heretics AcademyvsMovistar KOI Fénix | Series ↗ |
| 6 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsTeam Heretics Academy | Series ↗ |
| 2 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsUCAM Esports | Series ↗ |
| 2 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsUCAM Esports | Series ↗ |
| 2 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsUCAM Esports | Series ↗ |
| 2 Sept 2026 | LES 2026 · Final Four | Movistar KOI FénixvsUCAM Esports | Series ↗ |
| 1 Sept 2026 | LES 2026 · Final Four | Barça eSportsvsUCAM Esports | Series ↗ |
| 1 Sept 2026 | LES 2026 · Final Four | Barça eSportsvsUCAM Esports | Series ↗ |
| 1 Sept 2026 | LES 2026 · Final Four | UCAM EsportsvsBarça eSports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗