League of Legends
Summer - N · Season 2018
| Rika | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 4.27. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Recall | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Teeen | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| clx | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| XuanLv | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 57.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| xiaoty | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 28.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Meteor | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 57.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 378. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Cheng | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 28.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Xinian | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 26.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 1.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Twila | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 84.8%. The percentage of games won. Based on 33 of 33 games. | KDA: 7.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Mark | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 84.8%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.52. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| xiaopeng | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 84.8%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Mine | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.91. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| R1kka | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Kay | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Fzy | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.58. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Smiths | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 40.6%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.50. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| TC | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 40.6%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.25. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Clowz | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Rashomon | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Daniel | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 21.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Tank | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Wink | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 40.6%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| l3est16 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 71.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 266. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.18. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Akaman | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 21.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Date | Competition | Matchup |
|---|---|---|
| 2 Sept 2018 | LDL 2018 · Summer - N | Joy DreamvsOnlyGame |
| 2 Sept 2018 | LDL 2018 · Summer - N | Joy DreamvsOnlyGame |
| 2 Sept 2018 | LDL 2018 · Summer - N | Joy DreamvsOnlyGame |
| 2 Sept 2018 | LDL 2018 · Summer - N | Virtual Reality GamevsRoyal Club |
| 2 Sept 2018 | LDL 2018 · Summer - N | Royal ClubvsVirtual Reality Game |
| 1 Sept 2018 | LDL 2018 · Summer - N | SinoDragon GamingvsBig One Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - N | SinoDragon GamingvsBig One Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - N | SinoDragon GamingvsBig One Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - N | LaoPengYouvsVictory Song Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - N | Victory Song GamingvsLaoPengYou |
| 31 Aug 2018 | LDL 2018 · Summer - N | Virtual Reality GamevsOnlyGame |
| 31 Aug 2018 | LDL 2018 · Summer - N | OnlyGamevsVirtual Reality Game |
| 31 Aug 2018 | LDL 2018 · Summer - N | Joy DreamvsRoyal Club |
| 31 Aug 2018 | LDL 2018 · Summer - N | Joy DreamvsRoyal Club |
| 30 Aug 2018 | LDL 2018 · Summer - N | Victory Song GamingvsBig One Gaming |
| 30 Aug 2018 | LDL 2018 · Summer - N | Victory Song GamingvsBig One Gaming |
| 30 Aug 2018 | LDL 2018 · Summer - N | SinoDragon GamingvsLaoPengYou |
| 30 Aug 2018 | LDL 2018 · Summer - N | SinoDragon GamingvsLaoPengYou |
| 30 Aug 2018 | LDL 2018 · Summer - N | LaoPengYouvsSinoDragon Gaming |
| 26 Aug 2018 | LDL 2018 · Summer - N | Royal ClubvsOnlyGame |
| 26 Aug 2018 | LDL 2018 · Summer - N | Royal ClubvsOnlyGame |
| 26 Aug 2018 | LDL 2018 · Summer - N | Virtual Reality GamevsLaoPengYou |
| 26 Aug 2018 | LDL 2018 · Summer - N | LaoPengYouvsVirtual Reality Game |
| 25 Aug 2018 | LDL 2018 · Summer - N | Victory Song GamingvsSinoDragon Gaming |
| 25 Aug 2018 | LDL 2018 · Summer - N | SinoDragon GamingvsVictory Song Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗