League of Legends
Split 1 · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| zorenous | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 49.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Swip3rR | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 262. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Dragku | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Ryoma | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 922. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| k1ng | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Kisee | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 725. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Thien | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 7.15. Minions and monsters killed per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Benvi | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Whynot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 72.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.77. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Shernfire | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Scxtt | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 72.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.52. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Violet | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 72.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Haeri | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 72.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 736. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Leemas | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 807. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 9.42. Minions and monsters killed per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| BioPanther | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 72.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Zhovy | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Nebula | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Woodon | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | Kill participation: 37.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Doraemon | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Invictis | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Foreigner | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 346. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Reufury | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Kurak | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Hexflash | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Hoopa | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 25.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗