League of Legends
Spring · Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Kinzu | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| VincentVega | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| Atom | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Kreox | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| SaNTaS | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.66. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| Lekcyc | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.80. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Phlaty | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Nomanz | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| Taikki | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.00. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Smurf | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| Zanzarah | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.06. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Phones | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Gadget | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| DiscotEkka | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Wendel | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Edward | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.44. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| PvPStejos | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Diamondprox | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.56. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Kira | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| LeX | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 15.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Dimonko | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 15.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Ippon | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 15.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 4.37. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Skash | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Jestkui Max | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.51. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 15 games. Games without the required stats are excluded. |
| Cboi | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 4.93. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 15 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗