League of Legends
Champ 1 · Season 2026
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Lancelot | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 41.8%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 6.54. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Bean | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 41.8%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 746. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 47.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Hayes | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 41.8%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Harusary | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 41.8%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Yuny | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 41.8%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 760. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Despair | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 69.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 829. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Solid | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 69.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Carim | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 78.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 8.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Aether | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 78.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 6.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Nevid | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 68.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 821. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 44.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Solbon | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 76.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 761. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Eclipse | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 69.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 1,086. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Hailstone | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 69.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Soft | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 49.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Revenge | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 49.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 758. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 10.06. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Elbow | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 49.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Flint | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 69.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Achael | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 69.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 837. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Zealot | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 32.1%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 52.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Loid | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 32.1%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 742. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Nerion | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 32.1%. The percentage of games won. Based on 53 of 53 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Midir | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 75.0%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 48.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Namsi | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 31.4%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Ark | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 31.4%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Crow | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 31.4%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 818. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 17 May 2026 | LAS 2026 · Champ 1 | Dplus Kia AcademyvsT1 Esports Academy Rookies | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | T1 Esports Academy RookiesvsDplus Kia Academy | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | Dplus Kia AcademyvsT1 Esports Academy Rookies | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | Dplus Kia AcademyvsT1 Esports Academy Rookies | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | Dplus Kia AcademyvsT1 Esports Academy Rookies | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | T1 Esports Academy RookiesvsGen.G Scholars | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsT1 Esports Academy Rookies | Series ↗ |
| 17 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsT1 Esports Academy Rookies | Series ↗ |
| 16 May 2026 | LAS 2026 · Champ 1 | T1 Esports Academy RookiesvsHanwha Life Esports Academy | Series ↗ |
| 16 May 2026 | LAS 2026 · Champ 1 | Hanwha Life Esports AcademyvsT1 Esports Academy Rookies | Series ↗ |
| 16 May 2026 | LAS 2026 · Champ 1 | T1 Esports Academy RookiesvsHanwha Life Esports Academy | Series ↗ |
| 16 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsDplus Kia Academy | Series ↗ |
| 16 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsDplus Kia Academy | Series ↗ |
| 16 May 2026 | LAS 2026 · Champ 1 | Dplus Kia AcademyvsGen.G Scholars | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | Hanwha Life Esports AcademyvsDplus Kia Academy | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | Hanwha Life Esports AcademyvsDplus Kia Academy | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | Hanwha Life Esports AcademyvsDplus Kia Academy | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsT1 Esports Academy Rookies | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsT1 Esports Academy Rookies | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | T1 Esports Academy RookiesvsGen.G Scholars | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsT1 Esports Academy Rookies | Series ↗ |
| 10 May 2026 | LAS 2026 · Champ 1 | T1 Esports Academy RookiesvsGen.G Scholars | Series ↗ |
| 9 May 2026 | LAS 2026 · Champ 1 | DN SOOPers AcademyvsGen.G Scholars | Series ↗ |
| 9 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsDN SOOPers Academy | Series ↗ |
| 9 May 2026 | LAS 2026 · Champ 1 | Gen.G ScholarsvsDN SOOPers Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗