League of Legends
Spring 1 · Season 2020
Career milestones and standout performances recorded during this tournament.
| Intrepid Fox Gaming | Delitto | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Intrepid Fox Gaming | Appen | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 10.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Intrepid Fox Gaming | Pun1sher | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 11.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Intrepid Fox Gaming | Gagai | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Intrepid Fox Gaming | Forsaken | Support | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 9.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 203. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Greek Regenesis eSports | Tanacce | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Greek Regenesis eSports | DahVys | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Greek Regenesis eSports | Siler | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Greek Regenesis eSports | Bananitoo | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Greek Regenesis eSports | Mersa | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Greek Regenesis eSports | WildPanda | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Gamespace Mediterranean College Esports | KingMagnus | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.47. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Gamespace Mediterranean College Esports | Nikolex | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.01. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Gamespace Mediterranean College Esports | Rogue | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Gamespace Mediterranean College Esports | AxeL | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Gamespace Mediterranean College Esports | Mafra | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.77. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Gamespace Mediterranean College Esports | Zeussak | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Refuse | Compultion | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 37.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Team Refuse | YaphetS | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.76. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Refuse | Homeless | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Team Refuse | Woops | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 51.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Team Refuse | Deluxe | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 746. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Team Refuse | Ardenein | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Team Refuse | GreeN Lant3rN | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Team Refuse | Lowzy | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 203. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |