League of Legends
Split 1 · Season 2023
| Telas | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 67.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Tyrin | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 67.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Sting | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Hidan | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Celo | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| neyzz | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Mido | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| enel1 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Juzo | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Tatu | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Blacky | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| micaO | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Leleko | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Look | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| Fuuu | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |
| StineR | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 4.45. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |
| yazi | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |
| Gru | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |
| Eradan | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. |
| Samkz | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.03. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Dioge | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| SuperCleber | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Betão | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Morttheus | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Soweto | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.15. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗