League of Legends
Season 2019
Career milestones and standout performances recorded during this tournament.
| Supernova | PCL | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 45.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Supernova | Amazo | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.16. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Supernova | Fanatiik | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Supernova | Shernfire | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Supernova | Strompest | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Supernova | Sudzzi | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Supernova | Value | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Supernova | OddTurtle | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.76. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Supernova | Mist | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.26. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Maryville University | Niles | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Maryville University | Hybridzz | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.26. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Maryville University | West | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.30. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 27.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Maryville University | ckg | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Maryville University | Amazo | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Maryville University | Wolfe | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Maryville University | Menace | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Maryville University | Saskio | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Maryville University | EvanRL | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Maryville University | Clyde | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Maryville University | Shady | Support | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.26. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| University of California, Irvine | Captain Nuke | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| University of California, Irvine | Avi | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 4.53. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| University of California, Irvine | MultiTasker | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 3.65. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| University of California, Irvine | Ariendel | Mid | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| University of California, Irvine | Youngbin | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 654. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |