League of Legends
Season 2019
| Ariendel | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| PCL | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 45.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Value | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Matty | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.07. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Rodger | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Avi | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 51.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Captain Nuke | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Jurassiq | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| winter | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Flaresz | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 48.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| KatEvolved | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Sudzzi | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Amazo | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.24. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| yhw | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 33.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Meech | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| xKace | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| BloodWater | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.64. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Niles | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 3in1warrior | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 45.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Vex | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 637. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Quantum | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| OddTurtle | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Mist | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 2.33. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| ckg | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Jons | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Aug 2019 | BIG 2019 | Team FrontvsRadiance | — |
| 8 Aug 2019 | BIG 2019 | RadiancevsTeam Front | — |
| 8 Aug 2019 | BIG 2019 | Team FrontvsRadiance | — |
| 7 Aug 2019 | BIG 2019 | RadiancevsTeam Front | — |
| 6 Aug 2019 | BIG 2019 | Maryville UniversityvsThe Expendables | — |
| 6 Aug 2019 | BIG 2019 | The ExpendablesvsMaryville University | — |
| 6 Aug 2019 | BIG 2019 | Maryville UniversityvsThe Expendables | — |
| 6 Aug 2019 | BIG 2019 | Emissary EsportsvsSupernova | — |
| 6 Aug 2019 | BIG 2019 | The ExpendablesvsMaryville University | — |
| 6 Aug 2019 | BIG 2019 | SupernovavsEmissary Esports | — |
| 6 Aug 2019 | BIG 2019 | Maryville UniversityvsThe Expendables | — |
| 6 Aug 2019 | BIG 2019 | Emissary EsportsvsSupernova | — |
| 6 Aug 2019 | BIG 2019 | SupernovavsEmissary Esports | — |
| 2 Aug 2019 | BIG 2019 | Polar AcevsEmissary Esports | Series ↗ |
| 2 Aug 2019 | BIG 2019 | Emissary EsportsvsPolar Ace | Series ↗ |
| 1 Aug 2019 | BIG 2019 | Polar AcevsEmissary Esports | Series ↗ |
| 30 Jul 2019 | BIG 2019 | The ExpendablesvsLotus Esports | Series ↗ |
| 30 Jul 2019 | BIG 2019 | Lotus EsportsvsThe Expendables | Series ↗ |
| 30 Jul 2019 | BIG 2019 | The ExpendablesvsLotus Esports | Series ↗ |
| 27 Jul 2019 | BIG 2019 | Dramatik GamingvsSector 7 | Series ↗ |
| 27 Jul 2019 | BIG 2019 | Polar AcevsMirage Sport Électronique | Series ↗ |
| 27 Jul 2019 | BIG 2019 | Super Nova SentinelsvsRadiance | Series ↗ |
| 27 Jul 2019 | BIG 2019 | Sector 7vsDramatik Gaming | Series ↗ |
| 27 Jul 2019 | BIG 2019 | SupernovavsEmissary Esports | Series ↗ |
| 27 Jul 2019 | BIG 2019 | Mirage Sport ÉlectroniquevsPolar Ace | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗