Where Supa stands
2026 · Bot · Domestic games
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 20 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 1 game without a complete snapshot is excluded.
Explore Supa’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 22 of 119 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 10. Number of games won in this selection. Based on 22 of 22 games. | Losses: 12. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 873. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 14 of 119 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 10.59. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 12 of 119 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 8. Number of games won in this selection. Based on 12 of 12 games. | Losses: 4. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 805. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 10.50. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 12 of 119 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 9. Number of games won in this selection. Based on 12 of 12 games. | Losses: 3. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 10 of 119 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 6. Number of games won in this selection. Based on 10 of 10 games. | Losses: 4. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 749. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.39. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 8 of 119 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 6. Number of games won in this selection. Based on 8 of 8 games. | Losses: 2. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 7.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 882. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.87. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 119 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 5. Number of games won in this selection. Based on 8 of 8 games. | Losses: 3. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 804. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 119 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 3. Number of games won in this selection. Based on 8 of 8 games. | Losses: 5. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.09. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 5 of 119 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 889. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 119 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 713. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.31. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup 2026 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.09. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| Esports World Cup Qualifiers 2026 · EMEA | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 761. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| LEC 2026 · Spring | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 10.22. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. |
| LEC 2026 · Summer | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. |
| LEC 2026 · Versus | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 873. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 10.40. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. |
| Worlds 2026 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.44. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 31 Oct 2026 | Worlds 2026 | Movistar KOIvsKarmine Corp | Series ↗ | Ezreal | Loss | 1 / 3 / 2 |
| 31 Oct 2026 | Worlds 2026 | Movistar KOIvsKarmine Corp | Series ↗ | Zeri | Loss | 2 / 3 / 5 |
| 28 Oct 2026 | Worlds 2026 | Movistar KOIvsT1 | Series ↗ | Ezreal | Loss | 3 / 3 / 1 |
| 28 Oct 2026 | Worlds 2026 | Movistar KOIvsT1 | Series ↗ | Kai'Sa | Loss | 3 / 2 / 4 |
| 25 Oct 2026 | Worlds 2026 | Movistar KOIvsDplus Kia | Series ↗ | Yunara | Loss | 0 / 2 / 1 |
| 25 Oct 2026 | Worlds 2026 | Movistar KOIvsDplus Kia | Series ↗ | Ezreal | Loss | 2 / 3 / 4 |
| 24 Oct 2026 | Worlds 2026 | Movistar KOIvsCTBC Flying Oyster | Series ↗ | Kalista | Win | 5 / 2 / 6 |
| 23 Oct 2026 | Worlds 2026 | Movistar KOIvsBilibili Gaming | Series ↗ | Ezreal | Win | 4 / 2 / 8 |
| 20 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsG2 Esports | Series ↗ | Ezreal | Loss | 0 / 2 / 1 |
| 20 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsG2 Esports | Series ↗ | Kalista | Loss | 3 / 5 / 2 |
| 20 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsG2 Esports | Series ↗ | Zeri | Loss | 0 / 2 / 2 |
| 19 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsKarmine Corp | Series ↗ | Sivir | Win | 3 / 1 / 7 |
| 19 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsKarmine Corp | Series ↗ | Caitlyn | Win | 16 / 1 / 2 |
| 19 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsKarmine Corp | Series ↗ | Ashe | Win | 5 / 3 / 8 |
| 18 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsNatus Vincere | Series ↗ | Zeri | Win | 7 / 1 / 5 |
| 18 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsNatus Vincere | Series ↗ | Ezreal | Win | 10 / 2 / 6 |
| 18 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsNatus Vincere | Series ↗ | Kalista | Win | 6 / 0 / 8 |
| 18 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsNatus Vincere | Series ↗ | Ashe | Loss | 5 / 1 / 6 |
| 12 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Vitality | Series ↗ | Kalista | Win | 10 / 3 / 6 |
| 12 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Vitality | Series ↗ | Ezreal | Win | 8 / 1 / 3 |
| 12 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Vitality | Series ↗ | Sivir | Loss | 3 / 2 / 5 |
| 12 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Vitality | Series ↗ | Yunara | Loss | 3 / 2 / 3 |
| 12 Sept 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Vitality | Series ↗ | Caitlyn | Win | 4 / 3 / 6 |
| 30 Aug 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Heretics | Series ↗ | Ashe | Win | 6 / 0 / 7 |
| 30 Aug 2026 | LEC 2026 · Summer | Movistar KOIvsTeam Heretics | Series ↗ | Yunara | Win | 6 / 0 / 2 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2026 · Domestic games
Percentile among 60 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | 704 | 70.3 | 75 games · 102 peers |
| 2024 | Tier 1 | CS / min | 8.91 | 54.5 | 75 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 70.9% | 73.3 | 75 games · 102 peers |
| 2024 | Tier 1 | Damage share | 29.4% | 92.1 | 75 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | +224 | 73.4 | 75 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.17 | 14.9 | 75 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 687 | 31.7 | 85 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.84 | 95.2 | 85 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 68.2% | 23.8 | 85 games · 64 peers |
| 2025 | Tier 1 | Damage share | 26.6% | 19.0 | 85 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | +146 | 80.9 | 85 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.13 | 36.5 | 85 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 789 | 69.8 | 94 games · 64 peers |
| 2026 | Tier 1 | CS / min | 10.15 | 71.4 | 94 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 64.2% | 23.8 | 94 games · 64 peers |
| 2026 | Tier 1 | Damage share | 28.6% | 61.9 | 94 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | +89 | 64.4 | 93 games · 60 peers · Percentile among 60 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.22 | 22.2 | 94 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 119 of 119 games. Season labels follow the competition season.
2019–2026 · All seasons · 29 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 79 | ||||||||
| Kai'Sa | 78 | ||||||||
| Zeri | 50 | ||||||||
| Xayah | 49 | ||||||||
| Aphelios | 42 | ||||||||
| Ashe | 34 | ||||||||
| Jinx | 33 | ||||||||
| Kalista | 33 | ||||||||
| All games | 11 | 69 | 58 | 51 | 100 | 85 | 109 | 119 | 602 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 119. Number of individual games played in this selection. Based on 119 of 119 games. | Wins: 61. Number of games won in this selection. Based on 119 of 119 games. | Losses: 58. Number of games lost in this selection. Based on 119 of 119 games. | Win rate: 51.3%. The percentage of games won. Based on 119 of 119 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 119 of 119 games. | Kills / game: 5.06. Average kills per game. Based on 119 of 119 games. | Deaths / game: 2.47. Average deaths per game. Based on 119 of 119 games. | Assists / game: 4.74. Average assists per game. Based on 119 of 119 games. | Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 119 of 119 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 119 of 119 games. | Gold / min: 512. Total gold gained per minute, averaged across games. Based on 119 of 119 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 119 of 119 games. |
| 2025 | Games: 109. Number of individual games played in this selection. Based on 109 of 109 games. | Wins: 58. Number of games won in this selection. Based on 109 of 109 games. | Losses: 51. Number of games lost in this selection. Based on 109 of 109 games. | Win rate: 53.2%. The percentage of games won. Based on 109 of 109 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 109 of 109 games. | Kills / game: 4.98. Average kills per game. Based on 109 of 109 games. | Deaths / game: 2.09. Average deaths per game. Based on 109 of 109 games. | Assists / game: 4.54. Average assists per game. Based on 109 of 109 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 109 of 109 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 109 of 109 games. | Gold / min: 454. Total gold gained per minute, averaged across games. Based on 109 of 109 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 109 of 109 games. |
| 2024 | Games: 85. Number of individual games played in this selection. Based on 85 of 85 games. | Wins: 38. Number of games won in this selection. Based on 85 of 85 games. | Losses: 47. Number of games lost in this selection. Based on 85 of 85 games. | Win rate: 44.7%. The percentage of games won. Based on 85 of 85 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 85 of 85 games. | Kills / game: 4.86. Average kills per game. Based on 85 of 85 games. | Deaths / game: 2.68. Average deaths per game. Based on 85 of 85 games. | Assists / game: 5.32. Average assists per game. Based on 85 of 85 games. | Damage / min: 718. Damage dealt to enemy champions per minute, averaged across games. Based on 85 of 85 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 85 of 85 games. | Gold / min: 439. Total gold gained per minute, averaged across games. Based on 85 of 85 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 85 of 85 games. |
| 2023 | Games: 100. Number of individual games played in this selection. Based on 100 of 100 games. | Wins: 63. Number of games won in this selection. Based on 100 of 100 games. | Losses: 37. Number of games lost in this selection. Based on 100 of 100 games. | Win rate: 63.0%. The percentage of games won. Based on 100 of 100 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 100 of 100 games. | Kills / game: 6.42. Average kills per game. Based on 100 of 100 games. | Deaths / game: 2.82. Average deaths per game. Based on 100 of 100 games. | Assists / game: 6.24. Average assists per game. Based on 100 of 100 games. | Damage / min: 792. Damage dealt to enemy champions per minute, averaged across games. Based on 100 of 100 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 100 of 100 games. | Gold / min: 479. Total gold gained per minute, averaged across games. Based on 100 of 100 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 100 of 100 games. |
| 2022 | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 26. Number of games won in this selection. Based on 51 of 51 games. | Losses: 25. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 51.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Kills / game: 4.94. Average kills per game. Based on 51 of 51 games. | Deaths / game: 2.96. Average deaths per game. Based on 51 of 51 games. | Assists / game: 4.47. Average assists per game. Based on 51 of 51 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Gold / min: 444. Total gold gained per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 2021 | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Wins: 35. Number of games won in this selection. Based on 58 of 58 games. | Losses: 23. Number of games lost in this selection. Based on 58 of 58 games. | Win rate: 60.3%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Kills / game: 4.26. Average kills per game. Based on 58 of 58 games. | Deaths / game: 2.59. Average deaths per game. Based on 58 of 58 games. | Assists / game: 5.00. Average assists per game. Based on 58 of 58 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Gold / min: 420. Total gold gained per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| 2020 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 33. Number of games won in this selection. Based on 69 of 69 games. | Losses: 36. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 47.8%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 3.75. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.12. Average deaths per game. Based on 69 of 69 games. | Assists / game: 3.42. Average assists per game. Based on 69 of 69 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 69 games. Games without the required stats are excluded. |
| 2019 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 3. Number of games won in this selection. Based on 11 of 11 games. | Losses: 8. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Kills / game: 5.27. Average kills per game. Based on 11 of 11 games. | Deaths / game: 3.00. Average deaths per game. Based on 11 of 11 games. | Assists / game: 5.36. Average assists per game. Based on 11 of 11 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2024 Season Finals | MAD Lions KOI | 14 |
| LEC 2024 Spring Playoffs | MAD Lions KOI | 16 |
| LEC 2024 Summer Playoffs | MAD Lions KOI | 16 |
| LEC 2024 Winter Playoffs | MAD Lions KOI | 29 |
| LEC 2025 Spring Playoffs | Movistar KOI | 40 |
| LEC 2025 Summer Playoffs | Movistar KOI | 26 |
| LEC 2025 Winter Playoffs | Movistar KOI | 19 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · Mid-Season Invitational 2025 · 5 points. msi; verified msi final placement; title 50 × placement 1/10 = 5 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · LEC 2024 Season Finals · 2.67 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 1/5 = 8/3 points.
Each trophy contributes to the career total.
2024 · LEC 2024 Winter Playoffs · 3.56 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 2/5 = 32/9 points.
Each trophy contributes to the career total.
2025 · LEC 2025 Spring Playoffs · 13.33 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 1 = 40/3 points.
Each trophy contributes to the career total.
2025 · LEC 2025 Summer Playoffs · 5.33 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 2/5 = 16/3 points.
Each trophy contributes to the career total.
2025 · LEC 2025 Winter Playoffs · 2.67 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 1/5 = 8/3 points.
Each trophy contributes to the career total.
2026 · LEC 2026 Spring Playoffs · 3.2 points. LEC 2026 Spring Playoffs: champion 16 × final placement 1/5 = 16/5 points. Annual LEC budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LEC 2026 Summer Playoffs · 6.4 points. LEC 2026 Summer Playoffs: champion 16 × final placement 2/5 = 32/5 points. Annual LEC budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LEC 2026 Versus Playoffs · 1.6 points. LEC 2026 Versus Playoffs: champion 8 × final placement 1/5 = 8/5 points. Annual LEC budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
2026 · Esports World Cup 2026: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Esports World Cup 20262026 · International · Movistar KOI | Places 13–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 4 games played.
|
| Mid-Season Invitational 20252025 · Mid-Season Invitational · Movistar KOI | Places 7–8 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| worlds 20252025 · worlds · Movistar KOI | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
| worlds 20242024 · worlds · MAD Lions KOI | Places 15–16 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
8 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2026 Spring Playoffs2026 · LEC · Movistar KOI | Place 3 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
|
| LEC 2026 Summer Playoffs2026 · LEC · Movistar KOI | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 15 games played.
|
| LEC 2026 Versus Playoffs2026 · LEC · Movistar KOI | Place 3 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 12 games played.
|
| LEC 2025 Spring Playoffs |
No results in this selection.
| Champion |
Source detailsIndependently verified final result and actual play; registration and staff excluded. 40 games played.
|
| LEC 2025 Summer Playoffs2025 · LEC · Movistar KOI | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 26 games played.
|
| LEC 2025 Winter Playoffs2025 · LEC · Movistar KOI | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
| LEC 2024 Season Finals2024 · LEC · MAD Lions KOI | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 14 games played.
|
| LEC 2024 Winter Playoffs2024 · LEC · MAD Lions KOI | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|