Where Special stands
2021 · Mid · Domestic games
Joran Scheffer
All leagues · All positions
2021 · Mid · Domestic games
Games in this selection 16 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Special’s 2021 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 7 of 37 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 37 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 1. Number of games won in this selection. Based on 6 of 6 games. | Losses: 5. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 4 of 37 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 37 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 37 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 37 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 6.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 37 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 37 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.42. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 37 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 37 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LFL 2021 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 22.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| LVP SL 2021 · Spring | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 28 Jul 2021 | LFL 2021 · Summer | IziDreamvsGameWard | Series ↗ | Lee Sin | Win | 6 / 2 / 18 |
| 27 Jul 2021 | LFL 2021 · Summer | IziDreamvsLDLC OL | Series ↗ | Zoe | Loss | 0 / 0 / 1 |
| 26 Jul 2021 | LFL 2021 · Summer | IziDreamvsTeam BDS | Series ↗ | Syndra | Win | 6 / 2 / 11 |
| 22 Jul 2021 | LFL 2021 · Summer | IziDreamvsGamersOrigin | Series ↗ | Zed | Win | 9 / 3 / 10 |
| 15 Jul 2021 | LFL 2021 · Summer | IziDreamvsMisfits Premier | Series ↗ | Akali | Loss | 2 / 4 / 3 |
| 14 Jul 2021 | LFL 2021 · Summer | IziDreamvsVitality.Bee | Series ↗ | Akali | Loss | 5 / 6 / 1 |
| 13 Jul 2021 | LFL 2021 · Summer | IziDreamvsKarmine Corp | Series ↗ | LeBlanc | Loss | 1 / 1 / 1 |
| 8 Jul 2021 | LFL 2021 · Summer | IziDreamvsTeam MCES | Series ↗ | Corki | Loss | 2 / 1 / 0 |
| 7 Jul 2021 | LFL 2021 · Summer | IziDreamvsSolary | Series ↗ | Orianna | Loss | 1 / 4 / 5 |
| 1 Jul 2021 | LFL 2021 · Summer | IziDreamvsGamersOrigin | Series ↗ | Lissandra | Loss | 1 / 6 / 4 |
| 30 Jun 2021 | LFL 2021 · Summer | IziDreamvsVitality.Bee | Series ↗ | Akali | Loss | 1 / 3 / 3 |
| 24 Jun 2021 | LFL 2021 · Summer | IziDreamvsLDLC OL | Series ↗ | Orianna | Loss | 2 / 4 / 7 |
| 23 Jun 2021 | LFL 2021 · Summer | IziDreamvsMisfits Premier | Series ↗ | Ryze | Loss | 1 / 3 / 2 |
| 17 Jun 2021 | LFL 2021 · Summer | IziDreamvsTeam MCES | Series ↗ | Zoe | Loss | 0 / 5 / 3 |
| 16 Jun 2021 | LFL 2021 · Summer | IziDreamvsGameWard | Series ↗ | Jayce | Loss | 0 / 3 / 2 |
| 10 Jun 2021 | LFL 2021 · Summer | IziDreamvsTeam BDS | Series ↗ | Akali | Win | 9 / 0 / 6 |
| 9 Jun 2021 | LFL 2021 · Summer | IziDreamvsKarmine Corp | Series ↗ | Sylas | Loss | 4 / 5 / 2 |
| 8 Jun 2021 | LFL 2021 · Summer | IziDreamvsSolary | Series ↗ | Lucian | Loss | 1 / 5 / 2 |
| 11 Mar 2021 | LVP SL 2021 · Spring | S2V EsportsvsBCN Squad | Series ↗ | Orianna | Win | 4 / 3 / 14 |
| 11 Mar 2021 | LVP SL 2021 · Spring | S2V EsportsvsMovistar KOI | Series ↗ | Ryze | Loss | 1 / 4 / 3 |
| 8 Mar 2021 | LVP SL 2021 · Spring | S2V EsportsvsGiants | Series ↗ | Ryze | Loss | 3 / 3 / 4 |
| 4 Mar 2021 | LVP SL 2021 · Spring | S2V EsportsvsMAD Lions Madrid | Series ↗ | Lucian | Loss | 6 / 3 / 0 |
| 1 Mar 2021 | LVP SL 2021 · Spring | S2V EsportsvsCream Real Betis | Series ↗ | Corki | Loss | 0 / 3 / 2 |
| 25 Feb 2021 | LVP SL 2021 · Spring | S2V EsportsvsTeam Queso | Series ↗ | Orianna | Loss | 3 / 2 / 6 |
| 22 Feb 2021 | LVP SL 2021 · Spring | S2V EsportsvsG2 Arctic | Series ↗ | Ryze | Win | 7 / 2 / 3 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2016–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 456 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 8.68 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 59.2% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 28.2% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | −214 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | 1.09 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | 384 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | CS / min | 9.27 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Kill participation | 64.5% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage share | 23.4% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Gold diff @15 | −118 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Vision / min | 1.06 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. Season labels follow the competition season.
2016–2024 · All seasons · 30 recorded champions
| Champion | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Syndra | 29 | |||||||||
| Orianna | 23 | |||||||||
| LeBlanc | 22 | |||||||||
| Akali | 21 | |||||||||
| Ahri | 20 | |||||||||
| Sylas | 18 | |||||||||
| Azir | 16 | |||||||||
| Zoe | 15 | |||||||||
| All games | 3 | 3 | 5 | 33 | 48 | 37 | 74 | 46 | 18 | 267 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 7. Number of games won in this selection. Based on 18 of 18 games. | Losses: 11. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 2.89. Average kills per game. Based on 18 of 18 games. | Deaths / game: 3.94. Average deaths per game. Based on 18 of 18 games. | Assists / game: 5.61. Average assists per game. Based on 18 of 18 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 2023 | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 27. Number of games won in this selection. Based on 46 of 46 games. | Losses: 19. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 58.7%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Kills / game: 3.96. Average kills per game. Based on 46 of 46 games. | Deaths / game: 2.26. Average deaths per game. Based on 46 of 46 games. | Assists / game: 4.65. Average assists per game. Based on 46 of 46 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Gold / min: 440. Total gold gained per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 2022 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 44. Number of games won in this selection. Based on 74 of 74 games. | Losses: 30. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 59.5%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 3.76. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.91. Average deaths per game. Based on 74 of 74 games. | Assists / game: 6.05. Average assists per game. Based on 74 of 74 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| 2021 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 11. Number of games won in this selection. Based on 37 of 37 games. | Losses: 26. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 29.7%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 2.78. Average kills per game. Based on 37 of 37 games. | Deaths / game: 2.89. Average deaths per game. Based on 37 of 37 games. | Assists / game: 4.54. Average assists per game. Based on 37 of 37 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2020 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Wins: 30. Number of games won in this selection. Based on 48 of 48 games. | Losses: 18. Number of games lost in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Kills / game: 3.00. Average kills per game. Based on 48 of 48 games. | Deaths / game: 2.25. Average deaths per game. Based on 48 of 48 games. | Assists / game: 4.56. Average assists per game. Based on 48 of 48 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Gold / min: 408. Total gold gained per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| 2019 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 19. Number of games won in this selection. Based on 33 of 33 games. | Losses: 14. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 3.85. Average kills per game. Based on 33 of 33 games. | Deaths / game: 2.21. Average deaths per game. Based on 33 of 33 games. | Assists / game: 4.58. Average assists per game. Based on 33 of 33 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 418. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 2018 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 2.00. Average kills per game. Based on 5 of 5 games. | Deaths / game: 2.00. Average deaths per game. Based on 5 of 5 games. | Assists / game: 3.00. Average assists per game. Based on 5 of 5 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2017 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Kills / game: 3.67. Average kills per game. Based on 3 of 3 games. | Deaths / game: 3.00. Average deaths per game. Based on 3 of 3 games. | Assists / game: 5.33. Average assists per game. Based on 3 of 3 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Gold / min: 407. Total gold gained per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2016 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Kills / game: 4.00. Average kills per game. Based on 3 of 3 games. | Deaths / game: 3.33. Average deaths per game. Based on 3 of 3 games. | Assists / game: 4.67. Average assists per game. Based on 3 of 3 games. | Damage / min: 643. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2019 Spring Playoffs | Excel Esports | 10 |
| LEC 2019 Summer Playoffs | Excel Esports | 2 |
| LEC 2020 Summer Playoffs | Excel Esports | 18 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2019 · LEC 2019 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · LEC 2019 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LEC 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2020 Summer Playoffs2020 · LEC · Excel Esports | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LEC 2019 Spring Playoffs2019 · LEC · Excel Esports | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 10 games played.
|
| LEC 2019 Summer Playoffs2019 · LEC · Excel Esports | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 2 games played.
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No results in this selection.