Where Solokill stands
2025 · Top · Domestic games
Mak Fu Keung麥富強
All leagues · All positions
2025 · Top · Domestic games
Games in this selection 16 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 64 games without a complete snapshot are excluded.
Explore Solokill’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 13 of 71 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 7. Number of games won in this selection. Based on 13 of 13 games. | Losses: 6. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 10 of 71 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 4. Number of games won in this selection. Based on 10 of 10 games. | Losses: 6. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 52.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 8 of 71 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 3. Number of games won in this selection. Based on 8 of 8 games. | Losses: 5. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 71 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 71 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 322. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 71 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 650. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 42.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 71 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 71 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 15.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 71 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 71 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| Asia Invitational 2025 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LPL 2025 · Split 2 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 34.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. |
| LPL 2025 · Split 3 | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 60.5%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 9 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsNongshim RedForce | Series ↗ | Renekton | Loss | 0 / 5 / 2 |
| 9 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsNongshim RedForce | Series ↗ | Ambessa | Loss | 5 / 5 / 8 |
| 8 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsMGN Vikings Esports | Series ↗ | Gragas | Win | 0 / 3 / 5 |
| 8 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsMGN Vikings Esports | Series ↗ | Ambessa | Loss | 1 / 5 / 3 |
| 8 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsMGN Vikings Esports | Series ↗ | Renekton | Win | 7 / 3 / 4 |
| 7 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsBNK FEARX | Series ↗ | Jax | Loss | 6 / 1 / 4 |
| 7 Oct 2025 | Asia Invitational 2025 | Ninjas in PyjamasvsBNK FEARX | Series ↗ | K'Sante | Loss | 2 / 3 / 6 |
| 12 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsAnyone's Legend | — | Jax | Loss | 1 / 4 / 1 |
| 12 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsAnyone's Legend | — | Renekton | Loss | 2 / 3 / 5 |
| 12 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsAnyone's Legend | — | Ambessa | Loss | 2 / 4 / 3 |
| 12 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsAnyone's Legend | — | Ornn | Win | 3 / 1 / 8 |
| 8 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsTop Esports | — | Gwen | Loss | 2 / 5 / 3 |
| 8 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsTop Esports | — | Renekton | Loss | 5 / 4 / 6 |
| 8 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsTop Esports | — | Yorick | Win | 3 / 3 / 5 |
| 8 Sept 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsTop Esports | — | Rumble | Loss | 2 / 3 / 5 |
| 30 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsFunPlus Phoenix | — | Udyr | Win | 3 / 3 / 20 |
| 30 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsFunPlus Phoenix | — | Aatrox | Win | 1 / 0 / 5 |
| 30 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsFunPlus Phoenix | — | Sion | Loss | 0 / 4 / 5 |
| 30 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsFunPlus Phoenix | — | Ambessa | Win | 7 / 3 / 10 |
| 30 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsFunPlus Phoenix | — | Rumble | Loss | 1 / 5 / 8 |
| 19 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsLNG Esports | — | K'Sante | Win | 2 / 3 / 7 |
| 19 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsLNG Esports | — | Ambessa | Win | 5 / 1 / 9 |
| 14 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsEDward Gaming | — | Aatrox | Win | 7 / 1 / 9 |
| 14 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsEDward Gaming | — | K'Sante | Win | 0 / 3 / 5 |
| 14 Aug 2025 | LPL 2025 · Split 3 | Ninjas in PyjamasvsEDward Gaming | — | Gwen | Loss | 10 / 4 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | 521 | 83.8 | 70 games · 100 peers |
| 2023 | Tier 1 | CS / min | 8.50 | 91.9 | 70 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 56.0% | 73.7 | 70 games · 100 peers |
| 2023 | Tier 1 | Damage share | 23.1% | 71.7 | 70 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | +221 | 81.3 | 70 games · 81 peers · LPL data missing · Percentile among 81 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 0.97 | 16.2 | 70 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 346 | 0.0 | 39 games · 103 peers |
| 2024 | Tier 1 | CS / min | 7.61 | 16.7 | 39 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 54.9% | 60.8 | 39 games · 103 peers |
| 2024 | Tier 1 | Damage share | 15.2% | 0.0 | 39 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.08 | 55.9 | 39 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 529 | 16.1 | 64 games · 63 peers |
| 2025 | Tier 1 | CS / min | 7.58 | 16.1 | 64 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 56.7% | 51.6 | 64 games · 63 peers |
| 2025 | Tier 1 | Damage share | 20.5% | 9.7 | 64 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 0.96 | 33.9 | 64 games · 63 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. Season labels follow the competition season.
2018–2025 · All seasons · 40 recorded champions
| Champion | 2018 | 2019 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|
| Gnar | 43 | |||||||
| Aatrox | 39 | |||||||
| Gwen | 39 | |||||||
| Renekton | 38 | |||||||
| K'Sante | 33 | |||||||
| Irelia | 22 | |||||||
| Jax | 22 | |||||||
| Ornn | 22 | |||||||
| All games | 30 | 17 | 105 | 110 | 73 | 39 | 71 | 445 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 34. Number of games won in this selection. Based on 71 of 71 games. | Losses: 37. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 47.9%. The percentage of games won. Based on 71 of 71 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 3.35. Average kills per game. Based on 71 of 71 games. | Deaths / game: 2.79. Average deaths per game. Based on 71 of 71 games. | Assists / game: 5.75. Average assists per game. Based on 71 of 71 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| 2024 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 13. Number of games won in this selection. Based on 39 of 39 games. | Losses: 26. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 33.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Kills / game: 1.67. Average kills per game. Based on 39 of 39 games. | Deaths / game: 2.49. Average deaths per game. Based on 39 of 39 games. | Assists / game: 4.56. Average assists per game. Based on 39 of 39 games. | Damage / min: 346. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Gold / min: 360. Total gold gained per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 2023 | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 41. Number of games won in this selection. Based on 73 of 73 games. | Losses: 32. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 56.2%. The percentage of games won. Based on 73 of 73 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Kills / game: 2.66. Average kills per game. Based on 73 of 73 games. | Deaths / game: 2.07. Average deaths per game. Based on 73 of 73 games. | Assists / game: 4.84. Average assists per game. Based on 73 of 73 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Gold / min: 403. Total gold gained per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| 2022 | Games: 110. Number of individual games played in this selection. Based on 110 of 110 games. | Wins: 78. Number of games won in this selection. Based on 110 of 110 games. | Losses: 32. Number of games lost in this selection. Based on 110 of 110 games. | Win rate: 70.9%. The percentage of games won. Based on 110 of 110 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 110 of 110 games. | Kills / game: 3.16. Average kills per game. Based on 110 of 110 games. | Deaths / game: 1.94. Average deaths per game. Based on 110 of 110 games. | Assists / game: 5.04. Average assists per game. Based on 110 of 110 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 110 of 110 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 110 of 110 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 110 of 110 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 109 of 110 games. Games without the required stats are excluded. |
| 2021 | Games: 105. Number of individual games played in this selection. Based on 105 of 105 games. | Wins: 55. Number of games won in this selection. Based on 105 of 105 games. | Losses: 50. Number of games lost in this selection. Based on 105 of 105 games. | Win rate: 52.4%. The percentage of games won. Based on 105 of 105 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 105 of 105 games. | Kills / game: 3.14. Average kills per game. Based on 105 of 105 games. | Deaths / game: 2.57. Average deaths per game. Based on 105 of 105 games. | Assists / game: 5.47. Average assists per game. Based on 105 of 105 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 105 of 105 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 105 of 105 games. | Gold / min: 380. Total gold gained per minute, averaged across games. Based on 105 of 105 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 104 of 105 games. Games without the required stats are excluded. |
| 2019 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 3. Number of games won in this selection. Based on 17 of 17 games. | Losses: 14. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 17.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Kills / game: 2.47. Average kills per game. Based on 17 of 17 games. | Deaths / game: 3.35. Average deaths per game. Based on 17 of 17 games. | Assists / game: 3.35. Average assists per game. Based on 17 of 17 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 17 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Gold / min: 368. Total gold gained per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 2018 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 12. Number of games won in this selection. Based on 30 of 30 games. | Losses: 18. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 40.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Kills / game: 1.57. Average kills per game. Based on 30 of 30 games. | Deaths / game: 2.43. Average deaths per game. Based on 30 of 30 games. | Assists / game: 3.67. Average assists per game. Based on 30 of 30 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Gold / min: 354. Total gold gained per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2024 Spring Playoffs | EDward Gaming | 8 |
| LPL 2024 Summer Playoffs | EDward Gaming | 31 |
| LPL 2025 Grand Finals | Ninjas in Pyjamas.CN | 38 |
| LPL 2025 Split 2 Playoffs | Ninjas in Pyjamas.CN | 26 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · PCS 2023 Spring Playoffs · 8 points. PCS 2023 Spring Playoffs: champion 20 × final placement 2/5 = 8 points. Annual PCS budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · PCS 2023 Summer Playoffs · 4 points. PCS 2023 Summer Playoffs: champion 20 × final placement 1/5 = 4 points. Annual PCS budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · League of Legends Asia Invitational 2025: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| League of Legends Asia Invitational 20252025 · International · Ninjas in Pyjamas.CN | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 7 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2024 Spring Playoffs2024 · LPL · Edward Gaming | Place 16 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 8 games played.
|
| Demacia Cup 20232023 · LPL · EDward Gaming | Places 17–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| PCS 2023 Spring Playoffs2023 · PCS · Frank Esports | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 20 games played.
|
| PCS 2023 Summer Playoffs2023 · PCS · Frank Esports | Place 4 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 12 games played.
|
No results in this selection.