Where Soft stands
All seasons · Jungle · Domestic games
All leagues · All positions
All seasons · Jungle · Domestic games
Games in this selection 22 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Soft’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 43 of 302 games in this selection. | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 25. Number of games won in this selection. Based on 43 of 43 games. | Losses: 18. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 58.1%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 37 of 302 games in this selection. | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 19. Number of games won in this selection. Based on 37 of 37 games. | Losses: 18. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 5.79. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 33 of 302 games in this selection. | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 16. Number of games won in this selection. Based on 33 of 33 games. | Losses: 17. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 31 of 302 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 13. Number of games won in this selection. Based on 31 of 31 games. | Losses: 18. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 41.9%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.87. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 24 of 302 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 7. Number of games won in this selection. Based on 24 of 24 games. | Losses: 17. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 29.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 24 of 302 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 13. Number of games won in this selection. Based on 24 of 24 games. | Losses: 11. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.49. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 23 of 302 games in this selection. | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 15. Number of games won in this selection. Based on 23 of 23 games. | Losses: 8. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.04. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 23 of 302 games in this selection. | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 12. Number of games won in this selection. Based on 23 of 23 games. | Losses: 11. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 18 of 302 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 10. Number of games won in this selection. Based on 18 of 18 games. | Losses: 8. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 83.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 13 of 302 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 9. Number of games won in this selection. Based on 13 of 13 games. | Losses: 4. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
Bars show how often the player chose each champion in this selection.
| LAS 2026 · Champ 1 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 49.1%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. |
| LAS 2026 · Champ 2 | Games: 72. Number of individual games played in this selection. Based on 72 of 72 games. | Win rate: 63.9%. The percentage of games won. Based on 72 of 72 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 72 of 72 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 72 of 72 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 72 of 72 games. |
| LAS 2025 · Champ 1 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Win rate: 63.5%. The percentage of games won. Based on 74 of 74 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. |
| LAS 2024 · Champ 1 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 41.7%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 334. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. |
| LAS 2024 · Champ 2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 41.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.09. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LAS 2023 · Champ 1 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 3.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.33. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. |
| LAS 2023 · Champ 2 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 31 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Vi | Loss | 0 / 2 / 1 |
| 31 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Poppy | Win | 2 / 0 / 18 |
| 31 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Skarner | Loss | 1 / 5 / 4 |
| 31 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Xin Zhao | Win | 3 / 2 / 5 |
| 31 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Jarvan IV | Loss | 1 / 3 / 7 |
| 25 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsGen.G Scholars | Series ↗ | Pantheon | Win | 7 / 7 / 13 |
| 25 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsGen.G Scholars | Series ↗ | Lee Sin | Win | 13 / 1 / 12 |
| 24 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHanwha Life Esports Academy | Series ↗ | Jarvan IV | Win | 2 / 2 / 13 |
| 24 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHanwha Life Esports Academy | Series ↗ | Skarner | Win | 3 / 2 / 8 |
| 24 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsKiwoom DRX Academy | Series ↗ | Jarvan IV | Win | 4 / 2 / 17 |
| 24 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsKiwoom DRX Academy | Series ↗ | Lee Sin | Win | 2 / 2 / 17 |
| 18 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Jarvan IV | Win | 7 / 1 / 17 |
| 18 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsHANJIN BRION Academy | Series ↗ | Lee Sin | Win | 8 / 0 / 12 |
| 18 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsDplus Kia Academy | Series ↗ | Lee Sin | Loss | 2 / 5 / 7 |
| 18 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsDplus Kia Academy | Series ↗ | Trundle | Loss | 2 / 3 / 9 |
| 18 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsDplus Kia Academy | Series ↗ | Nocturne | Win | 3 / 2 / 8 |
| 17 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsEunpyeong Meditech High School | — | Qiyana | Win | 12 / 6 / 12 |
| 17 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsEunpyeong Meditech High School | — | Lee Sin | Win | 5 / 0 / 10 |
| 17 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsT1 Esports Academy Rookies | Series ↗ | Vi | Loss | 3 / 3 / 3 |
| 17 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsT1 Esports Academy Rookies | Series ↗ | Pantheon | Loss | 3 / 5 / 4 |
| 17 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsT1 Esports Academy Rookies | Series ↗ | Nocturne | Win | 3 / 2 / 10 |
| 11 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsNongshim RedForce Academy | Series ↗ | Lillia | Win | 5 / 3 / 9 |
| 11 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsNongshim RedForce Academy | Series ↗ | Qiyana | Loss | 3 / 5 / 2 |
| 11 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsNongshim RedForce Academy | Series ↗ | Nocturne | Win | 7 / 8 / 18 |
| 11 Oct 2026 | LAS 2026 · Champ 2 | DN SOOPers AcademyvsKT Rolster Academy | Series ↗ | Qiyana | Loss | 4 / 4 / 4 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2023–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2023 | LAS | Damage / min | 284 | 9.1 | 41 games · 12 peers |
| 2023 | LAS | CS / min | 4.70 | 0.0 | 41 games · 12 peers |
| 2023 | LAS | Kill participation | 69.1% | 45.5 | 41 games · 12 peers |
| 2023 | LAS | Damage share | 14.1% | 27.3 | 41 games · 12 peers |
| 2023 | LAS | Gold diff @15 | −742 | 0.0 | 41 games · 12 peers |
| 2023 | LAS | Vision / min | 1.09 | 0.0 | 41 games · 12 peers |
| 2024 | LAS | Damage / min | 343 | 10.0 | 60 games · 11 peers |
| 2024 | LAS | CS / min | 5.00 | 0.0 | 60 games · 11 peers |
| 2024 | LAS | Kill participation | 68.0% | 50.0 | 60 games · 11 peers |
| 2024 | LAS | Damage share | 12.2% | 0.0 | 60 games · 11 peers |
| 2024 | LAS | Gold diff @15 | −348 | 0.0 | 60 games · 11 peers |
| 2024 | LAS | Vision / min | 1.38 | 70.0 | 60 games · 11 peers |
| 2025 | LAS | Damage / min | 484 | 10.0 | 74 games · 11 peers |
| 2025 | LAS | CS / min | 5.98 | 20.0 | 74 games · 11 peers |
| 2025 | LAS | Kill participation | 69.1% | 70.0 | 74 games · 11 peers |
| 2025 | LAS | Damage share | 15.4% | 10.0 | 74 games · 11 peers |
| 2025 | LAS | Gold diff @15 | −14 | 30.0 | 74 games · 11 peers |
| 2025 | LAS | Vision / min | 1.39 | 60.0 | 74 games · 11 peers |
| 2026 | LAS | Damage / min | 481 | 18.2 | 127 games · 12 peers |
| 2026 | LAS | CS / min | 6.20 | 18.2 | 127 games · 12 peers |
| 2026 | LAS | Kill participation | 69.1% | 90.9 | 127 games · 12 peers |
| 2026 | LAS | Damage share | 16.2% | 36.4 | 127 games · 12 peers |
| 2026 | LAS | Gold diff @15 | −54 | 45.5 | 127 games · 12 peers |
| 2026 | LAS | Vision / min | 1.62 | 45.5 | 127 games · 12 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 127 of 127 games. Season labels follow the competition season.
2023–2026 · All seasons · 22 recorded champions
| Champion | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|
| Xin Zhao | 43 | ||||
| Vi | 37 | ||||
| Pantheon | 33 | ||||
| Viego | 31 | ||||
| Skarner | 24 | ||||
| Wukong | 24 | ||||
| Lee Sin | 23 | ||||
| Sejuani | 23 | ||||
| All games | 41 | 60 | 74 | 127 | 302 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 127. Number of individual games played in this selection. Based on 127 of 127 games. | Wins: 73. Number of games won in this selection. Based on 127 of 127 games. | Losses: 54. Number of games lost in this selection. Based on 127 of 127 games. | Win rate: 57.5%. The percentage of games won. Based on 127 of 127 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 127 of 127 games. | Kills / game: 3.77. Average kills per game. Based on 127 of 127 games. | Deaths / game: 3.35. Average deaths per game. Based on 127 of 127 games. | Assists / game: 8.61. Average assists per game. Based on 127 of 127 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 127 of 127 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 127 of 127 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 127 of 127 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 127 of 127 games. |
| 2025 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 47. Number of games won in this selection. Based on 74 of 74 games. | Losses: 27. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 63.5%. The percentage of games won. Based on 74 of 74 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 4.41. Average kills per game. Based on 74 of 74 games. | Deaths / game: 3.00. Average deaths per game. Based on 74 of 74 games. | Assists / game: 9.55. Average assists per game. Based on 74 of 74 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 376. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| 2024 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 25. Number of games won in this selection. Based on 60 of 60 games. | Losses: 35. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 41.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 2.43. Average kills per game. Based on 60 of 60 games. | Deaths / game: 3.37. Average deaths per game. Based on 60 of 60 games. | Assists / game: 8.62. Average assists per game. Based on 60 of 60 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 5.00. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 326. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| 2023 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 7. Number of games won in this selection. Based on 41 of 41 games. | Losses: 34. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 17.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 1.93. Average kills per game. Based on 41 of 41 games. | Deaths / game: 3.66. Average deaths per game. Based on 41 of 41 games. | Assists / game: 5.39. Average assists per game. Based on 41 of 41 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 4.70. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 311. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.