Where Shrimp stands
2024 · Jungle · Domestic games
Lee Byeong-hoon이병훈
All leagues · All positions
2024 · Jungle · Domestic games
Games in this selection 12 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Shrimp’s 2024 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 3 of 24 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 24 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 8.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.77. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 24 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 735. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 24 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 81.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 24 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 312. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 84.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 24 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.79. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 81.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 24 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.79. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 24 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 84.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 24 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.29. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 24 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.65. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CBLOLA 2024 · Split 2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 20 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsVivo Keyd Stars Academy | Series ↗ | Brand | Loss | 5 / 2 / 5 |
| 20 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsVivo Keyd Stars Academy | Series ↗ | Udyr | Loss | 3 / 8 / 7 |
| 20 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsVivo Keyd Stars Academy | Series ↗ | Lillia | Loss | 1 / 5 / 2 |
| 13 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Jarvan IV | Win | 3 / 3 / 13 |
| 13 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Lee Sin | Win | 5 / 2 / 16 |
| 13 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Maokai | Loss | 2 / 4 / 3 |
| 13 Aug 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Sejuani | Win | 2 / 4 / 19 |
| 30 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvspaiN Gaming Academy | Series ↗ | Brand | Loss | 5 / 8 / 8 |
| 30 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvspaiN Gaming Academy | Series ↗ | Vi | Loss | 2 / 7 / 4 |
| 22 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Lee Sin | Win | 7 / 1 / 11 |
| 22 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Ivern | Win | 2 / 1 / 8 |
| 16 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsVivo Keyd Stars Academy | Series ↗ | Zyra | Loss | 2 / 6 / 6 |
| 9 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsLiberty Academy | Series ↗ | Lee Sin | Win | 3 / 3 / 7 |
| 8 Jul 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsINTZ Academy | Series ↗ | Zyra | Win | 2 / 0 / 9 |
| 25 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsTropa Raizen | Series ↗ | Brand | Win | 4 / 0 / 15 |
| 25 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsFURIA Youth | Series ↗ | Zyra | Loss | 2 / 3 / 1 |
| 19 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRED Academy | Series ↗ | Udyr | Win | 1 / 4 / 5 |
| 18 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsFluxo Academy | Series ↗ | Karthus | Win | 6 / 1 / 7 |
| 17 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsRise Gaming | Series ↗ | Ivern | Loss | 2 / 3 / 16 |
| 12 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsLOUD Academy | Series ↗ | Jarvan IV | Loss | 2 / 9 / 13 |
| 11 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsVivo Keyd Stars Academy | Series ↗ | Skarner | Win | 4 / 3 / 5 |
| 10 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvspaiN Gaming Academy | Series ↗ | Sejuani | Loss | 3 / 7 / 14 |
| 4 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsKaBuM! Academy | Series ↗ | Skarner | Win | 4 / 3 / 12 |
| 3 Jun 2024 | CBLOLA 2024 · Split 2 | Ilha das LendasvsFlamengo MDL | Series ↗ | Udyr | Win | 5 / 3 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2015–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2015 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage / min | 343 | 64.4 | 55 games · 88 peers |
| 2016 | Tier 1 | CS / min | 4.20 | 65.3 | 55 games · 102 peers |
| 2016 | Tier 1 | Kill participation | 70.6% | 49.1 | 55 games · 107 peers |
| 2016 | Tier 1 | Damage share | 17.3% | 71.3 | 55 games · 88 peers |
| 2016 | Tier 1 | Gold diff @15 | +78 | 61.6 | 55 games · 87 peers · LPL data missing · Percentile among 87 players with sufficient data. |
| 2016 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage / min | 265 | 27.8 | 69 games · 109 peers |
| 2017 | Tier 1 | CS / min | 4.36 | 41.3 | 69 games · 127 peers |
| 2017 | Tier 1 | Kill participation | 72.1% | 87.3 | 69 games · 127 peers |
| 2017 | Tier 1 | Damage share | 14.0% | 29.6 | 69 games · 109 peers |
| 2017 | Tier 1 | Gold diff @15 | −2 | 50.5 | 69 games · 108 peers · LPL data missing · Percentile among 108 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 1.68 | 84.9 | 69 games · 107 peers |
| 2018 | Tier 1 | Damage / min | 356 | 98.6 | 29 games · 139 peers |
| 2018 | Tier 1 | CS / min | 6.43 | 100.0 | 29 games · 139 peers |
| 2018 | Tier 1 | Kill participation | 72.4% | 60.9 | 29 games · 139 peers |
| 2018 | Tier 1 | Damage share | 18.2% | 97.8 | 29 games · 139 peers |
| 2018 | Tier 1 | Gold diff @15 | +307 | 90.6 | 29 games · 139 peers |
| 2018 | Tier 1 | Vision / min | 1.89 | 28.0 | 29 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 321 | 93.6 | 58 games · 126 peers |
| 2019 | Tier 1 | CS / min | 5.93 | 100.0 | 58 games · 126 peers |
| 2019 | Tier 1 | Kill participation | 72.8% | 82.4 | 58 games · 126 peers |
| 2019 | Tier 1 | Damage share | 16.5% | 86.4 | 58 games · 126 peers |
| 2019 | Tier 1 | Gold diff @15 | +483 | 99.2 | 58 games · 126 peers |
| 2019 | Tier 1 | Vision / min | 1.91 | 75.7 | 58 games · 108 peers |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. Season labels follow the competition season.
2015–2024 · All seasons · 33 recorded champions
| Champion | 2015 | 2016 | 2017 | 2018 | 2019 | 2024 | Total |
|---|---|---|---|---|---|---|---|
| Rek'Sai | 39 | ||||||
| Lee Sin | 31 | ||||||
| Elise | 29 | ||||||
| Sejuani | 23 | ||||||
| Gragas | 21 | ||||||
| Jarvan IV | 20 | ||||||
| Nidalee | 12 | ||||||
| Nunu & Willump | 12 | ||||||
| All games | 18 | 64 | 69 | 53 | 63 | 24 | 291 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 13. Number of games won in this selection. Based on 24 of 24 games. | Losses: 11. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Kills / game: 3.21. Average kills per game. Based on 24 of 24 games. | Deaths / game: 3.75. Average deaths per game. Based on 24 of 24 games. | Assists / game: 8.88. Average assists per game. Based on 24 of 24 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Gold / min: 376. Total gold gained per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 2019 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Wins: 48. Number of games won in this selection. Based on 63 of 63 games. | Losses: 15. Number of games lost in this selection. Based on 63 of 63 games. | Win rate: 76.2%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Kills / game: 3.49. Average kills per game. Based on 63 of 63 games. | Deaths / game: 2.43. Average deaths per game. Based on 63 of 63 games. | Assists / game: 7.14. Average assists per game. Based on 63 of 63 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 5.90. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| 2018 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 34. Number of games won in this selection. Based on 53 of 53 games. | Losses: 19. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 2.85. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.81. Average deaths per game. Based on 53 of 53 games. | Assists / game: 7.08. Average assists per game. Based on 53 of 53 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 365. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2017 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 37. Number of games won in this selection. Based on 69 of 69 games. | Losses: 32. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 53.6%. The percentage of games won. Based on 69 of 69 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 2.46. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.84. Average deaths per game. Based on 69 of 69 games. | Assists / game: 6.03. Average assists per game. Based on 69 of 69 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 4.36. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 335. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| 2016 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Wins: 35. Number of games won in this selection. Based on 64 of 64 games. | Losses: 29. Number of games lost in this selection. Based on 64 of 64 games. | Win rate: 54.7%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Kills / game: 2.38. Average kills per game. Based on 64 of 64 games. | Deaths / game: 2.61. Average deaths per game. Based on 64 of 64 games. | Assists / game: 6.81. Average assists per game. Based on 64 of 64 games. | Damage / min: 347. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 4.28. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Gold / min: 347. Total gold gained per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| 2015 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 13. Number of games won in this selection. Based on 18 of 18 games. | Losses: 5. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 72.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 2.78. Average kills per game. Based on 18 of 18 games. | Deaths / game: 2.11. Average deaths per game. Based on 18 of 18 games. | Assists / game: 9.22. Average assists per game. Based on 18 of 18 games. | Damage / min: 268. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.41. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 352. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 83.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic · 2 major honors
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| NA LCS 2016 Spring Playoffs | NRG Esports | 1 |
| NA LCS 2016 Summer Playoffs | Apex Gaming | 46 |
| NA Regional Finals 2017 | Dignitas | 3 |
| NA LCS 2017 Summer Playoffs | Dignitas | 56 |
| NA LCS 2018 Spring Playoffs | FlyQuest | 2 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2017 · NA LCS 2017 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · All-Pro 1st team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 1st team: 8 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2019 · CBLOL · CBLOL/2019 Season/Split 2 Playoffs. Shrimp.
regular · edition · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
2019 · Regular Season MVP · 18 points. Annual regular-season MVP budget 18 / 1 offered awards = 18 points. Regular Season MVP: 18 base points → 18 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Regular Season MVP · 2019 · CBLOL · CBLOL/2019 Season/Split 2 Playoffs. Shrimp.
regular · edition · selection: unknown. Base points 18; credited 18. Overlap: complement-half.
2018 · CBLOL 2018 Split 2 Playoffs · 8 points. CBLOL 2018 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · CBLOL 2019 Split 1 Playoffs · 8 points. CBLOL 2019 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · CBLOL 2019 Split 2 Playoffs · 20 points. CBLOL 2019 Split 2 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2016 · NA LCS 2016 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2018 · NA LCS 2018 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · worlds 2019: Final placement retained; outside verified scoring-depth equivalence
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20192019 · worlds · Flamengo eSports | Places 21–24 | Source detailsVerified final placement and independently reviewed actual participation. 5 games played.
|
6 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| CBLOL 2019 Split 1 Playoffs2019 · CBLOL · Flamengo Esports | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 8 games played.
|
| CBLOL 2019 Split 2 Playoffs2019 · CBLOL · Flamengo Esports | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 8 games played.
|
| CBLOL 2018 Split 2 Playoffs2018 · CBLOL · Flamengo Esports | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 8 games played.
|
| NA LCS 2018 Spring Playoffs2018 · NA LCS · FlyQuest | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 2 games played.
|
| NA LCS 2017 Summer Playoffs2017 · NA LCS · Dignitas | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 56 games played.
|
| NA LCS 2016 Summer Playoffs2016 · NA LCS · Apex Gaming | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-Pro 1st teamsource ↗2019 · CBLOL · Flamengo Esports · all pro | jungle · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 8 games played. Selection: unknown.
|
| Regular Season MVPsource ↗2019 · CBLOL · Flamengo Esports · split mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 8 games played. Selection: unknown. |
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.