Where Sacre stands
2022 · Top · Domestic games
Toni Sabalić
All leagues · All positions
2022 · Top · Domestic games
Games in this selection 20 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Sacre’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 12 of 65 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 6. Number of games won in this selection. Based on 12 of 12 games. | Losses: 6. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 44.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 9 of 65 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.27. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 65 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 7. Number of games won in this selection. Based on 8 of 8 games. | Losses: 1. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 11.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 65 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 65 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 3 of 65 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 65 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 29.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 65 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 65 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 38.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 65 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 8.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 49.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| European Masters 2022 · Spring | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| PRM 2022 · Spring | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 72.2%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| PRM 2022 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 33.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| PRM 2022 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| PRMP 2022 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 1 Nov 2022 | PRMP 2022 | GamerLegionvsBerlin International Gaming | Series ↗ | Ornn | Loss | 0 / 5 / 6 |
| 1 Nov 2022 | PRMP 2022 | GamerLegionvsBerlin International Gaming | Series ↗ | Gangplank | Win | 4 / 0 / 5 |
| 1 Nov 2022 | PRMP 2022 | GamerLegionvsBerlin International Gaming | Series ↗ | Renekton | Loss | 1 / 3 / 2 |
| 17 Oct 2022 | PRMP 2022 | GamerLegionvsWAVE Esports | Series ↗ | Ornn | Win | 2 / 3 / 15 |
| 17 Oct 2022 | PRMP 2022 | GamerLegionvsWAVE Esports | Series ↗ | Fiora | Win | 3 / 1 / 7 |
| 17 Oct 2022 | PRMP 2022 | GamerLegionvsWAVE Esports | Series ↗ | Ornn | Loss | 0 / 4 / 0 |
| 11 Oct 2022 | PRMP 2022 | GamerLegionvsTT willhaben | Series ↗ | Gangplank | Win | 3 / 3 / 11 |
| 11 Oct 2022 | PRMP 2022 | GamerLegionvsTT willhaben | Series ↗ | Ornn | Win | 1 / 1 / 20 |
| 11 Oct 2022 | PRMP 2022 | GamerLegionvsVININE | Series ↗ | Ornn | Win | 1 / 2 / 11 |
| 11 Oct 2022 | PRMP 2022 | GamerLegionvsTeam Omniscius H | Series ↗ | Ornn | Win | 5 / 1 / 12 |
| 5 Oct 2022 | PRMP 2022 | GamerLegionvsTT willhaben | Series ↗ | Gnar | Loss | 1 / 5 / 4 |
| 5 Oct 2022 | PRMP 2022 | GamerLegionvsVININE | Series ↗ | Aatrox | Win | 4 / 0 / 2 |
| 5 Oct 2022 | PRMP 2022 | GamerLegionvsTeam Omniscius H | Series ↗ | Gnar | Loss | 6 / 4 / 12 |
| 28 Jul 2022 | PRM 2022 · Summer | GamerLegionvsFC Schalke 04 Esports | Series ↗ | Gwen | Loss | 3 / 8 / 2 |
| 26 Jul 2022 | PRM 2022 · Summer | GamerLegionvsSK Gaming Prime | Series ↗ | Jayce | Loss | 1 / 3 / 2 |
| 21 Jul 2022 | PRM 2022 · Summer | GamerLegionvsWAVE Esports | Series ↗ | Gangplank | Win | 1 / 0 / 6 |
| 19 Jul 2022 | PRM 2022 · Summer | GamerLegionvsPENTA 1860 | Series ↗ | Gnar | Win | 0 / 2 / 4 |
| 14 Jul 2022 | PRM 2022 · Summer | GamerLegionvsUnicorns of Love Sexy Edition | Series ↗ | Gnar | Loss | 3 / 3 / 0 |
| 12 Jul 2022 | PRM 2022 · Summer | GamerLegionvsE WIE EINFACH E-SPORTS | Series ↗ | Gnar | Win | 1 / 2 / 8 |
| 7 Jul 2022 | PRM 2022 · Summer | GamerLegionvsEintracht Spandau | Series ↗ | Ornn | Loss | 0 / 2 / 3 |
| 5 Jul 2022 | PRM 2022 · Summer | GamerLegionvsMOUZ NXT | Series ↗ | Aatrox | Loss | 0 / 4 / 4 |
| 30 Jun 2022 | PRM 2022 · Summer | GamerLegionvsBerlin International Gaming | Series ↗ | Camille | Win | 7 / 1 / 4 |
| 28 Jun 2022 | PRM 2022 · Summer | GamerLegionvsFC Schalke 04 Esports | Series ↗ | Gragas | Loss | 0 / 3 / 3 |
| 23 Jun 2022 | PRM 2022 · Summer | GamerLegionvsSK Gaming Prime | Series ↗ | Gnar | Loss | 0 / 4 / 1 |
| 21 Jun 2022 | PRM 2022 · Summer | GamerLegionvsWAVE Esports | Series ↗ | Ornn | Win | 0 / 1 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 410 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 8.15 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 52.5% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 22.2% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | −184 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | 1.04 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | 389 | 35.7 | 34 games · 127 peers |
| 2020 | Tier 1 | CS / min | 7.77 | 69.8 | 34 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 52.3% | 7.8 | 34 games · 129 peers |
| 2020 | Tier 1 | Damage share | 22.1% | 44.4 | 34 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | −53 | 48.4 | 34 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.02 | 69.8 | 34 games · 127 peers |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 54 games. Games without the required stats are excluded. Season labels follow the competition season.
2018–2025 · All seasons · 54 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Gnar | 37 | ||||||||
| Ornn | 27 | ||||||||
| Gangplank | 25 | ||||||||
| K'Sante | 25 | ||||||||
| Kennen | 25 | ||||||||
| Rumble | 21 | ||||||||
| Renekton | 19 | ||||||||
| Jayce | 18 | ||||||||
| All games | 42 | 36 | 34 | 37 | 65 | 44 | 69 | 54 | 381 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 23. Number of games won in this selection. Based on 54 of 54 games. | Losses: 31. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 42.6%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 3.19. Average kills per game. Based on 54 of 54 games. | Deaths / game: 2.78. Average deaths per game. Based on 54 of 54 games. | Assists / game: 5.07. Average assists per game. Based on 54 of 54 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 54 games. Games without the required stats are excluded. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 53 of 54 games. Games without the required stats are excluded. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 52 of 54 games. Games without the required stats are excluded. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 2024 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 39. Number of games won in this selection. Based on 69 of 69 games. | Losses: 30. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 56.5%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 3.45. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.09. Average deaths per game. Based on 69 of 69 games. | Assists / game: 5.99. Average assists per game. Based on 69 of 69 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| 2023 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 23. Number of games won in this selection. Based on 44 of 44 games. | Losses: 21. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 52.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.30. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.39. Average deaths per game. Based on 44 of 44 games. | Assists / game: 4.41. Average assists per game. Based on 44 of 44 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2022 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 35. Number of games won in this selection. Based on 65 of 65 games. | Losses: 30. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 53.8%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 2.82. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.46. Average deaths per game. Based on 65 of 65 games. | Assists / game: 5.52. Average assists per game. Based on 65 of 65 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 399. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2021 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 18. Number of games won in this selection. Based on 37 of 37 games. | Losses: 19. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 48.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 2.27. Average kills per game. Based on 37 of 37 games. | Deaths / game: 2.03. Average deaths per game. Based on 37 of 37 games. | Assists / game: 5.70. Average assists per game. Based on 37 of 37 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 371. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2020 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 12. Number of games won in this selection. Based on 34 of 34 games. | Losses: 22. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 35.3%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 1.56. Average kills per game. Based on 34 of 34 games. | Deaths / game: 2.06. Average deaths per game. Based on 34 of 34 games. | Assists / game: 4.03. Average assists per game. Based on 34 of 34 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 362. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2019 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 19. Number of games won in this selection. Based on 36 of 36 games. | Losses: 17. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 52.8%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Kills / game: 2.78. Average kills per game. Based on 36 of 36 games. | Deaths / game: 2.03. Average deaths per game. Based on 36 of 36 games. | Assists / game: 4.39. Average assists per game. Based on 36 of 36 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Gold / min: 400. Total gold gained per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 2018 | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Wins: 14. Number of games won in this selection. Based on 42 of 42 games. | Losses: 28. Number of games lost in this selection. Based on 42 of 42 games. | Win rate: 33.3%. The percentage of games won. Based on 42 of 42 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Kills / game: 2.33. Average kills per game. Based on 42 of 42 games. | Deaths / game: 2.40. Average deaths per game. Based on 42 of 42 games. | Assists / game: 4.17. Average assists per game. Based on 42 of 42 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 42 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2019 Summer Playoffs | SK Gaming | 19 |
| LEC 2020 Spring Playoffs | SK Gaming | 16 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2019 · LEC 2019 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LEC 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2020 Spring Playoffs2020 · LEC · SK Gaming | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 16 games played.
|
| LEC 2019 Summer Playoffs2019 · LEC · SK Gaming | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
No results in this selection.