Where Oddie stands
2026 · Jungle · Domestic games
All leagues · All positions
2026 · Jungle · Domestic games
Games in this selection 13 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Oddie’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 12 of 43 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 11. Number of games won in this selection. Based on 12 of 12 games. | Losses: 1. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 7.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 5 of 43 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 35.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 43 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.86. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 43 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 43 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 43 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 43 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 28.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 43 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 7.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.60. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 43 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 43 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 6.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 1,057. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CD 2026 · Split 2 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 100.0%. The percentage of games won. Based on 19 of 19 games. | KDA: 8.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.99. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| LRN 2026 · Split 1 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 87.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 7.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.26. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Pantheon | Win | 5 / 2 / 8 |
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Vi | Win | 2 / 1 / 9 |
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Cho'Gath | Win | 3 / 1 / 5 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Sejuani | Win | 2 / 1 / 11 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Pantheon | Win | 6 / 2 / 7 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Jarvan IV | Win | 0 / 4 / 16 |
| 24 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Vi | Win | 0 / 0 / 12 |
| 24 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Jarvan IV | Win | 1 / 0 / 8 |
| 17 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Jarvan IV | Win | 2 / 6 / 15 |
| 17 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Xin Zhao | Win | 3 / 1 / 9 |
| 5 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Jarvan IV | Win | 2 / 0 / 11 |
| 4 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Jarvan IV | Win | 3 / 3 / 17 |
| 3 Aug 2026 | CD 2026 · Split 2 | Estral Esportsvs7REX | Series ↗ | Lee Sin | Win | 7 / 0 / 9 |
| 29 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsRED Academy | Series ↗ | Jarvan IV | Win | 2 / 1 / 19 |
| 28 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsINTZ | Series ↗ | Wukong | Win | 2 / 3 / 15 |
| 27 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Wukong | Win | 4 / 2 / 8 |
| 22 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsTeam Solid | Series ↗ | Lee Sin | Win | 4 / 1 / 8 |
| 21 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Wukong | Win | 6 / 0 / 8 |
| 20 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Jarvan IV | Win | 4 / 1 / 6 |
| 9 Jun 2026 | LRN 2026 · Split 1 | FuegovsG3V E-sports | Series ↗ | Xin Zhao | Win | 6 / 1 / 5 |
| 9 Jun 2026 | LRN 2026 · Split 1 | FuegovsG3V E-sports | Series ↗ | Jarvan IV | Win | 2 / 2 / 15 |
| 8 Jun 2026 | LRN 2026 · Split 1 | FuegovsG3V E-sports | Series ↗ | Pantheon | Win | 7 / 3 / 8 |
| 26 May 2026 | LRN 2026 · Split 1 | FuegovsG3V E-sports | Series ↗ | Maokai | Win | 0 / 4 / 10 |
| 26 May 2026 | LRN 2026 · Split 1 | FuegovsG3V E-sports | Series ↗ | Trundle | Loss | 4 / 4 / 5 |
| 25 May 2026 | LRN 2026 · Split 1 | FuegovsG3V E-sports | Series ↗ | Xin Zhao | Win | 4 / 1 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2015–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2015 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage / min | 337 | 88.9 | 68 games · 109 peers |
| 2017 | Tier 1 | CS / min | 5.09 | 92.9 | 68 games · 127 peers |
| 2017 | Tier 1 | Kill participation | 70.6% | 73.0 | 68 games · 127 peers |
| 2017 | Tier 1 | Damage share | 16.7% | 88.9 | 68 games · 109 peers |
| 2017 | Tier 1 | Gold diff @15 | +706 | 100.0 | 68 games · 108 peers · LPL data missing · Percentile among 108 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 1.07 | 51.9 | 68 games · 107 peers |
| 2018 | Tier 1 | Damage / min | 275 | 80.4 | 37 games · 139 peers |
| 2018 | Tier 1 | CS / min | 5.23 | 67.4 | 37 games · 139 peers |
| 2018 | Tier 1 | Kill participation | 76.9% | 89.1 | 37 games · 139 peers |
| 2018 | Tier 1 | Damage share | 13.4% | 71.0 | 37 games · 139 peers |
| 2018 | Tier 1 | Gold diff @15 | +277 | 88.4 | 37 games · 139 peers |
| 2018 | Tier 1 | Vision / min | 1.92 | 32.2 | 37 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 274 | 65.6 | 61 games · 126 peers |
| 2019 | Tier 1 | CS / min | 5.30 | 81.6 | 61 games · 126 peers |
| 2019 | Tier 1 | Kill participation | 73.8% | 90.4 | 61 games · 126 peers |
| 2019 | Tier 1 | Damage share | 14.7% | 64.0 | 61 games · 126 peers |
| 2019 | Tier 1 | Gold diff @15 | +171 | 78.4 | 61 games · 126 peers |
| 2019 | Tier 1 | Vision / min | 1.48 | 20.6 | 61 games · 108 peers |
| 2020 | Tier 1 | Damage / min | 232 | 28.7 | 53 games · 123 peers |
| 2020 | Tier 1 | CS / min | 5.49 | 58.9 | 53 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 73.5% | 79.8 | 53 games · 125 peers |
| 2020 | Tier 1 | Damage share | 13.3% | 28.7 | 53 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +268 | 86.9 | 53 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.46 | 27.9 | 53 games · 123 peers |
| 2021 | Tier 1 | Damage / min | 326 | 37.5 | 37 games · 121 peers |
| 2021 | Tier 1 | CS / min | 5.86 | 30.8 | 37 games · 121 peers |
| 2021 | Tier 1 | Kill participation | 73.4% | 82.5 | 37 games · 121 peers |
| 2021 | Tier 1 | Damage share | 16.5% | 27.5 | 37 games · 121 peers |
| 2021 | Tier 1 | Gold diff @15 | −6 | 46.6 | 37 games · 104 peers · Percentile among 104 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.20 | 10.0 | 37 games · 121 peers |
| 2022 | Tier 1 | Damage / min | 281 | 52.6 | 50 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.58 | 50.9 | 50 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 76.5% | 96.5 | 50 games · 115 peers |
| 2022 | Tier 1 | Damage share | 14.2% | 47.4 | 50 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | +117 | 67.7 | 50 games · 94 peers · LPL data missing · Percentile among 94 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.23 | 3.5 | 50 games · 115 peers |
| 2023 | Tier 1 | Damage / min | 317 | 47.6 | 63 games · 104 peers |
| 2023 | Tier 1 | CS / min | 5.42 | 59.2 | 62 games · 104 peers |
| 2023 | Tier 1 | Kill participation | 70.8% | 31.1 | 63 games · 104 peers |
| 2023 | Tier 1 | Damage share | 13.5% | 18.4 | 63 games · 104 peers |
| 2023 | Tier 1 | Gold diff @15 | +21 | 53.0 | 62 games · 84 peers · LPL data missing · Percentile among 84 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.48 | 15.5 | 63 games · 104 peers |
| 2024 | Tier 1 | Damage / min | 450 | 75.2 | 70 games · 106 peers |
| 2024 | Tier 1 | CS / min | 5.91 | 41.0 | 70 games · 106 peers |
| 2024 | Tier 1 | Kill participation | 72.5% | 48.6 | 70 games · 106 peers |
| 2024 | Tier 1 | Damage share | 15.4% | 47.6 | 70 games · 106 peers |
| 2024 | Tier 1 | Gold diff @15 | +127 | 78.6 | 70 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.36 | 16.2 | 70 games · 106 peers |
| 2025 | Tier 1 | Damage / min | 357 | 11.1 | 33 games · 64 peers |
| 2025 | Tier 1 | CS / min | 6.33 | 36.5 | 33 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 73.3% | 52.4 | 33 games · 64 peers |
| 2025 | Tier 1 | Damage share | 14.3% | 11.1 | 33 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −72 | 33.3 | 33 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.36 | 17.5 | 33 games · 64 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. Season labels follow the competition season.
2015–2027 · All seasons · 55 recorded champions
| Champion | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sejuani | 55 | |||||||||||||
| Lee Sin | 47 | |||||||||||||
| Jarvan IV | 45 | |||||||||||||
| Gragas | 31 | |||||||||||||
| Maokai | 31 | |||||||||||||
| Trundle | 31 | |||||||||||||
| Viego | 31 | |||||||||||||
| Vi | 27 | |||||||||||||
| All games | 7 | 17 | 88 | 50 | 76 | 53 | 37 | 50 | 74 | 80 | 33 | 43 | 11 | 619 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 5. Number of games won in this selection. Based on 11 of 11 games. | Losses: 6. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Kills / game: 4.00. Average kills per game. Based on 11 of 11 games. | Deaths / game: 3.00. Average deaths per game. Based on 11 of 11 games. | Assists / game: 6.82. Average assists per game. Based on 11 of 11 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Gold / min: 392. Total gold gained per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 2026 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 40. Number of games won in this selection. Based on 43 of 43 games. | Losses: 3. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 93.0%. The percentage of games won. Based on 43 of 43 games. | KDA: 7.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 3.77. Average kills per game. Based on 43 of 43 games. | Deaths / game: 1.74. Average deaths per game. Based on 43 of 43 games. | Assists / game: 10.12. Average assists per game. Based on 43 of 43 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 2025 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 11. Number of games won in this selection. Based on 33 of 33 games. | Losses: 22. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 33.3%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 2.03. Average kills per game. Based on 33 of 33 games. | Deaths / game: 2.85. Average deaths per game. Based on 33 of 33 games. | Assists / game: 7.55. Average assists per game. Based on 33 of 33 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 342. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 2024 | Games: 80. Number of individual games played in this selection. Based on 80 of 80 games. | Wins: 54. Number of games won in this selection. Based on 80 of 80 games. | Losses: 26. Number of games lost in this selection. Based on 80 of 80 games. | Win rate: 67.5%. The percentage of games won. Based on 80 of 80 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 80 of 80 games. | Kills / game: 2.99. Average kills per game. Based on 80 of 80 games. | Deaths / game: 2.76. Average deaths per game. Based on 80 of 80 games. | Assists / game: 9.05. Average assists per game. Based on 80 of 80 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 80 of 80 games. | CS / min: 5.77. Minions and monsters killed per minute, averaged across games. Based on 80 of 80 games. | Gold / min: 349. Total gold gained per minute, averaged across games. Based on 80 of 80 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 80 of 80 games. |
| 2023 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 46. Number of games won in this selection. Based on 74 of 74 games. | Losses: 28. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 62.2%. The percentage of games won. Based on 74 of 74 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 2.69. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.41. Average deaths per game. Based on 74 of 74 games. | Assists / game: 8.73. Average assists per game. Based on 74 of 74 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. | Gold / min: 341. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| 2022 | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Wins: 29. Number of games won in this selection. Based on 50 of 50 games. | Losses: 21. Number of games lost in this selection. Based on 50 of 50 games. | Win rate: 58.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Kills / game: 3.30. Average kills per game. Based on 50 of 50 games. | Deaths / game: 2.18. Average deaths per game. Based on 50 of 50 games. | Assists / game: 6.70. Average assists per game. Based on 50 of 50 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 5.58. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Gold / min: 338. Total gold gained per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| 2021 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 19. Number of games won in this selection. Based on 37 of 37 games. | Losses: 18. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 3.00. Average kills per game. Based on 37 of 37 games. | Deaths / game: 2.16. Average deaths per game. Based on 37 of 37 games. | Assists / game: 7.32. Average assists per game. Based on 37 of 37 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 5.86. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 336. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2020 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 32. Number of games won in this selection. Based on 53 of 53 games. | Losses: 21. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 2.28. Average kills per game. Based on 53 of 53 games. | Deaths / game: 1.70. Average deaths per game. Based on 53 of 53 games. | Assists / game: 7.04. Average assists per game. Based on 53 of 53 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.49. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 324. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2019 | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Wins: 50. Number of games won in this selection. Based on 76 of 76 games. | Losses: 26. Number of games lost in this selection. Based on 76 of 76 games. | Win rate: 65.8%. The percentage of games won. Based on 76 of 76 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Kills / game: 2.71. Average kills per game. Based on 76 of 76 games. | Deaths / game: 2.26. Average deaths per game. Based on 76 of 76 games. | Assists / game: 7.18. Average assists per game. Based on 76 of 76 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 76 of 76 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 76 of 76 games. | Gold / min: 343. Total gold gained per minute, averaged across games. Based on 76 of 76 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
| 2018 | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Wins: 34. Number of games won in this selection. Based on 50 of 50 games. | Losses: 16. Number of games lost in this selection. Based on 50 of 50 games. | Win rate: 68.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Kills / game: 2.50. Average kills per game. Based on 50 of 50 games. | Deaths / game: 1.96. Average deaths per game. Based on 50 of 50 games. | Assists / game: 8.14. Average assists per game. Based on 50 of 50 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 50 games. Games without the required stats are excluded. | CS / min: 5.14. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Gold / min: 342. Total gold gained per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| 2017 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 73. Number of games won in this selection. Based on 88 of 88 games. | Losses: 15. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 83.0%. The percentage of games won. Based on 88 of 88 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 3.32. Average kills per game. Based on 88 of 88 games. | Deaths / game: 1.92. Average deaths per game. Based on 88 of 88 games. | Assists / game: 7.02. Average assists per game. Based on 88 of 88 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 88 games. Games without the required stats are excluded. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 371. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 88 games. |
| 2016 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 12. Number of games won in this selection. Based on 17 of 17 games. | Losses: 5. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 7.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Kills / game: 2.47. Average kills per game. Based on 17 of 17 games. | Deaths / game: 1.24. Average deaths per game. Based on 17 of 17 games. | Assists / game: 7.35. Average assists per game. Based on 17 of 17 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 17 games. | CS / min: 4.12. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Gold / min: 357. Total gold gained per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 2015 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Kills / game: 2.29. Average kills per game. Based on 7 of 7 games. | Deaths / game: 3.00. Average deaths per game. Based on 7 of 7 games. | Assists / game: 6.43. Average assists per game. Based on 7 of 7 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 7 games. | CS / min: 3.32. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Total gold gained per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 7 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Split 1 Playoffs | Lyon | 5 |
| LTA North 2025 Split 2 Playoffs | Lyon | 17 |
| LTA North 2025 Split 3 | Lyon | 11 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LTA North 2025 Split 3: Final placement retained; outside verified scoring-depth equivalence
2017 · Mid-Season Invitational 2017: Final placement retained; outside verified scoring-depth equivalence
2018 · Mid-Season Invitational 2018: Final placement retained; outside verified scoring-depth equivalence
2019 · Mid-Season Invitational 2019: Final placement retained; outside verified scoring-depth equivalence
2023 · Mid-Season Invitational 2023: Final placement retained; outside verified scoring-depth equivalence
2017 · worlds 2017: Final placement retained; outside verified scoring-depth equivalence
2019 · worlds 2019: Final placement retained; outside verified scoring-depth equivalence
2023 · worlds 2023: Final placement retained; outside verified scoring-depth equivalence
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
8 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20242024 · worlds · Movistar R7 | Places 17–18 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| Mid-Season Invitational 20232023 · Mid-Season Invitational · Movistar R7 | Places 10–11 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
| worlds 20232023 · worlds · Movistar R7 | Places 21–22 | Source detailsVerified final placement and independently reviewed actual participation. 4 games played.
|
| Mid-Season Invitational 20192019 · Mid-Season Invitational · Isurus Gaming | Places 10–12 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20192019 · worlds · Isurus Gaming | Places 17–20 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| Mid-Season Invitational 20182018 · Mid-Season Invitational · Rainbow7 | Places 9–10 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| Mid-Season Invitational 20172017 · Mid-Season Invitational · Lyon Gaming | Places 8–9 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20172017 · worlds · Lyon Gaming | Places 17–20 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA North 2025 Split 32025 · LTA North · LYON | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
No results in this selection.