Where Nuguri stands
2022 · Top · Domestic games
Jang Ha-gwon장하권
All leagues · All positions
2022 · Top · Domestic games
Games in this selection 14 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Nuguri’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 14 of 57 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 8. Number of games won in this selection. Based on 14 of 14 games. | Losses: 6. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 10 of 57 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 8. Number of games won in this selection. Based on 10 of 10 games. | Losses: 2. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 46.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 6 of 57 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 10.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 57 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 57 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 57 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 14.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 57 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 42.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 57 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 57 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 57 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 747. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LCK 2022 · Regional Finals | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 24.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LCK 2022 · Summer | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 59.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. |
| Worlds 2022 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 23 Oct 2022 | Worlds 2022 | Dplus KiavsGen.G | Series ↗ | Renekton | Loss | 4 / 4 / 3 |
| 22 Oct 2022 | Worlds 2022 | Dplus KiavsGen.G | Series ↗ | Renekton | Win | 2 / 1 / 3 |
| 22 Oct 2022 | Worlds 2022 | Dplus KiavsGen.G | Series ↗ | Sejuani | Win | 4 / 1 / 8 |
| 22 Oct 2022 | Worlds 2022 | Dplus KiavsGen.G | Series ↗ | Gragas | Loss | 2 / 3 / 7 |
| 22 Oct 2022 | Worlds 2022 | Dplus KiavsGen.G | Series ↗ | Gragas | Loss | 2 / 5 / 2 |
| 15 Oct 2022 | Worlds 2022 | Dplus KiavsJD Gaming | Series ↗ | Irelia | Loss | 1 / 8 / 2 |
| 14 Oct 2022 | Worlds 2022 | Dplus KiavsJD Gaming | Series ↗ | Gragas | Win | 1 / 3 / 9 |
| 14 Oct 2022 | Worlds 2022 | Dplus KiavsEvil Geniuses | Series ↗ | Aatrox | Win | 2 / 1 / 2 |
| 14 Oct 2022 | Worlds 2022 | Dplus KiavsG2 Esports | Series ↗ | Sejuani | Win | 3 / 1 / 5 |
| 10 Oct 2022 | Worlds 2022 | Dplus KiavsEvil Geniuses | Series ↗ | Jayce | Win | 6 / 2 / 2 |
| 9 Oct 2022 | Worlds 2022 | Dplus KiavsJD Gaming | Series ↗ | Renekton | Loss | 0 / 4 / 0 |
| 7 Oct 2022 | Worlds 2022 | Dplus KiavsG2 Esports | Series ↗ | Camille | Win | 3 / 2 / 8 |
| 1 Sept 2022 | LCK 2022 · Regional Finals | Dplus KiavsLiiv SANDBOX | Series ↗ | Aatrox | Win | 4 / 1 / 6 |
| 1 Sept 2022 | LCK 2022 · Regional Finals | Dplus KiavsLiiv SANDBOX | Series ↗ | Gwen | Win | 2 / 0 / 7 |
| 1 Sept 2022 | LCK 2022 · Regional Finals | Dplus KiavsLiiv SANDBOX | Series ↗ | Aatrox | Win | 2 / 0 / 3 |
| 21 Aug 2022 | LCK 2022 · Summer | Dplus KiavsT1 | Series ↗ | Renekton | Win | 3 / 4 / 7 |
| 13 Aug 2022 | LCK 2022 · Summer | Dplus KiavsT1 | Series ↗ | Ornn | Loss | 0 / 6 / 3 |
| 13 Aug 2022 | LCK 2022 · Summer | Dplus KiavsT1 | Series ↗ | Sejuani | Loss | 0 / 3 / 2 |
| 11 Aug 2022 | LCK 2022 · Summer | Dplus KiavsDN SOOPers | Series ↗ | Camille | Win | 3 / 6 / 7 |
| 11 Aug 2022 | LCK 2022 · Summer | Dplus KiavsDN SOOPers | Series ↗ | Sejuani | Win | 0 / 2 / 11 |
| 5 Aug 2022 | LCK 2022 · Summer | Dplus KiavsGen.G | Series ↗ | Gnar | Loss | 1 / 1 / 3 |
| 5 Aug 2022 | LCK 2022 · Summer | Dplus KiavsGen.G | Series ↗ | Camille | Win | 5 / 3 / 8 |
| 5 Aug 2022 | LCK 2022 · Summer | Dplus KiavsGen.G | Series ↗ | Sejuani | Loss | 1 / 5 / 1 |
| 3 Aug 2022 | LCK 2022 · Summer | Dplus KiavsLiiv SANDBOX | Series ↗ | Gwen | Loss | 3 / 3 / 2 |
| 3 Aug 2022 | LCK 2022 · Summer | Dplus KiavsLiiv SANDBOX | Series ↗ | Sejuani | Loss | 1 / 2 / 1 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2017–2022 · Domestic games
LPL data missing · Percentile among 97 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 551 | 97.7 | 92 games · 130 peers |
| 2019 | Tier 1 | CS / min | 9.37 | 99.2 | 92 games · 130 peers |
| 2019 | Tier 1 | Kill participation | 63.9% | 97.7 | 92 games · 129 peers |
| 2019 | Tier 1 | Damage share | 30.1% | 100.0 | 92 games · 130 peers |
| 2019 | Tier 1 | Gold diff @15 | +267 | 81.3 | 92 games · 129 peers · Percentile among 129 players with sufficient data. |
| 2019 | Tier 1 | Vision / min | 1.14 | 96.4 | 92 games · 112 peers |
| 2020 | Tier 1 | Damage / min | 546 | 98.4 | 93 games · 127 peers |
| 2020 | Tier 1 | CS / min | 8.96 | 100.0 | 93 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 60.6% | 69.5 | 92 games · 129 peers |
| 2020 | Tier 1 | Damage share | 28.0% | 98.4 | 93 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | +697 | 98.4 | 93 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.04 | 77.8 | 93 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 578 | 98.4 | 101 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.26 | 87.1 | 101 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 57.6% | 43.5 | 101 games · 125 peers |
| 2021 | Tier 1 | Damage share | 26.8% | 94.4 | 101 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +562 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 1.08 | 81.5 | 101 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 513 | 75.2 | 45 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.10 | 51.3 | 45 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 57.1% | 62.4 | 45 games · 118 peers |
| 2022 | Tier 1 | Damage share | 23.9% | 46.2 | 45 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | +458 | 89.6 | 45 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.14 | 86.3 | 45 games · 118 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. Season labels follow the competition season.
2017–2022 · All seasons · 50 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | Total |
|---|---|---|---|---|---|---|---|
| Jayce | 79 | ||||||
| Gnar | 46 | ||||||
| Camille | 38 | ||||||
| Kennen | 35 | ||||||
| Gangplank | 32 | ||||||
| Renekton | 28 | ||||||
| Vladimir | 23 | ||||||
| Aatrox | 20 | ||||||
| All games | 43 | 71 | 123 | 115 | 108 | 57 | 517 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2022 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 35. Number of games won in this selection. Based on 57 of 57 games. | Losses: 22. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 61.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 2.26. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.30. Average deaths per game. Based on 57 of 57 games. | Assists / game: 4.81. Average assists per game. Based on 57 of 57 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2021 | Games: 108. Number of individual games played in this selection. Based on 108 of 108 games. | Wins: 71. Number of games won in this selection. Based on 108 of 108 games. | Losses: 37. Number of games lost in this selection. Based on 108 of 108 games. | Win rate: 65.7%. The percentage of games won. Based on 108 of 108 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 108 of 108 games. | Kills / game: 3.12. Average kills per game. Based on 108 of 108 games. | Deaths / game: 3.04. Average deaths per game. Based on 108 of 108 games. | Assists / game: 5.54. Average assists per game. Based on 108 of 108 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 108 of 108 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 108 of 108 games. | Gold / min: 410. Total gold gained per minute, averaged across games. Based on 108 of 108 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 108 of 108 games. |
| 2020 | Games: 115. Number of individual games played in this selection. Based on 115 of 115 games. | Wins: 78. Number of games won in this selection. Based on 115 of 115 games. | Losses: 37. Number of games lost in this selection. Based on 115 of 115 games. | Win rate: 67.8%. The percentage of games won. Based on 115 of 115 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 115 of 115 games. | Kills / game: 3.31. Average kills per game. Based on 115 of 115 games. | Deaths / game: 2.60. Average deaths per game. Based on 115 of 115 games. | Assists / game: 5.23. Average assists per game. Based on 115 of 115 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 115 of 115 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 115 of 115 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 115 of 115 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 114 of 115 games. Games without the required stats are excluded. |
| 2019 | Games: 123. Number of individual games played in this selection. Based on 123 of 123 games. | Wins: 78. Number of games won in this selection. Based on 123 of 123 games. | Losses: 45. Number of games lost in this selection. Based on 123 of 123 games. | Win rate: 63.4%. The percentage of games won. Based on 123 of 123 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 123 of 123 games. | Kills / game: 3.20. Average kills per game. Based on 123 of 123 games. | Deaths / game: 2.78. Average deaths per game. Based on 123 of 123 games. | Assists / game: 4.97. Average assists per game. Based on 123 of 123 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 116 of 123 games. Games without the required stats are excluded. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 123 of 123 games. | Gold / min: 437. Total gold gained per minute, averaged across games. Based on 118 of 123 games. Games without the required stats are excluded. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 123 of 123 games. |
| 2018 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 52. Number of games won in this selection. Based on 71 of 71 games. | Losses: 19. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 73.2%. The percentage of games won. Based on 71 of 71 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 2.76. Average kills per game. Based on 71 of 71 games. | Deaths / game: 1.54. Average deaths per game. Based on 71 of 71 games. | Assists / game: 5.54. Average assists per game. Based on 71 of 71 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 10.25. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Gold / min: 461. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 71 games. Games without the required stats are excluded. |
| 2017 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 11. Number of games won in this selection. Based on 43 of 43 games. | Losses: 32. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 25.6%. The percentage of games won. Based on 43 of 43 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 2.53. Average kills per game. Based on 43 of 43 games. | Deaths / game: 3.74. Average deaths per game. Based on 43 of 43 games. | Assists / game: 4.37. Average assists per game. Based on 43 of 43 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Worlds · 1 Domestic · 3 major honors
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2019 Regional Finals | DAMWON Gaming | 5 |
| LCK 2019 Spring Playoffs | DAMWON Gaming | 36 |
| LCK 2019 Summer Playoffs | DAMWON Gaming | 45 |
| LCK 2020 Spring Playoffs | DAMWON Gaming | 51 |
| LCK 2020 Summer Playoffs | DAMWON Gaming | 42 |
| LCK 2022 Summer Playoffs | DWG KIA | 42 |
| LPL 2021 Spring Playoffs | FunPlus Phoenix | 55 |
| LPL 2021 Summer Playoffs | FunPlus Phoenix | 46 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2019 · worlds 2019 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 100 points. worlds; verified worlds final placement; title 100 × placement 1 = 100 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2022 · worlds 2022 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · LCK 2019 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LCK 2019 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · LCK 2020 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2022 · LCK 2022 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2021 · LPL 2021 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2021 · LPL 2021 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2020 · All-LCK First Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2020 · LCK · lck-2020-spring. Nuguri.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2020 · All-LCK First Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2020 · LCK · lck-2020-summer. Nuguri.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2020 · Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
Finals MVP · 2020 · LCK · lck-2020-summer. Nuguri.
final · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
Original announcement ↗2018 · KeSPA Cup 2018 · 2 points. KeSPA Cup 2018: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · worlds 2021: Final placement retained; outside verified scoring-depth equivalence
2017 · KeSPA Cup 2017: No placement points or unavailable event valuation / participation evidence.
2019 · KeSPA Cup 2019: No placement points or unavailable event valuation / participation evidence.
2020 · Mid-Season Cup 2020: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20222022 · worlds · DWG KIA | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| worlds 20212021 · worlds · FunPlus Phoenix | Places 14–16 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
| Mid-Season Cup 2020 |
| Places 5–6 |
Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| worlds 20202020 · worlds · Damwon Gaming | Champion | Source detailsVerified final placement and independently reviewed actual participation. 17 games played.
|
| worlds 20192019 · worlds · Damwon Gaming | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 18 games played.
|
10 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LCK 2022 Summer Playoffs2022 · LCK · DWG KIA | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 42 games played.
|
| LPL 2021 Spring Playoffs2021 · LPL · FunPlus Phoenix | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
|
| LPL 2021 Summer Playoffs2021 · LPL · FunPlus Phoenix | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 46 games played.
|
| LCK 2020 Spring Playoffs2020 · LCK · DAMWON Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 51 games played.
|
| LCK 2020 Summer Playoffs2020 · LCK · DAMWON Gaming | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 42 games played.
|
| KeSPA Cup 20192019 · LCK · DAMWON Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 2 games played.
|
| LCK 2019 Spring Playoffs2019 · LCK · DAMWON Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 36 games played.
|
| LCK 2019 Summer Playoffs2019 · LCK · DAMWON Gaming | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| KeSPA Cup 20182018 · LCK · DAMWON Gaming | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 11 games played.
|
| KeSPA Cup 20172017 · LCK · DAMWON Gaming | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 5 games played.
|
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-LCK First Teamsource ↗2020 · LCK · lck-2020-spring · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 43 games played. Selection: Expert vote.
|
| All-LCK First Teamsource ↗2020 · LCK · lck-2020-summer · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 39 games played. Selection: Expert vote.
|
| Finals MVPsource ↗2020 · LCK · lck-2020-summer · finals mvp | Split / final honor | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 3 games played. Selection: unknown.
|