Where Nate stands
2020 · Top · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
All leagues · All positions
2020 · Top · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Games in this selection 19 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 12 games without a complete snapshot are excluded.
Explore Nate’s 2020 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 67 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 67 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 7. Number of games won in this selection. Based on 8 of 8 games. | Losses: 1. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 67 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 67 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 5. Number of games won in this selection. Based on 8 of 8 games. | Losses: 3. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 262. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.02. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 67 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 5 of 67 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 67 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 67 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 28.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 67 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 9.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 67 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 45.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LMF 2020 · Liga Master Flow · Super Copa | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| LMF 2020 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 72.7%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 4 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Urgot | Loss | 1 / 3 / 0 |
| 4 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Kennen | Loss | 0 / 3 / 2 |
| 4 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Fiora | Loss | 3 / 1 / 1 |
| 4 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Gangplank | Loss | 1 / 2 / 0 |
| 3 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Kennen | Win | 6 / 2 / 5 |
| 3 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Fiora | Loss | 3 / 1 / 3 |
| 3 Dec 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Ornn | Loss | 2 / 5 / 8 |
| 27 Nov 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsWygers Argentina | — | Vladimir | Win | 2 / 0 / 5 |
| 27 Nov 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsWygers Argentina | — | Gangplank | Win | 7 / 0 / 11 |
| 21 Nov 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsNocturns Gaming | — | Vladimir | Win | 7 / 4 / 6 |
| 20 Nov 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsMalvinas Gaming | — | Urgot | Win | 5 / 3 / 5 |
| 12 Nov 2020 | LMF 2020 · Liga Master Flow · Super Copa | 9z TeamvsFurious Gaming Argentina | — | Camille | Win | 9 / 0 / 11 |
| 28 Aug 2020 | LMF 2020 | 9z TeamvsUndead Gaming | Series ↗ | Sett | Loss | 0 / 3 / 0 |
| 28 Aug 2020 | LMF 2020 | 9z TeamvsUndead Gaming | Series ↗ | Irelia | Loss | 0 / 5 / 6 |
| 28 Aug 2020 | LMF 2020 | 9z TeamvsUndead Gaming | Series ↗ | Urgot | Win | 1 / 3 / 7 |
| 27 Aug 2020 | LMF 2020 | 9z TeamvsUndead Gaming | Series ↗ | Vladimir | Win | 7 / 1 / 1 |
| 27 Aug 2020 | LMF 2020 | 9z TeamvsUndead Gaming | Series ↗ | Wukong | Loss | 2 / 4 / 0 |
| 13 Aug 2020 | LMF 2020 | 9z TeamvsMalvinas Gaming | Series ↗ | Akali | Win | 4 / 1 / 6 |
| 13 Aug 2020 | LMF 2020 | 9z TeamvsMalvinas Gaming | Series ↗ | Sett | Win | 2 / 1 / 4 |
| 13 Aug 2020 | LMF 2020 | 9z TeamvsMalvinas Gaming | Series ↗ | Renekton | Win | 6 / 0 / 5 |
| 1 Aug 2020 | LMF 2020 | 9z TeamvsNocturns Gaming | Series ↗ | Camille | Win | 1 / 1 / 7 |
| 1 Aug 2020 | LMF 2020 | 9z TeamvsColiseo Dragons | Series ↗ | Urgot | Win | 1 / 1 / 3 |
| 30 Jul 2020 | LMF 2020 | 9z TeamvsFeint Gaming | Series ↗ | Urgot | Win | 3 / 1 / 3 |
| 25 Jul 2020 | LMF 2020 | 9z TeamvsRiver Plate Gaming | Series ↗ | Gangplank | Win | 6 / 3 / 7 |
| 23 Jul 2020 | LMF 2020 | 9z TeamvsMalvinas Gaming | Series ↗ | Irelia | Win | 4 / 1 / 2 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | 453 | 81.0 | 57 games · 127 peers |
| 2018 | Tier 1 | CS / min | 8.26 | 33.3 | 57 games · 127 peers |
| 2018 | Tier 1 | Kill participation | 53.5% | 11.2 | 57 games · 126 peers |
| 2018 | Tier 1 | Damage share | 21.0% | 17.5 | 57 games · 127 peers |
| 2018 | Tier 1 | Gold diff @15 | −152 | 25.4 | 57 games · 127 peers |
| 2018 | Tier 1 | Vision / min | 1.10 | 54.6 | 57 games · 109 peers |
| 2019 | Tier 1 | Damage / min | 330 | 9.3 | 21 games · 130 peers |
| 2019 | Tier 1 | CS / min | 7.61 | 20.9 | 21 games · 130 peers |
| 2019 | Tier 1 | Kill participation | 61.1% | 89.8 | 21 games · 129 peers |
| 2019 | Tier 1 | Damage share | 23.9% | 68.2 | 21 games · 130 peers |
| 2019 | Tier 1 | Gold diff @15 | −395 | 5.5 | 21 games · 129 peers · Percentile among 129 players with sufficient data. |
| 2019 | Tier 1 | Vision / min | 0.96 | 28.8 | 21 games · 112 peers |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 448 | 33.3 | 44 games · 118 peers |
| 2022 | Tier 1 | CS / min | 7.90 | 35.0 | 44 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 52.5% | 22.2 | 44 games · 118 peers |
| 2022 | Tier 1 | Damage share | 24.6% | 59.0 | 44 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | −423 | 12.5 | 44 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 0.91 | 18.8 | 44 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 429 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | CS / min | 7.26 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Kill participation | 68.3% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage share | 21.1% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Gold diff @15 | −759 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 0.70 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. Season labels follow the competition season.
2018–2027 · All seasons · 55 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Gangplank | 44 | ||||||||
| Sion | 32 | ||||||||
| Ornn | 26 | ||||||||
| Camille | 25 | ||||||||
| Aatrox | 22 | ||||||||
| Jayce | 18 | ||||||||
| Kennen | 18 | ||||||||
| Urgot | 18 | ||||||||
| All games | 76 | 43 | 67 | 56 | 44 | 46 | 57 | 7 | 396 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 1. Number of games won in this selection. Based on 7 of 7 games. | Losses: 6. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Kills / game: 1.57. Average kills per game. Based on 7 of 7 games. | Deaths / game: 4.29. Average deaths per game. Based on 7 of 7 games. | Assists / game: 2.86. Average assists per game. Based on 7 of 7 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Gold / min: 358. Total gold gained per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 2026 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 36. Number of games won in this selection. Based on 57 of 57 games. | Losses: 21. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 63.2%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 5.35. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.51. Average deaths per game. Based on 57 of 57 games. | Assists / game: 6.26. Average assists per game. Based on 57 of 57 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 444. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2023 | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 20. Number of games won in this selection. Based on 46 of 46 games. | Losses: 26. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 43.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Kills / game: 3.15. Average kills per game. Based on 46 of 46 games. | Deaths / game: 2.30. Average deaths per game. Based on 46 of 46 games. | Assists / game: 4.85. Average assists per game. Based on 46 of 46 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 2022 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 11. Number of games won in this selection. Based on 44 of 44 games. | Losses: 33. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 25.0%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.75. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.91. Average deaths per game. Based on 44 of 44 games. | Assists / game: 3.32. Average assists per game. Based on 44 of 44 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 378. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2021 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 37. Number of games won in this selection. Based on 56 of 56 games. | Losses: 19. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 66.1%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 3.75. Average kills per game. Based on 56 of 56 games. | Deaths / game: 2.23. Average deaths per game. Based on 56 of 56 games. | Assists / game: 5.34. Average assists per game. Based on 56 of 56 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2020 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 46. Number of games won in this selection. Based on 67 of 67 games. | Losses: 21. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 68.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 3.01. Average kills per game. Based on 67 of 67 games. | Deaths / game: 2.19. Average deaths per game. Based on 67 of 67 games. | Assists / game: 5.67. Average assists per game. Based on 67 of 67 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| 2019 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 22. Number of games won in this selection. Based on 43 of 43 games. | Losses: 21. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 51.2%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 2.70. Average kills per game. Based on 43 of 43 games. | Deaths / game: 2.19. Average deaths per game. Based on 43 of 43 games. | Assists / game: 4.12. Average assists per game. Based on 43 of 43 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 2018 | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Wins: 53. Number of games won in this selection. Based on 76 of 76 games. | Losses: 23. Number of games lost in this selection. Based on 76 of 76 games. | Win rate: 69.7%. The percentage of games won. Based on 76 of 76 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Kills / game: 2.70. Average kills per game. Based on 76 of 76 games. | Deaths / game: 1.80. Average deaths per game. Based on 76 of 76 games. | Assists / game: 5.11. Average assists per game. Based on 76 of 76 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 76 games. Games without the required stats are excluded. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 76 of 76 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 76 of 76 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2018 · Mid-Season Invitational 2018: Final placement retained; outside verified scoring-depth equivalence
2018 · worlds 2018: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20182018 · Mid-Season Invitational · Kaos Latin Gamers | Places 12–13 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20182018 · worlds · Kaos Latin Gamers | Places 21–24 | Source detailsVerified final placement and independently reviewed actual participation. 4 games played.
|
No results in this selection.
No results in this selection.